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  1. #1
    Senior Member
    shinwg is offline
    Join Date : Dec 2010
    Posts : 222
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    lost planet 2 by Jizza help...

    please help me with this error. every time I open my save
    I this { non negative number required. Parameter name: value}
    my credit is 200 cos I buy some stuff am lv 8

  2. #2
    SpecOpsLouie
    Same thing with me....i get the same exact error and have found no fix for it yet.

  3. #3
    DEADBEEF

    JizzaBeez is offline
    Join Date : Nov 2010
    Posts : 777
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    It doesn't work right... throw it in the trash.

    It's easy to hex edit, give it a try.

  4. #4
    Senior Member
    shinwg is offline
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    Quote Originally Posted by JizzaBeez View Post
    It doesn't work right... throw it in the trash.

    It's easy to hex edit, give it a try.
    if I give my save u think maybe u can update your save editor.
    I manage to hex my credit but not my lv.

  5. #5
    DEADBEEF

    JizzaBeez is offline
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    Quote Originally Posted by shinwg View Post
    if I give my save u think maybe u can update your save editor.
    I manage to hex my credit but not my lv.
    Your gamesave wouldn't help any, the problem is that the save-data is stored dynamically (means data moves each time it's written). I've tried but I haven't figure out how the structure works so I'm not able to parse it. I thought I had found a pointer to the data but apparently it changes as well...

    Hexing is easy, just search for your current value and replace it.

    For each character level:
    -levels are represented by a xp amount, search for the current XP and replace it.
    -if you go over a level then you won't get it's achievement, so keep that in mind.
    -if you search for the 1st character XP, then the others are directly after it and in the same order as on-screen. (they are 4 bytes each, int32)


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  7. #6
    Senior Member
    shinwg is offline
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    Quote Originally Posted by JizzaBeez View Post
    Your gamesave wouldn't help any, the problem is that the save-data is stored dynamically (means data moves each time it's written). I've tried but I haven't figure out how the structure works so I'm not able to parse it. I thought I had found a pointer to the data but apparently it changes as well...

    Hexing is easy, just search for your current value and replace it.

    For each character level:
    -levels are represented by a xp amount, search for the current XP and replace it.
    -if you go over a level then you won't get it's achievement, so keep that in mind.
    -if you search for the 1st character XP, then the others are directly after it and in the same order as on-screen. (they are 4 bytes each, int32)
    k thanks let me try

  8. #7
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    jkipp82 is offline
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    go here so you can set your xp to one below that level so you dont miss acheivmos. http://www.capcom-unity.com/lost_pla...xperience_List
    Downloads : 7 || Uploads : 0 || Rep Power : 6932 || Posts : 1,940 || Thanks : 96 || Thanked 568 Times in 319 Posts



  9. #8
    DEADBEEF

    JizzaBeez is offline
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    Quote Originally Posted by jkipp82 View Post
    go here so you can set your xp to one below that level so you dont miss acheivmos. http://www.capcom-unity.com/lost_pla...xperience_List
    I think I said that, just in different words:

    For each character level:
    -levels are represented by a xp amount, search for the current XP and replace it.
    -if you go over a level then you won't get it's achievement, so keep that in mind.

 

 

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