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[Release] [Final] Dark Souls - Save editor V 2.5.0.0 - Page 36
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  1. #281
    williac22

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    this save editor is alright at best the work putinto it was extensive but its still missing a good deal when you try to add any wepons ar and equpable item for that matter you need to know the items current durability and max durability problem is that i have ye to find a sight to show that the main problem is max bcause the number is no higher (from what i have seen) is 7 but the current durability is always in the hundreds so it impossable to tell what the number could be

  2. #282
    Roren

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by williac22 View Post
    this save editor is alright at best the work putinto it was extensive but its still missing a good deal when you try to add any wepons ar and equpable item for that matter you need to know the items current durability and max durability problem is that i have ye to find a sight to show that the main problem is max bcause the number is no higher (from what i have seen) is 7 but the current durability is always in the hundreds so it impossable to tell what the number could be
    What I have found is that if you set the durability higher than what it is, say 999 for everything, most times after you use it it will automatically set itself to the correct durability. Need confirmation though.

  3. #283
    Syokora

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by Roren View Post
    What I have found is that if you set the durability higher than what it is, say 999 for everything, most times after you use it it will automatically set itself to the correct durability. Need confirmation though.
    Confirmed, I just tried it out, however, it seems if you give yourself Gwyns Soul (Spelling fail), you can not get the option to give it to the Sunlight Covenant for Sunlight Spear, it also seems if you give yourself any spells you can not Attune them, anyone know a way past this?

  4. #284
    Member
    Drakenfar is offline
    Join Date : Dec 2011
    Posts : 30
    Array

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Spells are working fine for me, I'm having trouble adding items, the SKS worked, but none of my paintings stuff added or my catalyst. I'm guessing I'm doing something wrong with the durability. stuff just looks nameless and takes on the picture of nearby items on the list.

  5. #285
    Roren

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by Drakenfar View Post
    Spells are working fine for me, I'm having trouble adding items, the SKS worked, but none of my paintings stuff added or my catalyst. I'm guessing I'm doing something wrong with the durability. stuff just looks nameless and takes on the picture of nearby items on the list.
    Make sure your adding a value. Also, that happens to me whenever I add an item but the real item is there somewhere.

  6. #286
    Member
    Drakenfar is offline
    Join Date : Dec 2011
    Posts : 30
    Array

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Are we able to add armor now?

  7. #287
    Member
    Drakenfar is offline
    Join Date : Dec 2011
    Posts : 30
    Array

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Hey just a quick bit about the editor, reporting a bug.

    When adding Ore it does not add the proper Ore. It adds something exactly the same, but the ore is no recognized by the NPCs when trying to use it to upgrade items. I tried with Twinkling Titanite and Titanite Chunks. I DID have both of those Ores in my inventory, but they did not show up in the search. I added them from the drop menu to empty slots and they show up in seperate slots, meaning I had two stacks of the ore, the hacked one at 90 and the in game aquired stack at like 5 or something, the 90 did not show up when talking to NPCs and still did not show up after dropping the in game aquired ore. My theory is that the code is not the proper code as the search is not recognizing the existing ore. If you're short on time I wouldn't mind running my HexEditor and finding the appropriate code for some of the ores. Anything I can do to help, thank you again so much for this release. I've been using it to build characters for fair PvP. Lvl 20s, 50s, 120s and 200s. Having lots of fun.


  8. #288
    Junior Member
    johnnyspider78 is offline
    Join Date : Jan 2011
    Posts : 19
    Array

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by Drakenfar View Post
    Hey just a quick bit about the editor, reporting a bug.

    When adding Ore it does not add the proper Ore. It adds something exactly the same, but the ore is no recognized by the NPCs when trying to use it to upgrade items. I tried with Twinkling Titanite and Titanite Chunks. I DID have both of those Ores in my inventory, but they did not show up in the search. I added them from the drop menu to empty slots and they show up in seperate slots, meaning I had two stacks of the ore, the hacked one at 90 and the in game aquired stack at like 5 or something, the 90 did not show up when talking to NPCs and still did not show up after dropping the in game aquired ore. My theory is that the code is not the proper code as the search is not recognizing the existing ore. If you're short on time I wouldn't mind running my HexEditor and finding the appropriate code for some of the ores. Anything I can do to help, thank you again so much for this release. I've been using it to build characters for fair PvP. Lvl 20s, 50s, 120s and 200s. Having lots of fun.
    Which search option are you using? I ran the little bit of everything.txt, and any ore I was holding showed up in the search results, which in turn let me add all the slabs to empty slots. In game everything worked fine.

 

 

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