Saw this on his twitter. Early builds of his Mass Effect 3 editor. People got his working for Mass Effect 2 on the 360 and it is amazing so thought I'd share so the work can begin
**Just noticed it already supports 360 saves. Doesn't do a whole lot yet, but definitely helpful to be able to follow along. **
To Create One Shot Kill Weapon With Infinite Ammo and No Weight:
Using the editor:
1.) Go to Raw >> Plot >> Player Variables
2.) Open the Collection editor
3.) Locate the weapon you wish to change
4.) Change the weapon value to 999999.
This basically creates a level 999999 weapon that will just keep picking up ammo and be VERY powerful.