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  1. #65
    blackskillz

    Re: Resident Evil 4: Save Editor (Temporary tool, WIP)

    So Guys, How does this Looks Like ?

    Code Veronica Inventory editor :

    Attachment 3060

    Supports 145 Items :)

    The same will be made for Resident Evil 4 HD
    Well code veronica is much easier to edit.
    Add character change option(its easy but inventory for different characters is located in different offsets). Today i played as wesker in main game just by editing some offset to 03 value.

  2. #66
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 36
    Posts : 1,660
    Array

    Re: Resident Evil 4: Save Editor (Temporary tool, WIP)

    Quote Originally Posted by blackskillz View Post
    Well code veronica is much easier to edit.
    Add character change option(its easy but inventory for different characters is located in different offsets). Today i played as wesker in main game just by editing some offset to 03 value.
    yes it is easy... But i hate that damn game... i cannot play and test it... if i want to add "Play with... " and fix the inventory to work with every character... i need to play the game :(

    if anyone does like Code veronica, and knows how to hex edit.... send me a pm with the offsets ( prefer a Bookmark) , and i'l add that to the inventory editor.

  3. #67
    dannyguk

    Re: Resident Evil 4: Save Editor (Temporary tool, WIP)

    Worked perfect for PTAS i did mine upto 9999950, though didnt change any values with ammo ect

  4. #68
    Sgt x Scarecrow

    Re: Resident Evil 4: Save Editor (Temporary tool, WIP)

    OK so here what's going on on my side. (((((((((((on a NORMAL play thru))))))))))))) used the mod tool a few types. trying different this.
    I read these pages and YES im aware the the mod tool it set up for amateur play thru but im just letting peeps know....

    ----------------------------------------------THIS IS MY REPORT------------------------------

    LEON TAB -
    Health modded past the normal point, but if you get hit past the default point then you can only fill it to were it org. is. Pretty much one time mod unless you mod
    again.

    WEAPONS TAB -
    Handgun Ammo - I set amount to 99999999999 and in game it only moded to like 500 something bullets in gun.
    TMP Ammo - set to 999999999999 and in game nothing happend
    Shotgun Ammo - set to 999999999999 and in game nothing happend

    PTAS TAB -
    PTAS - set to 99999999999 WORKS beautifully.

    HEATH ITEMS - NA


    GENERAL INVENTORY -
    Handgun Ammo - set to 9999 and in game nothing happened
    Shotgun Ammo - set to 9999 and in game nothing happened

    TREASURE - NA




    ALSO, to those having problems whom maybe read over it,............. BE SURE TO............................

    AFTER MODDING MAKE SURE YOU 1. CLICK SAVE ALL 2. CLICK FIX CHECKSUM 3. CLICK REHASH and RESIGN

    NOTE: I also rehashed and resigned with modio, dont know if it matter but just saying. for those its not working you its worth a try.


    Thank you for all your hard work and I hope of even though your all busy, that this aint going to be lost in the woodworks.

  5. #69
    Extorris
    Renegade is offline
    Join Date : Nov 2010
    Location : United Kingdom
    Posts : 2,626
    Array

    Re: Resident Evil 4: Save Editor (Temporary tool, WIP)

    My Resign/Rehash method is way more reliable than Modio.
    Downloads : 65 || Uploads : 0 || Rep Power : 8191 || Posts : 2,626 || Thanks : 181 || Thanked 2,896 Times in 827 Posts




    Renegade's Services: All services require you to pay the Postage and Packaging any method you prefer. Shipping within the UK only unless special circumstances.

    Xbox 360:

    DVD Drive Flashing - £10 (depending on console type, you may need to purchase a new PCB for Slim Consoles) - Includes backup of your drive files and DVD key on a CD-ROM
    DVD Key Retrieval - £10 - Does not include the DVD Drive being flashed.
    JTAG Installations - £15 - Complete installation of the JTAG exploit - Original NAND Backups and starter software on a CD-ROM- Extra £5 for FSD/Homebrew/Games Setup!
    Reset Glitch Hack (RGH) Installations - £20 + Money for the Glitch Chip of your choice - Dual/Triple-NAND addons are £5 more and you also provide the money for the Dual/Triple Chip
    xKey/Wasabi Installations - £70-80 (Including the device + DVD retrieval)
    RRoD Reflow Service - £20
    RRoD Reballing Service - £40-60 price varies depending on the chip. It may have to be refitted with a new GPU or CPU chip

    Nintendo Wii Softmodding - £15 including SD card pre-loaded with apps and NAND Backup.

    Nintendo DS/DSL/DSi Flashcart Installation - £15 including Flashcard

    Playstation 3: Softmodding + Backuploader/Homebrew set up - £15 - Must be on firmware 3.55 or below.

    For more information or if you are interested. PM me or contact me on Skype: ProjectRGX or AIM: Renegade1990


  6. #70
    Sgt x Scarecrow

    Re: Resident Evil 4: Save Editor (Temporary tool, WIP)

    Quote Originally Posted by Renegade View Post
    My Resign/Rehash method is way more reliable than Modio.


    No no. I meant I use both of them. I don't know why, just habit.

  7. #71
    Haven Donator
    Raoh is offline
    Join Date : Dec 2010
    Posts : 107
    Array

    Re: Resident Evil 4: Save Editor (Temporary tool, WIP)

    I've never had an issue with any rehash/resign stuff that Renegade has built into his stuff. Modio has corrupted my stuff about twice out of every five times.

    This is one of the reasons why I generally shy away from using Modio for its rehash/resign feature. Still usually use concept, since it still works like a charm.

  8. #72
    Haven Donator
    TLOR FETT is offline
    Join Date : Dec 2010
    Posts : 382
    Array

    Re: Resident Evil 4: Save Editor (Temporary tool, WIP)

    Is this editor still being worked on....?

 

 
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