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  1. #377
    ue85

    Re: [Stable] Dark Souls - Save editor V 2.0.0.0

    Quote Originally Posted by Jappi88 View Post
    could you explain what you did ? like what area did you scanned ? part1, part2 or part3 ?
    cause the only thing i changed with this version is the scanning area seperated , and armor/arrows ID changed to proper hex... and few other stuff not involving the writing part.


    either way .... Working On the Final Update witch should solve all the isseus + increase saving speed By 95 % ...

    i'm very bussy at the moment , so you guys have to be a little patient...
    Update will be released when done .

    in the meantime try to figure out the problems , explore ... and report anny stuff that have to be changed/Fixed.
    Scanning doesn't show ores in inventory. If you try and add any they will be unusable and undroppable.
    I added weapons to empty slots, however the durability slot appears to be misleading. Items I know that have 250 durability max are listed as having 9 or similar. When I try and set this it will appear correct in game but the weapon will always appear broken, unrepairable and undroppable.

    Armor seems to suffer the same fate. Rings appear to be fine, probably due to the lack of durability but may need someone to confirm.

    Scanning seems to work properly, though I haven't tried to edit items that are already present (quantity or swapping them for another).

    There is also no simple way to restore a backup, causing me to go other routes to do so.

  2. #378
    AstarothX

    Re: [Stable] Dark Souls - Save editor V 2.0.0.0

    does anyone know if it works for ps3 also...?

  3. #379
    AstarothX

    Re: [Stable] Dark Souls - Save editor V 2.0.0.0

    I didn't thoroughly read the thread, but i read enough, i'm gonna attempt to use it for the ps3 version and see how it goes, wish me luck...XD

  4. #380
    Advertiser

    XajNyne is offline
    Join Date : Jan 2011
    Location : Australia
    Posts : 3,225
    Array

    Re: [Stable] Dark Souls - Save editor V 2.0.0.0

    Quote Originally Posted by Jappi88 View Post
    could you explain what you did ? like what area did you scanned ? part1, part2 or part3 ?
    cause the only thing i changed with this version is the scanning area seperated , and armor/arrows ID changed to proper hex... and few other stuff not involving the writing part.


    either way .... Working On the Final Update witch should solve all the isseus + increase saving speed By 95 % ...

    i'm very bussy at the moment , so you guys have to be a little patient...
    Update will be released when done .

    in the meantime try to figure out the problems , explore ... and report anny stuff that have to be changed/Fixed.

    Take as long as you need. It will be worth the wait in the end I'm sure.

  5. #381
    prokopchief

    Re: [Stable] Dark Souls - Save editor V 2.0.0.0

    i tried just scanning all free slots and that worked, but then i tried to scan my inventory and when i picked any item type nomatter what one a notification popped up and it says path noth found and some other stuff. and then when i try to hit choose item list nothing happens that whole box is gray. but dont get me wrong this is a amzing tool and its probobly just me :P


  6. #382
    Fill in the Blank

    Re: [Stable] Dark Souls - Save editor V 2.0.0.0

    Thanks for the great editor! I ran into quite a few snags - one of them being save-breaking.

    • Magic added into an empty slot cannot be attuned.
    • Several consumable items became unusable/unsortable when the quantities were altered to 99. I reset the order of the inventory in game, and it seems to have fixed the problem.
    • Adding the Lord Vessel to your inventory from an empty slot permanently kills your save. Every time I save and quit, then reload the game, the save state is reverted back to the state of just after editing. No progress can be saved. When I try to reload the save in the editor, it tells me some parameter is out of range. Unfortunately, before it decided to tell me the save was bad, it overwrote my backup so all my data was lost and I have an useable save. Luckily for me, I made a backup image of the USB drive before tinkering with this and will be able to put myself back to where I was. I suggest making sure the save can load into the tool before overwriting the backup with a potentially bad file.

  7. #383
    ihadtroll4lunchlol

    Re: [Stable] Dark Souls - Save editor V 2.0.0.0

    When i mod the Key & Key Items i scan 4 empty slots and their no empty slots and i can only pick up 2 Key & Key Items need help

  8. #384
    Haven Donator
    ArchAngel621 is offline
    Join Date : Feb 2011
    Location : Somewhere, Anywhere, Everywhere.
    Posts : 47
    Array

    Re: [Stable] Dark Souls - Save editor V 2.0.0.0

    Great editor man. You've really done a great job.
    Downloads : 11 || Uploads : 0 || Rep Power : 3601 || Posts : 47 || Thanks : 39 || Thanked 6 Times in 4 Posts


    I reject your reality and substitute my own.

 

 

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