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Dead Space 2 - Bigfile Editor by Renegade & Sephiroth - Page 10
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  1. #73
    ferval100
    Quote Originally Posted by Renegade View Post
    Updating 1-2 of the weapon tabs tomorrow. Also the bad news - Doesn't seem like the Credits/Nodes are stored as an edit value in the ISO, So unfortunately you're gonna have to wait until we find out how to fix the second checksum in the save file :(
    Is that the same thing giving you trouble on the save editor?


  2. #74
    Extorris
    Renegade is offline
    Join Date : Nov 2010
    Location : United Kingdom
    Posts : 2,626
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    Quote Originally Posted by simplyiceman View Post
    i must have over looked it but what Bigfile i see bigfile 0 and 1
    It edits both of the Bigfiles now, Bigfile0 (Disk 1) and Bigfile1 (Disk 2)

    Quote Originally Posted by ferval100 View Post
    Is that the same thing giving you trouble on the save editor?
    Yeah the checksum is the only thing stopping the editor's progression.

  3. #75
    Advertiser
    Demon

    xICEMANx117 is offline
    Join Date : Dec 2010
    Posts : 799
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    Quote Originally Posted by Renegade View Post
    It edits both of the Bigfiles now, Bigfile0 (Disk 1) and Bigfile1 (Disk 2)

    Yeah the checksum is the only thing stopping the editor's progression.
    Yeah on disk one only i have bigfile 0 and 1

    Click image for larger version. 

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  4. #76
    Haven Donator

    Insane JIC is offline
    Join Date : Dec 2010
    Location : Freedom St. At the edge of insanity.
    Age : 33
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    Quote Originally Posted by thegame View Post
    nope it ll work on flashed 360"s as well there dude
    Well I'll be damn.
    Downloads : 61 || Uploads : 6 || Rep Power : 4691 || Posts : 1,042 || Thanks : 121 || Thanked 124 Times in 93 Posts


    Think about it! we consume, we reproduce, we spread, we infect, We're the real rats.

  5. #77
    Haven Donator
    gawl is offline
    Join Date : Jan 2011
    Posts : 110
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    Quote Originally Posted by Renegade View Post
    It edits both of the Bigfiles now, Bigfile0 (Disk 1) and Bigfile1 (Disk 2)

    Yeah the checksum is the only thing stopping the editor's progression.
    That's... very confusing.

    Do you mean bigfile0.viv from disc one and bigfile0.viv from disc two? Because bigfile1.viv doesn't have the weapons data.

  6. #78
    hoxlund
    bigfile0.viv should be the files from both isos you open up, since when you try bigfile1.viv from both isos nothing happens when you try to open them with the editor

  7. #79
    Senior Member
    bigcol is offline
    Join Date : Jan 2011
    Posts : 311
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    Thanks Renegade and Sephiroth, brilliant work. So no max credits or Nodes, its not the end of the world. make playing the game more of a challenge. Thanks guys, very much appreciated.

  8. #80
    Haven Donator

    doket is offline
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    is that the infinite health will make me invincible? or it is nearly and still can be die after take damage too much? i never play dead space series before and friend said hardcore mode too hard, i will try modding it and start for hardcore my 1st run... hope i wont shit in my paint...
    Downloads : 86 || Uploads : 5 || Rep Power : 4165 || Posts : 498 || Thanks : 246 || Thanked 216 Times in 66 Posts



 

 

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