^additional information found would help the community and will be added when I get time, pm me additional info^
>>>Change you byte array to
00-0F if you are comparing your game save to Idlehands88's picture or mine!<<<
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Hero Information
The maximum positive Hex value is 7F FF FF FF is equivalent to 2,147,483,647
Here's a little help getting started with your Level/Skill Point modding.
{ (Level) x 4 } + 19 = Total Skill Points
...for example...
(1,000,000 x 4) + 19 = 4,000,019
Make sure to keep your Player stats, Abilities, and Tower stats combined UNDER your unique Total Skill Points, or your Character(s) that are over it WILL be RESET to level 0, and the amount of experience will decide what amount of Skill Points, maxing out at level 70 (299 Skill Points)
Keep your Tower Attack Speed
low enough to keep your characters towers so they
do not shot
faster than
.02 shots per second, it will nullify the Tower and make it as useful as a 'Magical Barricade'
~~~~Also take in to consideration, the HIGHER the level of your character and amount of skill points, the LONGER it will take your XBOX 360 to load your save (at 'Select Save Device')~~~~
Load time for
ONE character under level 2,500,000 is about 5-15 seconds. (depending on your USB/HDD/MU)
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Color Information
[For characters AND Weapon]
When I say "in game" I mean when you can select your colors for your characters appearance.
Brightest (Edited in game) Color Hex is 3F 80 00 00
Darkest (Edited in game) Color Hex is 3D CC CC CD
^This may not be exact depending on what color/location (Primary/Secondary/Tertiary) you are looking at, but will be close^
Brightest (Mod-able [Tried]) Color Hex is 48 A0 00 00
Darkest (Mod-able [Tried]) Color Hex is FF 80 00 00
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Bright Glow- 48 A0 00 00
Bright, little/no Glow- 40 A0 00 00
Black-3D 00 00 00 (or just put 00 00 00 00)
Pitch Black- FF 80 00 00
**Yes- if you haven't noticed the "Primary, Secondary, and Tertiary Glow" (float) Bytes actually do not affect the coloring/ intensity of the colors, they are simply a Place folder, or may as well be This is ALSO true in the case of weapons, the "Glow" effect is based off the intensity of the colors**
Knowing that the effective range of color is from 48 A0 00 00 to 3D 00 00 00 so if you want a different intensity to a color that is not listed you need to figure that out via "trial & error"
The colors you can make easily... (look at a color wheel)
Red- Red only
Green- Green only
Blue- Blue only
Yellow- Red + Green
Purple- Red + Blue
Cyan/Teal- Green + Blue
Other colors are a combination of the 3 main colors in the game, and can be created via "trial & error"
^Just go and make a NEW character and make the color you want, then copy the color hex values to your weapon/another character^
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Weapon information
If you are talking about the Default colors for a weapon (Example- a Pink "High Five" bought from the store) those colors are in the Primary and Secondary Colors (Int8) and range from 01 to 0A (as far as I know, it might be 0F)
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Download DD Character Modding v2: http://www.mediafire.com/?xj1aic5ksvyk1zc
Please take the time to read the comments before asking questions, you'd be surprised how much Information is talked about!
Pressing "Thanks" goes along way, whether I helped you personally, or just the information on my tutorial.
See you on Dungeon Defenders!