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[Release] Eternia Crystal - Dungeon Defenders SE - V1.9.4 - Page 32
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  1. #249
    Senior Member
    Zaid is offline
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    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    What do you mean "exceptions" 0.0, an example would be like cool looking backwards light sabers, backward monk weapons, if you are going to add in negative to item sizes, just make it able to go to like -25, nothing more. The reason why is because this is like the only thing which Eternia Crystal can't do, Eternia Crystal is already far much better than Hex Edit in my opinion but adding this would give it an extra "boost" :)
    Last edited by Zaid; 06-30-2012 at 08:47 AM. Reason: More details

  2. #250
    Tonyownsu

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    I've been trying to find methods of modding items/characters, and every method I found took at least 15-20minutes per mod. I heard about this and Horizon, takes me 3 minutes max to open the file, find the item, mod it, and put it on my xbox. :) Great work and I'm just wondering, will there ever be pictures of the items? Because whenever I want to edit one of my items it takes me a while to actually find it in my bank...And will we ever be able to name the items?

  3. #251
    Haven Martial Arts God


    cybersam is offline
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    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    well best thing just equip the item you want to edit and you should be able to find it easily... ^_^
    atm there is no real way to determine the item correctly... would need the games item database to get all the real names and pictures...
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    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
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    So far, the Universe is winning.

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  4. #252
    Tonyownsu

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    Alright thanks, I was thinking of equipping it but it would of taken too long to keep switching items to mod most of my items, but it's fine, still 10x faster than the other methods :D Thanks. And if you know any, can you tell me what modded weapons I should avoid owning? Because I've heard of a lot of people getting reset/corrupted and I don't really want to risk that for a few items. If you know any, even if you're not 100% sure, I'd appreciate you telling me. Thanks :)

    Edit: Don't wana spam the topic so, is there a way to create a double of an item? Like if there's a weapon I really like but I wana give one to my bud, is there a way I can just create a double of the item and have two instead of one in my bank?

  5. #253
    Haven Martial Arts God


    cybersam is offline
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    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    well sorry...
    but you will have to play online at your own risk... i can't help you out there...
    actually i'm against online cheating...

    and besides.. i don't get it... it should be enough to edit a few items and be done with it...
    if your buddy want an item he could either edit it himself or you could edit one and send him another one you edited

    so... no there is no way to duplicate an item... well at least i didn't add that functionality...
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    So far, the Universe is winning.

    Rich Cook

  6. #254
    Senior Member
    Zaid is offline
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    Location : New Hampshire
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    Don't duplicate items, it just makes it dissapear.

    ---

    Quote Originally Posted by Zaid View Post
    What do you mean "exceptions" 0.0, an example would be like cool looking backwards light sabers, backward monk weapons, if you are going to add in negative to item sizes, just make it able to go to like -25, nothing more. The reason why is because this is like the only thing which Eternia Crystal can't do, Eternia Crystal is already far much better than Hex Edit in my opinion but adding this would give it an extra "boost" :)
    Can you please explain Sam? From my earlier post
    Last edited by cybersam; 07-01-2012 at 12:51 PM.

  7. #255
    NoVaRezistance

    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    http://www.mediafire.com/?pw4ht1kc4urpc3f
    There was an Error with my SE and so can someone help me? Thanks

  8. #256
    Haven Martial Arts God


    cybersam is offline
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    Re: [RELEASE] Eternia Crystal - Dungeon Defenders SE - V0.7

    Quote Originally Posted by Zaid View Post
    Don't duplicate items, it just makes it dissapear.

    ---



    Quote Originally Posted by Zaid View Post
    What do you mean "exceptions" 0.0, an example would be like cool looking backwards light sabers, backward monk weapons, if you are going to add in negative to item sizes, just make it able to go to like -25, nothing more. The reason why is because this is like the only thing which Eternia Crystal can't do, Eternia Crystal is already far much better than Hex Edit in my opinion but adding this would give it an extra "boost" :)
    Can you please explain Sam? From my earlier post
    well there is only one field in the editor that can have a negative value... and that is the exception i meant...
    normally the editor won't let you go to a negative value and if you have a negative value in you save it will be reset to 0

    Quote Originally Posted by NoVaRezistance View Post
    http://www.mediafire.com/?pw4ht1kc4urpc3f
    There was an Error with my SE and so can someone help me? Thanks
    uhm... where do you get the error...
    and have you tried the newest version of the editor ?!
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    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
    and the Universe trying to produce bigger and better idiots.
    So far, the Universe is winning.

    Rich Cook

 

 

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