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[Release] [Final] Dark Souls - Save editor V 2.5.0.0 - Page 34
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  1. #265
    kl65

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    I'm having a problem. I've been trawling through this and the old thread to look for a solution but haven't found one....
    My problem is; I can move my save onto my USB no problem and can extract the file using USBXtaf, then I can edit all my stats (to a reasonable level to stay challenging) again i can move the edited save game back onto the USB (usbxtaf) however after I put the USB in the Xbox and move the file to the HD when i start the game my save game doesn't appear and I can only select "new game" rather than "load game". Could this be a fault of usbxtaf or the USB or even the Xbox?
    I remember trying to import data for FIFA 11 and a similar problem occurred, therefore I guess it is the USB's or Xbox fault


  2. #266
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    XajNyne is offline
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    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by petegild View Post
    Just started to work, think it was either that I was not rehashing resigning after editing or was using the wrong program to transfer saves.
    I was using USBXTAFGUI_v44 but used Horizon this time.

    Thanks for the help though.
    Hey that's great news! Glad you fixed it. Yeah I use Horizon all the time. Sometimes it can be as simple as using another program etc. Have fun!

  3. #267
    thatguylester

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    I have the same problem as petegild the editor works fine but everytime I transfer it back and play the game save it never ever saves.

    I clicked that Fix+Save or something before I transferred it back.

  4. #268
    Roren

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by petegild View Post
    I'm having a problem. I've been trawling through this and the old thread to look for a solution but haven't found one....
    My problem is; I can move my save onto my USB no problem and can extract the file using USBXtaf, then I can edit all my stats (to a reasonable level to stay challenging) again i can move the edited save game back onto the USB (usbxtaf) however after I put the USB in the Xbox and move the file to the HD when i start the game my save game doesn't appear and I can only select "new game" rather than "load game". Could this be a fault of usbxtaf or the USB or even the Xbox?
    I remember trying to import data for FIFA 11 and a similar problem occurred, therefore I guess it is the USB's or Xbox fault
    Your explanation is sort of confusing but generally I play from the USB, transferring the data might mess things up - also, are you saying that you completely lost all the data you once had?

    Quote Originally Posted by thatguylester View Post
    I have the same problem as petegild the editor works fine but everytime I transfer it back and play the game save it never ever saves.

    I clicked that Fix+Save or something before I transferred it back.
    Not sure exactly how to help you but something important to note is that when you hit Save + Fix STFS look at the bottom left of the box and wait until it goes through all the empty slots and make sure you wait until a box pops up and says everything is finished - there is something else that happens after the empty slot part that takes literally a couple minutes (forgot what it says).

  5. #269
    kl65

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Sorry I tried to include as much as possible. All of my data is now gone, I'd not got far after an hour so not too much of a problem, I've tried it twice- once with my original save and again as a new save, both with the same outcome. So when you play off USB do you select the USB as the storage device after the splash screen? What gb is your USB? Finally my save games are 8.5 mb in size i guess that's normal?

    In reply to the last bit; thanks for the heads up I'll have a look at it tommorow, I'm not sure it's the transferring that's the problem because the pc recognises the file on the USB all the time as does the Xbox until I actually play the game

  6. #270
    Roren

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by kl65 View Post
    Sorry I tried to include as much as possible. All of my data is now gone, I'd not got far after an hour so not too much of a problem, I've tried it twice- once with my original save and again as a new save, both with the same outcome. So when you play off USB do you select the USB as the storage device after the splash screen? What gb is your USB? Finally my save games are 8.5 mb in size i guess that's normal?

    In reply to the last bit; thanks for the heads up I'll have a look at it tommorow, I'm not sure it's the transferring that's the problem because the pc recognises the file on the USB all the time as does the Xbox until I actually play the game
    Good thing the program creates a backup file. In answer to your question I do select the USB when the prompt comes up. Also (I could be off here), I think what you are saying is that you modded the save right from the start? As in an hour from the very start of the game? Anyways here my procedure if it will help at all clear things up

    EDIT: I should also make it clear that when I first did this I did transfer my save from my main HDD to the usb (which was completely empty) proceeded to edit and then always kept my saves and stuff for Dark Souls on the usb

    - This is using the USBXTAFGUI_v44. Create two folders (preferably on desktop), one for the actual game save, one for backup
    - use the usb explorer to find and select the correct drive, then inside the selected drive keep clicking until you see the DRAK0005 file
    - on the DRAK file, right click and extract this one file to both the game save folder and backup folder
    - open up the editor and hit file > open, search/select the DRAK file from the game save folder and hit open
    - select the DATA slot, each representing actual save/character slots from the game, and it is usually the data slot with no numbers following it aka the first one unless you have created more than one character
    - proceed to edit stats and click save on that menu
    - once you are done editing hit the Save + Fix STFS button and wait until another popup box appears that says everything is done (you can see this working in the lower left hand of the editor)
    - after this last box has appeared and you hit ok or whatever I hit file > close, and then file > exit
    - going back to the usb explorer/xtaf thing, still looking at the location in the drive where you can see the DRAK file (that is on the usb) in the actual xtaf program, right click and delete. Now, in the spot where the DRAK used to be right click the white space and hit Inject. Find and select the DRAK file from your game save folder (which is the same place and file the editor worked on) and click open and it will inject it to the spot. Now hit close and then exit the program. I now put this back into my xbox and when prompted select the usb when playing the game

  7. #271
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    XajNyne is offline
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    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by Roren View Post
    It says 9999 but once it reaches 0 it turns over to 9999 again, and I may even think that technically you cannot die because I have had it turn over many times - note however that falling from a very high place (Not into an endless fall which also kills you, somewhere your feet actually land) will kill you if high enough for some reason.
    Yeah it worked just like you said. To test it I let an enemy hit me until my 9999 HP got down to 0000 and sure enough it went straight back up to 9999. Thanks for the heads up on that one. Much appreciated.

  8. #272
    Inactive Member
    Derpitalism is offline
    Join Date : Sep 2011
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    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    I've just been informed of something pretty interesting that may benefit this mod tool when you finally have the option to add in armor.
    Apparently any armor that typically is non-upgradeable can be set to +10 regardless and it will Rename it to ?ProtectorName? along with the stats on it scaling as if it were a normal armor being upgraded.
    i.e. Smough's armor now gives 848 physical defense.

 

 

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