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  1. #465
    caseylee

    Re: Version 2.3 Bug Report

    Attune Magic worked for me!

    First of all, Jappi, THANK YOU SO MUCH for this wonderful program. Can't express in mere words how much more I'm able to enjoy this great game because of your fantastic tool. Please keep improving it.

    Now, for those of you that are having problems with not being able to attune your spells/magic, here's what worked for me after several trial-and-error. Like most of you, I tried adding certain spells like WoG or CMW in the EmptySlot, and tried to attune it at the bonfire without success. The WoG and CMW show up in my inventory but are not available in the Attune Magic screen.

    To make it work, try this:
    1) In the editor, scan your magic or spell items.
    2) Replace one of your existing spell/magic with the one you want, choose quantity, then SetItem.
    3) For example, highlight Homeward (or anything you don't care for) if you have already have it, then use the drop-down list at the bottom and choose WoG (or whatever you want to replace it with), set the qty (like 2, 5, 10, etc.), then click on SetItem.
    4) Save Changes, then File> Save + Fix STFS.
    5) Load the save and at the bonfire, you should now be able to see the spell/magic in the Attune Magic screen and add it to one of your open slots.
    6) I replaced several of my existing spells (like Homeward, Heal, Hush, etc.) with more useful ones (like WoG, CMW, Crystal Soul Spear, TWoP, etc.), with quantities set at 10.
    7) Again, it worked for me only when I REPLACED AN EXISTING SPELL/MAGIC.

    Try it and let us know if you're successful too...

  2. #466
    caseylee

    Re: Version 2.3 Bug Report

    One additional note: PLEASE MAKE A BACKUP OF YOUR SAVE BEFORE USING ANY EDITOR! I always do.

  3. #467
    Advertiser

    XajNyne is offline
    Join Date : Jan 2011
    Location : Australia
    Posts : 3,225
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    Re: Version 2.3 Bug Report

    Quote Originally Posted by caseylee View Post
    One additional note: PLEASE MAKE A BACKUP OF YOUR SAVE BEFORE USING ANY EDITOR! I always do.

    It's the #1 golden rule of modding lol! BACK UP YOUR SAVES!

  4. #468
    kois

    Re: Version 2.3 Bug Report

    when i try to run this i get an error "Dark Souls.exe has stopped working" and i don't know what i'm doing wrong, can anybody help?

  5. #469
    Senior Member
    Xenoith is offline
    Join Date : Oct 2011
    Location : Drangleic
    Posts : 145
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    Re: Version 2.3 Bug Report

    Quote Originally Posted by caseylee View Post

    To make it work, try this:
    1) In the editor, scan your magic or spell items.
    2) Replace one of your existing spell/magic with the one you want, choose quantity, then SetItem.
    3) For example, highlight Homeward (or anything you don't care for) if you have already have it, then use the drop-down list at the bottom and choose WoG (or whatever you want to replace it with), set the qty (like 2, 5, 10, etc.), then click on SetItem.
    4) Save Changes, then File> Save + Fix STFS.
    5) Load the save and at the bonfire, you should now be able to see the spell/magic in the Attune Magic screen and add it to one of your open slots.
    6) I replaced several of my existing spells (like Homeward, Heal, Hush, etc.) with more useful ones (like WoG, CMW, Crystal Soul Spear, TWoP, etc.), with quantities set at 10.
    7) Again, it worked for me only when I REPLACED AN EXISTING SPELL/MAGIC.

    Try it and let us know if you're successful too...
    Well like I showed yesterday, I tried putting in a spell for Attune Magic, meaning I was generating it raw, I don't think it has a set place to go once the tool writes it so it stays in your inventory like an item. I will try your method Casey and I'll once again post a video, I'll do this with a PyroMancer or a Sorcerer. Since they both get spells.


  6. #470
    Senior Member
    Xenoith is offline
    Join Date : Oct 2011
    Location : Drangleic
    Posts : 145
    Array

    Re: Version 2.3 Bug Report

    Quote Originally Posted by kois View Post
    when i try to run this i get an error "Dark Souls.exe has stopped working" and i don't know what i'm doing wrong, can anybody help?

    As for your problem, run it as Administrator if you're on Vista/7

  7. #471
    kois

    Re: Version 2.3 Bug Report

    i'm on 7 and i already tried that.

  8. #472
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
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    Re: Version 2.3 Bug Report

    Quote Originally Posted by kois View Post
    i'm on 7 and i already tried that.
    you need Net framework 3.5 or higher... if you dont know , use google and search for Net Framework 4.0 , download and install it.

    if you already have the netframework , then it may be a compatible issue... what system are you running ? x86/x64 ?

 

 

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