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  1. #57
    Junior Member
    KlexKavark is offline
    Join Date : Sep 2011
    Posts : 9
    Array

    Re: Code Veronica - inventory editor

    you can get 2 of each weapons and put the second ones in the box so when you play as chris you just have to get to a box and take out the weapons.

  2. #58
    blackskillz

    Re: Code Veronica - inventory editor

    Playing as Clair everything modded fine but when the game switches to Chris nothing mods. The mod tool shows it being modded but in game it is not. \\
    claire and chris inventory have different offsets. In easier words - try to remember what kind of inventory chris have and what kind of inventory you can read with editor, you will see that you are editing claires inventory.
    it'd be a lot easier to reverse engineer the save file
    reverse engineer program = use disassembler
    reverse engineer save file=????? how? for me it sounds lthe same as "reverse engineer the picture". Again i'm new for game modding.
    Please give some explanation for me.

  3. #59
    Kushan

    Re: Code Veronica - inventory editor

    Quote Originally Posted by blackskillz View Post
    claire and chris inventory have different offsets. In easier words - try to remember what kind of inventory chris have and what kind of inventory you can read with editor, you will see that you are editing claires inventory.

    reverse engineer program = use disassembler
    reverse engineer save file=????? how? for me it sounds lthe same as "reverse engineer the picture". Again i'm new for game modding.
    Please give some explanation for me.
    Disassembling = disassembler, however disassembling is a form of reverse engineering. As is getting out a Hex editor, a pen and some paper.

    Reverse engineering is the process of discovering the technological principles of a device, object, or system through analysis of its structure, function, and operation.
    Source: http://en.wikipedia.org/wiki/Reverse_engineering
    It doesn't matter if it's a binary image (such as an executable), data (binary or text or whatever) or even a physical object, figuring out how it works by analysing how it's put together is all reverse engineering.

  4. #60
    blackskillz

    Re: Code Veronica - inventory editor

    It doesn't matter if it's a binary image (such as an executable), data (binary or text or whatever) or even a physical object, figuring out how it works by analysing how it's put together is all reverse engineering.
    I asked one guy in university and he said that he DECOMPILED some gamesave for some game - is it a tale or possible?
    For saves all what i know about analyzing is "edit&check" way.

    Today i tried to find a way to make all clips "60 bullets" but i have no luck or i do something wrong.

  5. #61
    Senior Member
    jackblackjack2009 is offline
    Join Date : Sep 2011
    Posts : 186
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    Re: Code Veronica - inventory editor

    does any 1 have a saveset or sth to unlock the achievement "weapon crazy"
    its for finishing the game under 4:30 hours, not retrying,not saving, not using 1st aid spray
    give rodrigo medecine and save steve from luger room quickly
    or if ur editor can stop the game time and have an option keep the save count at zero eventhough we save more than 2 times
    action replay gamecube had that
    hoping you can figure that out if u have the time
    appreciate this so much
    thanks a bunch

  6. #62
    Kushan

    Re: Code Veronica - inventory editor

    It looks as though the original author has lost interest in this editor. If he would be so kind as to post the source, I would be happy to continue his work and give him full credit.

  7. #63
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
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    Re: Code Veronica - inventory editor

    Quote Originally Posted by Kushan View Post
    It looks as though the original author has lost interest in this editor. If he would be so kind as to post the source, I would be happy to continue his work and give him full credit.
    No problem, i 'l pm you the source and a full research.


  8. #64
    Kushan

    Re: Code Veronica - inventory editor

    Thanks! I appreciate your openness.

 

 
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