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Assassin's Creed 2 - Save Editing question (Smoke Bomb/Throwing Knives/Poison Blade)
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  1. #1
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    Ryudo is offline
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    Assassin's Creed 2 - Save Editing question (Smoke Bomb/Throwing Knives/Poison Blade)

    So I was wondering. Do you think it's possible to hex edit the amount of these currently possessed?

    Example: Current max. is 3 for Smoke Bombs, but would you be able to somehow hex edit this value to make the game think you have, let's say, 9 (in case you can't add any extra bytes), or 99 (63[H]), or even 255 (FF[H])?

    Or are these things hardcoded into the game? Has anyone ever tried?
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  2. #2
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    Sephiroth

    Magnus Hydra is offline
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    Re: Assassin's Creed 2 - Save Editing question (Smoke Bomb/Throwing Knives/Poison Bla

    yes you can. This is an example of the medical pouch. The 03 is for the large pouch and the 05 is the amount of medicine I have I can change it. Don't worry about the other bookmarks its hard to explain what there for. I am/was going to make a trainer for this one as well but hacking and gaming time is next to none these days.

    Click image for larger version. 

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  4. #3
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    Re: Assassin's Creed 2 - Save Editing question (Smoke Bomb/Throwing Knives/Poison Bla

    Quote Originally Posted by Magnus Hydra View Post
    yes you can. This is an example of the medical pouch. The 03 is for the large pouch and the 05 is the amount of medicine I have I can change it. Don't worry about the other bookmarks its hard to explain what there for. I am/was going to make a trainer for this one as well but hacking and gaming time is next to none these days.

    Click image for larger version. 

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Size:	15.0 KB 
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    Very nice find there. Are the offsets the same for each Save?
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  5. #4
    DEADBEEF

    JizzaBeez is offline
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    Re: Assassin's Creed 2 - Save Editing question (Smoke Bomb/Throwing Knives/Poison Bla

    Quote Originally Posted by Ryudo View Post
    Very nice find there. Are the offsets the same for each Save?
    No the offsets are dynamic (they move) but the structure/pattern is consistent.

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  7. #5
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    Sephiroth

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    Re: Assassin's Creed 2 - Save Editing question (Smoke Bomb/Throwing Knives/Poison Bla

    Quote Originally Posted by JizzaBeez View Post
    No the offsets are dynamic (they move) but the structure/pattern is consistent.
    Right, Which is why making a trainer for this game is tricky. Got to change the values a different way. Which might not be able to be done unless we can lock it down somehow.

  8. #6
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    Jappi88


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    Re: Assassin's Creed 2 - Save Editing question (Smoke Bomb/Throwing Knives/Poison Bla

    Quote Originally Posted by Magnus Hydra View Post
    Right, Which is why making a trainer for this game is tricky. Got to change the values a different way. Which might not be able to be done unless we can lock it down somehow.
    can u please post mew that save with your bookmark ? if that is a save :P

    i can read out the volume discriptor , and perhaps create a tool for it.
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  9. #7
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    Re: Assassin's Creed 2 - Save Editing question (Smoke Bomb/Throwing Knives/Poison Bla

    k i'll get up with u on msn later on. you on msn right?

 

 

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