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[Release] [Final] Dark Souls - Save editor V 2.5.0.0 - Page 38
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  1. #297
    Advanced Member
    Kazoot is offline
    Join Date : Mar 2011
    Posts : 62
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    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by Derpitalism View Post
    I've just been informed of something pretty interesting that may benefit this mod tool when you finally have the option to add in armor.
    Apparently any armor that typically is non-upgradeable can be set to +10 regardless and it will Rename it to ?ProtectorName? along with the stats on it scaling as if it were a normal armor being upgraded.
    i.e. Smough's armor now gives 848 physical defense.
    How exactly is this done? Some new armor would be nice for how hard the enemies hit in NG +++.

  2. #298
    ihadtroll4lunchlol

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    when i mod stuff like the durability 10 to higher

  3. #299
    ihadtroll4lunchlol

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    [QUOTE=ihadtroll4lunchlol;60208]when i mod stuff like the durability 10

  4. #300
    ihadtroll4lunchlol

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    when i mod stuff like the durability like 2 10


  5. #301
    Advertiser

    XajNyne is offline
    Join Date : Jan 2011
    Location : Australia
    Posts : 3,225
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    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Quote Originally Posted by riku123 View Post
    I noticed so many people worrying about corrupt saves...
    MAKE BACK-UPS!!!!¡!!!¡!!¡!!!¡¡!!!
    Yeah you would think that they would get that part but still not many do. It's one of the most important rules of modding......BACK UP YOUR SAVE! It's common sense actually lol!

  6. #302
    nolife05

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    thanks alot this will come in handy

  7. #303
    syfjhz22

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    Thanks a lot.
    Wish to see armor editing version soon

  8. #304
    BigBoots

    Re: [Updated !] Dark Souls - Save editor V 1.9.0.0

    I've been the investigating the Armour problem recently and the reason it doesn't work is that the hex codes in the armor.all.txt file are wrong. All items need to begin with 1 and not 0.

    For example - for a Brigand Hood + 10
    Change the entry from 000000000000C35A to 100000000000C35A

    The easiest thing to do is a global substitute on the whole file replacing the first 0 with a 1.

 

 

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