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Report: Next-gen Xbox to launch October/November 2013 with this GPU - Page 3
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  1. #17
    dabandit

    Re: Report: Next-gen Xbox to launch October/November 2013 with this GPU

    +1 for nVidia. The GPU should be more current, also should be damn quiet. The reference definition is already on the horizon, (4+) times higher than the 1080p.

  2. #18
    ChrisW

    Re: Report: Next-gen Xbox to launch October/November 2013 with this GPU

    If this is true, this will be why console gaming will always keep PC gaming from evolving at the rate that PC GPUs would allow. By the time 'Durango' is released, its GPU will be at least 2 generations, if not 3, behind. How can this be acceptable? It will become even more noticeably obsolete within only a few short years after launch. I, for one, am against Microsoft using such an "already" available GPU, despite it being cheaper to manufacture and easier to program for than an untested, more powerful GPU.

    BTW, I also wish they'd go with nVidia.


  3. #19
    LilHam33

    Re: Report: Next-gen Xbox to launch October/November 2013 with this GPU

    It seems like there always turning around and releasing stuff that's not that much better than what we have now just because they know people will buy it eventually.

  4. #20
    Gfx Artist

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    Re: Report: Next-gen Xbox to launch October/November 2013 with this GPU

    this what i found
    Developers see costs double for Durango sequels to Xbox 360 titles
    Next-gen consoles mean increased development costs


    While it's not necessarily newsworthy to note that cost of making games for next-generation consoles will be higher than that of current-generation hardware, it's interesting to note that some game makers are forecasting that the process could be up to twice as expensive. Things like cross-platform functionality and baked-in social networking features add to the cost of making such a game, as do higher polygon counts and better textures.

    "I'm having to double my budget for models," one unnamed developer told GamesIndustry. The game he or she is making for Durango (the working title for the next Xbox) is apparently a sequel to a game that came out for both Xbox 360 and PlayStation 3. "If we want to take advantage of Durango's capabilities, it takes a lot more time for each model," the developer said. If true, studios might find themselves working more hours to finish a title, or feel the need to hire more artists.
    Development costs for Sony's eventual PlayStation 4--code-named, "Orbis"--are expected to be about the same as Microsoft's new hardware, but Nintendo's Wii-U is in a slightly different situation. Asreported, some developers working on the Wii U claim the system isn't even as powerful as Microsoft or Sony's current-generation hardware. However, the Wii U's new tablet-like controller (see above) will likely cost developers a bit more on the front-end. The price of designing functionality specific to the Wii U tablet controller would carry with it additional costs, and it's still not clear how much multi-platform developers will be interested in expending resources to create extra unique content to take advantage of it.
    The upshot is that making games for next-gen hardware will be more expensive across the board. Better, higher-fidelity experiences will undoubtedly be appreciated by gamers, but it's not unreasonable to posit that game publishers will explore ways to transfer some of this new cost burden to the consumer by way of things like online passes and DLC.

    http://www.gamesindustry.biz/article...elopment-costs

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  5. #21
    ice81berg

    Cool Re: Report: Next-gen Xbox to launch October/November 2013 with this GPU

    Im going to wait for the 2nd or 3rd wave of the new gen xbox. I just modded a spare xbox for offline play and I store multiple games on it. While using gamefly , and using my main system for online games . This new sytem for me is a money saver , I can do a whole lot more with the system, I have over 250 games on it and growing . I can wait on next gen bc the games that are being made now are for noobs, and not for us hardcore gamers, so why waste our money on a game that you can beat in a day or two to trade in only to have a $45 dollar loss.

 

 
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