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[WIP] [Special Edition] Final Fantasy FXIII & XIII-2 Save editor - Page 44
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  1. #345
    Haven Donator
    longtermfx is offline
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    Re: [Basic] Final Fantasy XIII-2 Save editor

    Quote Originally Posted by CloudStrife7x View Post
    yeah finding that offset will definitely be hard but who knows maybe someone will find it
    If someone found that specific offset, it would most definitely save anyone using this tool a SHIT ton of time. Having to grind out monsters with a 3% drop rate is extremely exhausting. I have every monster in the game besides the monsters in Arcadia 500AF due to them only spawning ONCE the entire level :|

    I wish the PS3 Save Data could be decrypted so that I may try and research and track down the value for everyone.

  2. #346
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
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    Re: [Basic] Final Fantasy XIII-2 Save editor

    Quote Originally Posted by longtermfx View Post
    If someone found that specific offset, it would most definitely save anyone using this tool a SHIT ton of time. Having to grind out monsters with a 3% drop rate is extremely exhausting. I have every monster in the game besides the monsters in Arcadia 500AF due to them only spawning ONCE the entire level :|

    I wish the PS3 Save Data could be decrypted so that I may try and research and track down the value for everyone.
    i also wish someone knew how to decrypt the ps3 saves for all my rpg games i have XD
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  3. #347
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    iKing is offline
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    Re: [Basic] Final Fantasy XIII-2 Save editor

    yo cloud and jappi i know im gonna sound like an stupid noob desperate LOL but when is Genesis gonna release the editor ??? some weeks ago he said that he was gonna release it but nothing :( just asking just in case :D

  4. #348
    The Immortal God
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    CloudStrife7x is offline
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    Re: [Basic] Final Fantasy XIII-2 Save editor

    Quote Originally Posted by iKing View Post
    yo cloud and jappi i know im gonna sound like an stupid noob desperate LOL but when is Genesis gonna release the editor ??? some weeks ago he said that he was gonna release it but nothing :( just asking just in case :D
    well i think i remember Genesis saying it would probably be done but then the site had server issues and went down for awhile, so not sure how far Genesis and Echelo are, they looked pretty close to being done with the last pics Genesis posted, hoping for some progress update this week :)
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  5. #349
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    domi19 is offline
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    Re: [Basic] Final Fantasy XIII-2 Save editor

    Jappi88 u did it again thanx man

  6. #350
    yengseng

    Re: [Basic] Final Fantasy XIII-2 Save editor

    Good.
    Thanks for sharing.....


  7. #351
    Sub-Zero

    Re: [Basic] Final Fantasy XIII-2 Save editor

    I got a question, do you know if Genesis editor will support PS3? The reason for me is that I am using PS3. Currently I have read all about the hex codes and so on, in GameFAQs, here. But I'm sure that the FFXIII-2 Save Research only works for xbox 360. Since you need to decrypt the app.dat file to do any good editing. Then re-encrypt it again. Problem is that doesn't work on this current editor. PS3 really likes to encrypt their games :(.
    Anyway I've managed to find a loop hole. I've manually edited my ps3 save file with HxD. And have managed to get 255 cap for serah and 247 cap for noel.
    I've also managed to get them around 7k+ hp each, (with 2x lightning cross on serah +1 iron bangle) and 2x sergeant's badge on noel +1 iron bangle). If I remove the accessories they both have 71k+ hp. If only I can find a way to make it lower. Like 15k- would be perfect. How I did it? Trial and error mostly. I had to edit the value 1 by one, then save it. After that copy it to ps3 ect. It's a pain to do it. But totally worth it. I wonder if genesis editor will be able to remove "passive abilities" from accessory, I'd love to remove perpetual poison from Lightning cross & sergeant's badge.

  8. #352
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    Ryudo is offline
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    Re: [Basic] Final Fantasy XIII-2 Save editor

    Quote Originally Posted by Sub-Zero View Post
    I got a question, do you know if Genesis editor will support PS3? The reason for me is that I am using PS3. Currently I have read all about the hex codes and so on, in GameFAQs, here. But I'm sure that the FFXIII-2 Save Research only works for xbox 360. Since you need to decrypt the app.dat file to do any good editing. Then re-encrypt it again. Problem is that doesn't work on this current editor. PS3 really likes to encrypt their games :(.
    Anyway I've managed to find a loop hole. I've manually edited my ps3 save file with HxD. And have managed to get 255 cap for serah and 247 cap for noel.
    I've also managed to get them around 7k+ hp each, (with 2x lightning cross on serah +1 iron bangle) and 2x sergeant's badge on noel +1 iron bangle). If I remove the accessories they both have 71k+ hp. If only I can find a way to make it lower. Like 15k- would be perfect. How I did it? Trial and error mostly. I had to edit the value 1 by one, then save it. After that copy it to ps3 ect. It's a pain to do it. But totally worth it. I wonder if genesis editor will be able to remove "passive abilities" from accessory, I'd love to remove perpetual poison from Lightning cross & sergeant's badge.
    I highly doubt his editor has PS3 support. Pretty sure most of the offsets he's using won't work for the PS3 Save.
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