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[Release] [Final] Dark Souls - Save editor V 2.5.0.0 - Page 94
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  1. #745
    kh4b4r4kh

    Re: [Final] Dark Souls - Save editor V 2.5.0.0

    Gonna try now. Thank you very much for your effort.

  2. #746
    Inactive Member
    poods is offline
    Join Date : Sep 2011
    Posts : 1
    Array

    Re: [Final] Dark Souls - Save editor V 2.5.0.0

    Thanks!

  3. #747
    Senior Member
    ohnoyekoms is offline
    Join Date : Apr 2012
    Posts : 103
    Array

    Re: [Final] Dark Souls - Save editor V 2.5.0.0

    it worked great, i used it to give away slabs to people lol. i got bored :/

  4. #748
    Frysdisken

    Re: [Final] Dark Souls - Save editor V 2.5.0.0

    Ho ho, wonderful man, keep up the good work!


  5. #749
    ramboskull290

    Re: [NEW] Dark Souls - Save editor

    aswome

  6. #750
    Erryting

    Re: [NEW] Dark Souls - Save editor

    Editor doesn't fully work. I keep getting an error every time I try to use the Attribute editor. And don't ask about the Frame Net I already have above 3.5.

  7. #751
    Junior Member
    sparda89 is offline
    Join Date : Jan 2012
    Posts : 17
    Array

    Re: [NEW] Dark Souls - Save editor

    For some reason the Attribute editing part of this doesn't work with USB mode. To get the Attribute part of the editor to work you have to extract the save to your desktop and edit it from there then place it back on your USB using Modio or Horizon.

  8. #752
    xOmega1x

    Re: [NEW] Dark Souls - Save editor

    First off, I want to say awesome editor and thanks for publishing this.

    I wanted to let you know that I have encountered a glitch with the editor though. when you give your character all weapons, every weapon you equip makes you excessively heavy or the weapon is broken with full durability, or both. The fix I have found is that you need to access your bottomless box and drop them in, then take them out. And for some reason it gave me 99 of every weapon I selected even though I didn't change the amount.

 

 

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