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  1. #537
    Haven Donator
    Folly is offline
    Join Date : Sep 2011
    Posts : 56
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    Re: Dark Souls Modding Discussion Only!

    I've tried CONcept, I found I have to use hash block calc afterwards.

  2. #538
    Haven Donator
    turk645 is offline
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    Posts : 146
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    Re: Dark Souls Modding Discussion Only!

    Quote Originally Posted by Furui mono View Post
    When the ID's were updated, Arrow ID's were mixed with the Spell ID's.
    That's not possable. :P spells and arrows are two different things. Spells have the 40000000 prefix while arrows have the 00000000 prefix. :P dont forget to use the right one
    .

  3. #539
    sproksha

    Re: Dark Souls Modding Discussion Only!

    Quote Originally Posted by Magnus Hydra View Post
    To rest of the day I kinda got drunk and its taking me along time to type this.
    Now that's dedication lol, On a side note my save's have been under 5mb's the entire time I've been playing them and I have yet to get a corruption or failed to load by replacing the User Data.

  4. #540
    Member
    mrjinglesusa is offline
    Join Date : Oct 2011
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    Re: Dark Souls Modding Discussion Only!

    Thanks to everyone on here, especially Magnus, Turk, and Idle, I was able to successfully make my own personal Starter Save. Idle is right, the safest and best way to do this is to NOT try and inject a modded User_Data into a CON. You are asking for trouble. It may not happen right away, but it will corrupt eventually.

    While the beta save Magnus posted is absolutely AWESOME (and I can't wait to see the final version), I wanted a starter save that didn't have every ring, weapon, armor, soul, and key, but that had max stats (lower health/stamina than Magnus save - 5000 each), multiple copies of powerful spells/pyromancy, 99 of every consumable/upgrade item, and a few good upgraded weapons/armor.

    So, I started a new game, got to the bonfire after the tutorial, and used that save as my base. I then extracted the User_Data and simultaneously modded it AND the DRAK0005 file. You could also mod the User_data and then paste your modded stuff into the DRAK0005 file but I find it easier to just mod them side by side. Used User_Data to generate new checksum, pasted into DRAK0005, and rehashed/resigned with Horizon. Save stays at ~8.23 MB and loads perfectly.

    I used Magnus' save as a template for the proper sequence of inventory location IDs since my initial save only had a few items.

    I think I'm done modding Dark Souls saves for awhile. I've got about 4-5 different saves at different points in the game. LOL Time to play through and finish the game with this new save.

  5. #541
    Member
    mrjinglesusa is offline
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    Re: Dark Souls Modding Discussion Only!

    Quote Originally Posted by turk645 View Post
    That's not possable. :P spells and arrows are two different things. Spells have the 40000000 prefix while arrows have the 00000000 prefix. :P dont forget to use the right one
    .
    Nah, he's right Turk...

    Quote Originally Posted by turk645 View Post
    .......
    Spells: 40000000 +
    00000BB8 - Soul Arrow
    00000BC2 - Great Soul Arrow
    00000BCC - Heavy Soul Arrow
    00000BD6 - Great Heavy Soul Arrow
    00000BE0 - Homing Soulmass
    00000BEA - Homing Crystal Soulmass
    00000BF4 - Soul Spear
    00000BFE - Crystal Soul Spear
    00000C1C - Magic Weapon
    00000C26 - Great Magic Weapon
    00000C30 - Crystal Magic Weapon
    00000CE4 - Magic Shield
    00000CEE - Strong Magic Shield
    00000D48 - Hidden Weapon
    00000D52 - Hidden Body
    00000DAC - Cast Light
    00000DB6 - Hush
    00000DC0 - Aural Decoy
    00000DCA - Repair
    00000DD4 - Fall Control
    00000DDE - Chameleon
    00000E10 - Resist Curse
    00000E1A - Remedy
    00000E74 - White Dragon Breath
    00000FA0 - Fireball
    00000FAA - Fire Orb
    00000FB4 - Great Fireball
    00000FBE - Firestorm
    00000FC8 - Fire Tempest
    00000FD2 - Fire Surge
    00000FDC - Fire Whip
    00001004 - Combustion
    0000100E - Great Combustion
    00001068 - Poison Mist
    00001072 - Toxic Mist
    0000107C - Acid Surge
    000010CC - Iron Flesh
    000010D6 - Flash Sweat
    00001108 - Undead Rapport
    00001130 - Power Within
    00001194 - Great Chaos Fireball
    0000119E - Chaos Storm
    000011A8 - Chaos Fire Whip
    00001388 - Heal
    00001392 - Great Heal
    0000139C - Great Heal Excerpt
    000013A6 - Soothing Sunlight
    000013B0 - Replenishment
    000013BA - Bountiful Sunlight
    000013EC - Gravelord Sword Dance
    000013F6 - Gravelord Greatsword Dance
    00001450 - Escape Death
    0000145A - Homeward
    000014B4 - Force
    000014BE - Wrath of the Gods
    000014C8 - Emit Force
    00001518 - Seek Guidance
    0000157C - Lightning Spear
    00001586 - Great Lightning Spear
    00001590 - Sunlight Spear
    000015E0 - Magic Barrier
    000015EA - Great Magic Barrier
    00001644 - Karmic Justice
    000016A8 - Tranquil Walk of Peace
    000016B2 - Vow of Silence
    0000170C - Sunlight Blade
    00001716 - Darkmoon BladeArrows
    001E8480 - Standard Arrow
    001E8868 - Large Arrow
    001E8C50 - Feather Arrow
    001E9038 - Fire Arrow
    001E9420 - Poison Arrow
    001E9808 - Moonlight Arrow
    001E9BF0 - Wooden Arrow
    001E9FD8 - Dragonslayer Arrow



    Weapons 00000000 +

    Daggers:
    000186A0 - Dagger
    00018A88 - Parrying Dagger
    .....

  6. #542
    Haven Donator
    ArchAngel621 is offline
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    Re: Dark Souls Modding Discussion Only!

    When copying the line data for weapons/items/spells/etc. Do I just paste them where my inventory ends or do I paste them over something. I've been having problems with that part.
    Last edited by ArchAngel621; 10-23-2011 at 09:37 PM.
    Downloads : 11 || Uploads : 0 || Rep Power : 3600 || Posts : 47 || Thanks : 39 || Thanked 6 Times in 4 Posts


    I reject your reality and substitute my own.

  7. #543
    Twizted

    Re: Dark Souls Modding Discussion Only!

    Ok so I have swapped items/weapons and everything else with success, however I tried giving myself the embers for weapon upgrades (IE. Very large ember, divine ember and so on) When I do this the items show in my inventory but when I got to the black smith who requires those items he will not take them. Has anyone else came across this problem?

    Do I need to give them to myself 1 at a time and then take them to the black smith? Any helped would be appreciated. Thanks in advance

  8. #544
    Aiya

    Re: Dark Souls Modding Discussion Only!

    I'm not sure if this has been brought up, but it seems as though the black knight weapons cause your saves to corrupt. Am I the only one having this problem? I was trying to add a black knight greataxe and using the id code from here, it always corrupts. I tried it with the greatsword with the same result. Perhaps someone could try it and see if it works for them. Thanks.


 

 

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