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[Alpha] SkyReck Alpha | Real Time Skyrim Editor/UI Trainer
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  1. #1
    Senior Member
    xI cHOcOLaTe is offline
    Join Date : Oct 2011
    Location : NY - FL
    Posts : 117
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    SkyReck Alpha | Real Time Skyrim Editor/UI Trainer

    I got bored and made this x3.

    It uses XDevkit, so make sure you're using a Jtag/RGH with Natelx's XBDM or have a dev kernel on it. Or, just have a devkit running it.

    It's reflectable, so feel free to check the source <3.

    http://gyazo.com/e8a6fef3d2727a56f89a35a74fe9da01.png
    http://gyazo.com/5a848a13995d00876782b0d9381b64e6.png

    If you guys have any problems, or suggestions with future builds please tell meh :3

    Enjoy <3 :D

    SkyReck Alpha.rar
    Downloads : 11 || Uploads : 0 || Rep Power : 4721 || Posts : 117 || Thanks : 18 || Thanked 99 Times in 23 Posts


    My signature won't fit. :(


  2. The Following 6 Users Say Thank You to xI cHOcOLaTe For This Useful Post:


  3. #2
    Bear Hugs

    revsix6 is offline
    Join Date : Nov 2011
    Posts : 1,934
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    Re: SkyReck Alpha | Real Time Skyrim Editor/UI Trainer

    Excellent for sharing and making this, cHOcOLaTe.
    Downloads : 23 || Uploads : 0 || Rep Power : 6543 || Posts : 1,934 || Thanks : 150 || Thanked 216 Times in 189 Posts


    I've given you knowledge and wisdom. Different places we come from, but open arms we accept.- My Mentor

  4. #3
    Retired Staff

    thegutta is offline
    Join Date : Jun 2011
    Location : On Top Of The World
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    Great share Chocolate :)
    Downloads : 47 || Uploads : 0 || Rep Power : 15497 || Posts : 10,471 || Thanks : 3,231 || Thanked 1,396 Times in 1,224 Posts



  5. #4
    Senior Member
    eje is offline
    Join Date : Jun 2011
    Posts : 173
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    Re: SkyReck Alpha | Real Time Skyrim Editor/UI Trainer

    is this for pc or xbox?

  6. #5
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
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    Re: SkyReck Alpha | Real Time Skyrim Editor/UI Trainer

    very awesome job on this xI cHOcOLaTe :)
    Downloads : 157 || Uploads : 0 || Rep Power : 24462 || Posts : 18,751 || Thanks : 4,451 || Thanked 3,096 Times in 2,607 Posts



  7. #6
    Wisdom Sold Seperately

    8Ball is offline
    Join Date : Dec 2010
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    Re: SkyReck Alpha | Real Time Skyrim Editor/UI Trainer

    ha i was making near enough the exact same thing for peekpoker as a plugin, we should compare notes
    I'm working on porting the existing trainer codes over to title update 7, easy enough with all these strings lying around.

    I'm getting an error on startup though,
    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.Runtime.InteropServices.COMException (0x80040154): Retrieving the COM class factory for component with CLSID {A5EB45D8-F3B6-49B9-984A-0D313AB60342} failed due to the following error: 80040154 Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)).
       at SkyReck.Form1.Form1_Load(Object sender, EventArgs e)
       at System.Windows.Forms.Form.OnLoad(EventArgs e)
       at System.Windows.Forms.Form.OnCreateControl()
       at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
       at System.Windows.Forms.Control.CreateControl()
       at System.Windows.Forms.Control.WmShowWindow(Message& m)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       at System.Windows.Forms.Form.WmShowWindow(Message& m)
       at System.Windows.Forms.Form.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    SkyReck
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Users/HOME/Desktop/SkyReck.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.278 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.282 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.269 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    XDevkit
        Assembly Version: 2.0.21119.0
        Win32 Version: 2.0.21119.0
        CodeBase: file:///C:/Users/HOME/Desktop/XDevkit.DLL
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

    Unless i've specifically forgotten to install it on this comp (which i doubt considering i code on this one) it seems to be complaining about my lack of a working framework 4.
    Downloads : 101 || Uploads : 18 || Rep Power : 5639 || Posts : 574 || Thanks : 51 || Thanked 463 Times in 200 Posts



  8. #7
    Senior Member
    xI cHOcOLaTe is offline
    Join Date : Oct 2011
    Location : NY - FL
    Posts : 117
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    Re: SkyReck Alpha | Real Time Skyrim Editor/UI Trainer

    Quote Originally Posted by 8Ball View Post
    ha i was making near enough the exact same thing for peekpoker as a plugin, we should compare notes
    I'm working on porting the existing trainer codes over to title update 7, easy enough with all these strings lying around.

    I'm getting an error on startup though,
    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.Runtime.InteropServices.COMException (0x80040154): Retrieving the COM class factory for component with CLSID {A5EB45D8-F3B6-49B9-984A-0D313AB60342} failed due to the following error: 80040154 Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)).
       at SkyReck.Form1.Form1_Load(Object sender, EventArgs e)
       at System.Windows.Forms.Form.OnLoad(EventArgs e)
       at System.Windows.Forms.Form.OnCreateControl()
       at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
       at System.Windows.Forms.Control.CreateControl()
       at System.Windows.Forms.Control.WmShowWindow(Message& m)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       at System.Windows.Forms.Form.WmShowWindow(Message& m)
       at System.Windows.Forms.Form.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    SkyReck
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Users/HOME/Desktop/SkyReck.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.278 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.282 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.269 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    XDevkit
        Assembly Version: 2.0.21119.0
        Win32 Version: 2.0.21119.0
        CodeBase: file:///C:/Users/HOME/Desktop/XDevkit.DLL
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

    Unless i've specifically forgotten to install it on this comp (which i doubt considering i code on this one) it seems to be complaining about my lack of a working framework 4.
    Yeah, it looks like you're missing .NET Framework 4.0. Go here d00d: http://www.microsoft.com/en-us/downl....aspx?id=17851
    Downloads : 11 || Uploads : 0 || Rep Power : 4721 || Posts : 117 || Thanks : 18 || Thanked 99 Times in 23 Posts


    My signature won't fit. :(

  9. #8
    Senior Member
    xI cHOcOLaTe is offline
    Join Date : Oct 2011
    Location : NY - FL
    Posts : 117
    Array
    Twitter: @

    Re: SkyReck Alpha | Real Time Skyrim Editor/UI Trainer

    Thanks for all the comments guys, anyone got any suggestions/add-ons? Or can someone supply me with all the title updates so I can port the offsets :)
    Downloads : 11 || Uploads : 0 || Rep Power : 4721 || Posts : 117 || Thanks : 18 || Thanked 99 Times in 23 Posts


    My signature won't fit. :(

 

 
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