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[Release] Eternia Crystal - Dungeon Defenders SE - V1.9.4 - Page 28
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  1. #217
    garyayres

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V1.6

    it wont let me etheir

  2. #218
    Drake126

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V1.6

    I have gone through and tested much of the stuff for different characters with 1.8 and 1.8b, after playing around and redoing stats on the apprentice, projectiles seem to work now; however, the shots per seconds with huntress weapons are still auto going to 2 or 3. If anyone else has been able to achieve desirable results with this issue please let me know how you circumvented the problem. Thanks!

  3. #219
    computer

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V1.6

    When I try to open my save file, it says "file cannot be nulled Parameter name:buffer" then it says eternia crystal has stopped working.Also it corrupted my game save.

  4. #220
    computer

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V1.6

    Sorry, it says "value cannot be nulled" not file cannot be nulled.

  5. #221
    Haven Martial Arts God


    cybersam is offline
    Join Date : Jan 2011
    Posts : 1,193
    Array

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V1.6

    for those with the error messages... if you can't post more information about the error message... can you at least upload your savefile ?!...

    ------------- edit --
    just updated the editor to v1.9
    this version should fix most of the bugs i've found so far...
    and this will probably be the last update for a while... at least until the next major game update that might break this editor

    but i'm growing tired always asking for saves and not getting any answers...
    any way... have fun with this update ^_^
    Last edited by cybersam; 06-23-2012 at 02:48 AM.
    Downloads : 17 || Uploads : 2 || Rep Power : 6217 || Posts : 1,193 || Thanks : 43 || Thanked 4,057 Times in 398 Posts


    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
    and the Universe trying to produce bigger and better idiots.
    So far, the Universe is winning.

    Rich Cook

  6. #222
    Drake126

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V1.6

    So far from what I have been able to gathered, this patch definitely fixes projectiles, shots per second, and the other bugs previously mentioned. I just did a quick run through with it, so there still may be something, but the major problems have been corrected with 1.9. As for the error messages inhibiting the ability to open up eternia crystal tool, I can't answer as I have not encountered that issue thus far. Thanks for all the work cybersam!

  7. #223
    Haven Donator
    Lord Chur is offline
    Join Date : Dec 2011
    Location : Jacksonville Beach, Fl
    Posts : 65
    Array

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V1.6

    Yeah Cybersan - i have not had any problems with any builds whatsoever - really strange, thx for all your hard work on all your editors bro!


  8. #224
    Senior Member
    eje is offline
    Join Date : Jun 2011
    Posts : 173
    Array

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    thanks for update once again

 

 

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