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  1. #9
    Member
    Tsuruke is offline
    Join Date : Dec 2011
    Posts : 39
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    Re: { Release } NFS Hot Pursuit SE

    you do know that there is one already made right? lol (judging by your second post, you might already know)
    the values/offsets are at a different location if someone played the demo before creating a save.

    Good job however.
    Downloads : 7 || Uploads : 0 || Rep Power : 0 || Posts : 39 || Thanks : 9 || Thanked 2 Times in 2 Posts


    [img]http://i53.tinypic.com/2s1lwg4.jpg[/img]

  2. #10
    Senior Member
    Dregen is offline
    Join Date : Jul 2011
    Posts : 371
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    Re: { Release } NFS Hot Pursuit SE

    Quick suggestion...

    Because this game has a crapload of bounty-related achievements and tracks playing time, it would probably be a good idea to allow users to enter bounty values manually as well as, or rather than, providing sole Max functions. This would, hopefully, save people from unknowingly going from level 0 to 20 in 1 second and drawing unnecessary attention to themselves.

    If needed, there's a thread on an older editor here that gives a visual indicator of what I'm referring to.

  3. #11
    Noctis Caelum

    Re: { Release } NFS Hot Pursuit SE

    Quote Originally Posted by longy999 View Post
    You mean NFS The Run? If so I'll happily stick you a save and stats up
    yea that would be great

  4. #12
    Noctis Caelum

    Re: { Release } NFS Hot Pursuit SE

    Quote Originally Posted by Tsuruke View Post
    you do know that there is one already made right? lol (judging by your second post, you might already know)
    the values/offsets are at a different location if someone played the demo before creating a save.

    Good job however.
    no i had no clue omg thaank u i'll take mines down rite away...lmao u smartass
    i dont have the game so i couldnt try this but i did a save after save trail and error.....either way it should work let me know of any problems thanks

  5. #13
    News Reporter

    longy999 is offline
    Join Date : Dec 2010
    Location : Notts, UK
    Age : 41
    Posts : 2,321
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    Re: { Release } NFS Hot Pursuit SE

    Quote Originally Posted by red hulk View Post
    yea that would be great

    Here ya go, sorry I cant be more specific with the stats, my 360 keeps shutting itself down randomly. god knows whats wrong with it now.


    Level 6 (don't think it scores individual points, its just a bar that fills up)

    Position 149

    Stage 3


    If I can get my 360 running properly again I'll stick an updated save and stats up in a while.
    Attached Files Attached Files
    Downloads : 26 || Uploads : 10 || Rep Power : 7316 || Posts : 2,321 || Thanks : 269 || Thanked 615 Times in 419 Posts



  6. #14
    Noctis Caelum

    Re: { Release } NFS Hot Pursuit SE

    ok i'll take a look but i was told it had a checksum on it so idk

  7. #15
    Developer

    slyfuldragon is offline
    Join Date : Dec 2010
    Location : On the corner of Public Class and End Class
    Posts : 735
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    Re: { Release } NFS Hot Pursuit SE

    Quote Originally Posted by red hulk View Post
    ok i'll take a look but i was told it had a checksum on it so idk
    It does not have an addition hash.

    Tsuruke was right earlier, the Game changes the location of the offsets when a player has or has not played the Demo.
    (I've found that out the hard way, without the game myself -- when I made my tool for this game when it first came out lol)

    That could be the reason. (If you are talking about this game and not NFS: The Run.....that is)

    EDIT: seems as if you might have been talking about NFS: The Run, in that case, disregard the text above.
    Downloads : 75 || Uploads : 25 || Rep Power : 5874 || Posts : 735 || Thanks : 263 || Thanked 999 Times in 227 Posts





  8. #16
    Noctis Caelum

    Re: { Release } NFS Hot Pursuit SE

    Quote Originally Posted by slyfuldragon View Post
    It does not have an addition hash.

    Tsuruke was right earlier, the Game changes the location of the offsets when a player has or has not played the Demo.
    (I've found that out the hard way, without the game myself -- when I made my tool for this game when it first came out lol)

    That could be the reason. (If you are talking about this game and not NFS: The Run.....that is)

    EDIT: seems as if you might have been talking about NFS: The Run, in that case, disregard the text above.
    well thats dumb about the demo thing...yea NFS run has one i was told

 

 
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