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Two Worlds I & II, Savegame Resigner - Page 8
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  1. #57
    VIP Member
    lostsoul

    casinoguy is offline
    Join Date : Dec 2010
    Location : WA State
    Age : 53
    Posts : 189
    Array
    Quote Originally Posted by pirknuts View Post
    If you still want a game save I can post one that's at the very beginning of game and is level 180 with 10,000,000 auras if you want or I can make another one with a much higher level with a lot more auras.
    That would be great to have a modded starter save. Thanks.

  2. #58
    Reverse Engineer


    fairchild is offline
    Join Date : Jan 2011
    Location : Spain / Sweden
    Posts : 211
    Array
    Just want you to know I'm working on a updated version of the resigner to allow mutliplayer "mpchar" files to be resigned correctly.
    Downloads : 47 || Uploads : 4 || Rep Power : 4060 || Posts : 211 || Thanks : 71 || Thanked 737 Times in 108 Posts


    If you feel like donating some bit coins, please do so to address "1DNcjKhrVTGnKTyQYbjx8yTRoenTSySeoP", if you are interested in other projects visit www.chipit.se or www.baeckstrom.com, thanks!

  3. #59
    Senior Member
    pirknuts is offline
    Join Date : Jan 2011
    Location : Down south
    Posts : 296
    Array
    Alright, when I get home I'll make a super start save.

  4. #60
    Reverse Engineer


    fairchild is offline
    Join Date : Jan 2011
    Location : Spain / Sweden
    Posts : 211
    Array
    Two Worlds II, Savegame Resigner v1.1 by fairchild

    The resigner is designed to resign modified savefile's that has been modified by a user, it simply
    recalculates the proper checksum and inject it. This to avoid a corrupted savegame.

    I decided to drop the Two Worlds I checksum support, this to remove possible problems when resigning
    using the different checksum routines that Two Worlds I (4bytes) and Two Worlds II (8bytes) uses.

    Two Worlds I reverse engineering was done by Unknown_v2.

    --- MAKE SURE YOU BACKUP YOUR FILE BEFORE USING THIS RESIGNER ---

    How to use
    ==========

    1) Retreive your save from your harddrive using your favorite program.
    2) Extract the savefile or mpchar (or all files if you like) from the CON container.
    3) Use offzip to extract the embedded zlib data, then modify this extracted data to your liking.
    4) Use packzip to inject the modified data into the savefile again.
    5) Use the resigner on the savefile where you injected the new data.
    6) Inject the savefile into the CON container.
    7) Put the CON container back onto your harddrive.
    8) Enjoy :)

    The resigner should be used on the savefile and NOT on the container nor the extracted zlib data, added new warnings if ran on wrong file.

    Usage: tw2resigner.exe <savefile | screenshot | mpchar>

    Example: tw2resigner.exe savefile
    - Resign a Two Worlds II savefile

    Example: tw2resigner.exe screenshot
    - Resign a Two Worlds II screenshot

    Example: tw2resigner.exe mpchar
    - Resign a Two Worlds II multiplayer savefile


    Features
    ========



    * Two Worlds II resign support.

    Update
    ======

    * More warnings if wrong file is used with the resigner.
    * Better detection to allow multiplayer savefiles to be resigned.
    * Removed Two Worlds I support.


    -- fairchild

    Enjoy!

    Download
    Downloads : 47 || Uploads : 4 || Rep Power : 4060 || Posts : 211 || Thanks : 71 || Thanked 737 Times in 108 Posts


    If you feel like donating some bit coins, please do so to address "1DNcjKhrVTGnKTyQYbjx8yTRoenTSySeoP", if you are interested in other projects visit www.chipit.se or www.baeckstrom.com, thanks!

  5. #61
    Senior Member
    pirknuts is offline
    Join Date : Jan 2011
    Location : Down south
    Posts : 296
    Array
    Sorry I haven't uploaded any save. I have been really busy with school and my wife leaves for boot camp soon, so I'll be a single parent for awhile, but I haven't forgotten. I plan on making a save with 1 billion exp and 999,999,999 auras.

  6. #62
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 30
    Posts : 4,709
    Array
    Asteroids Champion
    Twitter: @
    Here is a quick tutorial of how to properly extract your save so you can mod it.

    1. Open your save in Horizon (MODIO WILL NOT WORK!!!!).



    2. Click the "Content" tab, right click the "mpchar" and select Extract.



    3. Open your Command Prompt (start>Run>cmd) and drag and drop your files in the order shown (If you aren't running Win7, you'll have to manually input the locations of the files).



    4. Offzip should find ONE file (0000001c.dat).



    5. Copy the 0000001c.dat file to where your mpchar file is. Now open it in your HEX Editor.



    6. It should look like this.



    7. After modding what you want drag and drop the files in order as I have them.



    8. Should pack the 0000001c.dat like this.



    9. Now drag and drop the tw2resign and your mpchar like this.



    10. Should get something like this.



    11. Replace your old mpchar with your newly modded one.



    12. Now press the "Save, Rehash, and Resign" button.




    Hope this helps people.
    Downloads : 70 || Uploads : 4 || Rep Power : 13037 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,722 Times in 1,843 Posts



  7. #63
    Developer
    Buddah is offline
    Join Date : Dec 2010
    Posts : 253
    Array
    i get an error....has stopped working for v 1.1

    64bit vista

    can you try to recompile it as x86 instead of ANYcpu??

    version 1.0 worked fine

  8. #64
    Haven Donator
    blacksnight is offline
    Join Date : Dec 2010
    Location : MN
    Age : 38
    Posts : 197
    Array
    i don't think this game have a level cap, cuz i just modded my level to 312 sweet!!!!!

 

 
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