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  1. #9
    Nightstalker

    Re: [TUTORIAL] Hex Editing Dungeon Defenders

    Quote Originally Posted by godslam View Post
    10. Additional projectiles is next. This should not be set high because it will make your game lag. Setting it to "93" may even be a bit high.
    What do you reccommend for a monk weapon. I put 20 additional projectiles and the whole game lagged. I would like 4 additonal projectiles but i do not know what you put in Hex to get this.

  2. #10
    Junior Member
    I8AB2Day is offline
    Join Date : Nov 2011
    Posts : 17
    Array

    Re: [TUTORIAL] Hex Editing Dungeon Defenders

    Quote Originally Posted by Nightstalker View Post
    What do you reccommend for a monk weapon. I put 20 additional projectiles and the whole game lagged. I would like 4 additonal projectiles but i do not know what you put in Hex to get this.
    7F=0 and 7F+4=83 I would suggest +5 projectiles (84) on Monk/Apprentice weapons. They go that high naturally when you upgrade, and create a second projectile in the center.

    By the way, I have no clue how he got FE as being max, cuz FF is totally max. 00 FF FF FF is greater then 00 FF FD FE.

    Also, good luck upgrading stuff 100 levels. I would suggest a max upgrade level of 2 so that you can easily name your modded weapon. However, 100 would be awesome on a non-extreme item, which this tutorial is totally not suggesting.

    I highly recommend keeping all extreme mods in private/local games, or you may end up kicked, reported, flamed, or given a bad rep. Creating an extreme item is the best way to get started, and this tutorial is perfect for that, which makes me wonder why this thread was ever started. Merge this to the other tutorial that was started and have this one be a bit more directed towards the people looking for more detail. I'd love to help with that. For example: on guardians, clip size = range of tower buff.

    XBL = Shnibadab0bin
    I'm always willing to talk about modding DD.

  3. #11
    Nightstalker

    Re: [TUTORIAL] Hex Editing Dungeon Defenders

    Thanks, now if only dd.exe worked. It keeps saying dd.exe has stopped responding (working). We are still waiting for a fix. In the mean time i just get game saves off modio with 15 mil mana and go split screen and drop it all for my main account. I ended up selling my badly hex'd monk weapon, everytime i shot it would lag the game.

  4. #12
    lefty012

    Re: [TUTORIAL] Hex Editing Dungeon Defenders

    really having trouble finding the start or the character itself , help!!=(

  5. #13
    wizzkal

    Re: [TUTORIAL] Hex Editing Dungeon Defenders

    could someone possibly skype\teamviewer with me to do this? im having so trouble..

  6. #14
    Junior Member
    Aluminium is offline
    Join Date : Oct 2011
    Posts : 4
    Array

    Re: [TUTORIAL] Hex Editing Dungeon Defenders

    just search for the name of your character and wallha. you found it


  7. #15
    remerton

    Re: [TUTORIAL] Hex Editing Dungeon Defenders

    Searching for the name of the char in both hex and string and won't find either, nor name of weapons or armor. Just opening the decompressed save with hex workshop and hitting cntrl f, changing to string, and searching for the term. Any tips? >.>

  8. #16
    Lunch Box Pro

    Re: [TUTORIAL] Hex Editing Dungeon Defenders

    I cant find a video tutorial cause I myself can't learn through reading xD it does not help me one bit... could you post a video on how to do this? or wpuld that be asking for tooo much?

 

 
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