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[Release] Eternia Crystal - Dungeon Defenders SE - V1.9.4 - Page 31
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  1. #241
    EmelWalsh

    Re: Eternia Crystal - Dungeon Defenders SE - V1.9.1

    I tried to hack my chars to 78 - worked fine, but all my weapons and pets now have -2 knockback. Can you help me?

  2. #242
    Haven Martial Arts God


    cybersam is offline
    Join Date : Jan 2011
    Posts : 1,193
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    Re: Eternia Crystal - Dungeon Defenders SE - V1.9.2

    just set the knockback to max for the time being...
    in game it will then be 0 or 1 or something like that... it shouldn't be negative

    till i get around releasing a fixed version
    so if you notice anything else please report it...


    ok updated... now that should be fixed
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    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
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  3. #243
    EmelWalsh

    Re: Eternia Crystal - Dungeon Defenders SE - V1.9.2

    Quote Originally Posted by cybersam View Post
    just set the knockback to max for the time being...
    in game it will then be 0 or 1 or something like that... it shouldn't be negative

    till i get around releasing a fixed version
    so if you notice anything else please report it...


    ok updated... now that should be fixed
    Thank you, now working brilliantly.

  4. #244
    distorer

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    HELP IT WILL NOT OPEN FOR ME WHAT PROGRAM DO I NEED TO OPEN IT WITH??????

  5. #245
    Haven Martial Arts God


    cybersam is offline
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    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    what are you talking about ?!...
    Downloads : 17 || Uploads : 2 || Rep Power : 6217 || Posts : 1,193 || Thanks : 43 || Thanked 4,057 Times in 398 Posts


    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
    and the Universe trying to produce bigger and better idiots.
    So far, the Universe is winning.

    Rich Cook

  6. #246
    XMrX

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    Ok i dont know what im doing wrong but everytime i try to open my gamesave it pops up an error message. can anyone help

  7. #247
    Senior Member
    Zaid is offline
    Join Date : Mar 2012
    Location : New Hampshire
    Posts : 218
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    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    Sam, great job man. I'm just wondering if it is possible to have it so our item sizes are able to go in to the negatives. (backwards weapons etc.) Only if possible, but the editor itself right now is just amazing. Thanks

  8. #248
    Haven Martial Arts God


    cybersam is offline
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    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    Quote Originally Posted by XMrX View Post
    Ok i dont know what im doing wrong but everytime i try to open my gamesave it pops up an error message. can anyone help
    well you need to open the "DunDefSave"... then it will work....

    Quote Originally Posted by Zaid View Post
    Sam, great job man. I'm just wondering if it is possible to have it so our item sizes are able to go in to the negatives. (backwards weapons etc.) Only if possible, but the editor itself right now is just amazing. Thanks
    well it is possible... the game can handle negative values...
    but i'm didn't know people wanted to have negative values... so the editor won't let you have negative values (there are some exceptions though)...

    Downloads : 17 || Uploads : 2 || Rep Power : 6217 || Posts : 1,193 || Thanks : 43 || Thanked 4,057 Times in 398 Posts


    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
    and the Universe trying to produce bigger and better idiots.
    So far, the Universe is winning.

    Rich Cook

 

 

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