-_- .... I cant believe it was THAT simple.... I was searching way to far! XD
then again with the multitudes of test I did I could never come to that simple formula as starting a new character and from the start doing a save, then another save with the same character on wich I had just gotten the 1st herald.... then reload initial save picked up just one id, the same for tape, mod(tho i needed to complete the first quest, but I wasnt rellying only on that save so... didnt matter much for time being) weapon, then duping that same weapon to have a double then a third.... and still could never come to that simple formula for some reason...
I tried adding, subtracting, multiplying, dividing.... each len individually then together and never did it come to me that simply....
I even tried it again after you gave me the formula and I was always couples of bits off...
weird but then, I think it made me realize 2 things, probably every single act you perform in game (even each steps you take while walking) has an impact on the gamesave, thus the reason why I could never get that formula right...
And this mean that all my trials and error to try and find that formula were pointless as they were flawed in the first place since each time I was reloading a save to make some changes, it was changing way more than I was anticipating...
What I would have needed to do is do those change in the hex file itself then try to load it each time I changed something to see if I can get it to load without save corruption.
Trying different formula each and every time on the same modification until I can get it to load before trying with different change, in order to get that formula correctly in the first place.
Wow thx for telling me that now, I'll be able to move on to trying some other things like capping all skills, adding removing items, switching characters skills...
By the way I did try after you gave me the formula even tho I was always off with the calculation, I figured my saves I use to test were probly flawed for some reason (and turns out I was right about that) and it worked, I could place every single collectibles
on my character that had absolutly none, in the order I wished them to be too.
So you and lolokay were correct about those collectibles addresses and they are indeed in order as one of you said id1= 00 00 00 16 id2= 00 00 00 17 and so on.... same with herald and tape.
As for lolokay mod list, it was all good!
So now next thing ill try besides adding stuff is modding weapon for fun purpose like damage, force, durability ... if it can be done of course. But from what I read I think it is doable! :D
So thx again for all that info!!