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  1. #585
    Aiya

    Re: Dark Souls Modding Discussion Only!

    I'm curious, has anyone found out a way to up a weapon or spell's damage output? I've been trying to figure out which hex it might be, but to no avail. I think it would be pretty fun to run around with a dagger that did same damage as a upgraded greataxe or such. Anyway, thanks in advance.

  2. #586
    Member
    mrjinglesusa is offline
    Join Date : Oct 2011
    Location : NoVA
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    Re: Dark Souls Modding Discussion Only!

    Quote Originally Posted by Aiya View Post
    I'm curious, has anyone found out a way to up a weapon or spell's damage output? I've been trying to figure out which hex it might be, but to no avail. I think it would be pretty fun to run around with a dagger that did same damage as a upgraded greataxe or such. Anyway, thanks in advance.
    Can't be done. Damage output of weapons is stored in the ISO, not the save file.

  3. #587
    Senior Member
    Pedantyc is offline
    Join Date : Oct 2011
    Posts : 45
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    Re: Dark Souls Modding Discussion Only!

    Quote Originally Posted by S_O_B View Post
    Try to load the game anyway. Sometimes things don't change on the loading screen until you actually play the game.
    Agreed, when I fixed the hair color in the beta the save picture still looked crazy. When I loaded all was well. I think the first picture is saved somewhere else in the con file, but it gets fixed when you load the hacked user_data.

  4. #588
    Haven Donator
    turk645 is offline
    Join Date : Oct 2011
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    Re: Dark Souls Modding Discussion Only!

    I mapped out the 3 stages of the egg head and even the soul count for the second phase of the head. They will be in the next structure update.

  5. #589
    wraith512
    Quote Originally Posted by alefus View Post
    This helps, a lot, mate:) Thank you very much! After several failed edits in Firelink Shrine it worked in Painted World of Aramis but got my save to the point of 'no saving' and 'Cannot hold additional items'. The bonfire in Anor Londo and by the Princess works great, however.
    No problem glad to have helped

  6. #590
    wraith512

    Re: Dark Souls Modding Discussion Only!

    Ok I have noticed a lot of people saying that the rehash and resign doesn't work well in either horizon or modio. Now this maybe a dumb thing to say. But why not take your save data and open it in snuggly and have it resign and rehash then just inject it with either modio and horizon? Is this Dumb or what?


  7. #591
    Haven Donator

    Insane JIC is offline
    Join Date : Dec 2010
    Location : Freedom St. At the edge of insanity.
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    Re: Dark Souls Modding Discussion Only!

    Quote Originally Posted by wraith512 View Post
    Ok I have noticed a lot of people saying that the rehash and resign doesn't work well in either horizon or modio. Now this maybe a dumb thing to say. But why not take your save data and open it in snuggly and have it resign and rehash then just inject it with either modio and horizon? Is this Dumb or what?
    That's what I'm doing
    Downloads : 61 || Uploads : 6 || Rep Power : 4692 || Posts : 1,042 || Thanks : 121 || Thanked 124 Times in 93 Posts


    Think about it! we consume, we reproduce, we spread, we infect, We're the real rats.

  8. #592
    Haven Donator
    turk645 is offline
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    Posts : 146
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    Re: Dark Souls Modding Discussion Only!

    after toying some, i found the info that purtains to a basic curse. At some point i will also get the bleeding, poison, and toxic status effects labled. Not sure if face gen is worth labling but it should be fun either way :P. Magnus should post his pictures that he took when he toyed with the section.

 

 

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