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  1. #1
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
    Age : 39
    Posts : 722
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    From Dev 4 Dev





    Version: 1.0.0.0
    Created by: PUR3 RAF3X

    Use:
    Offset file unzipper 0.3.5
    by Luigi Auriemma
    PackZip 0.1.1
    by Luigi Auriemma


    use:
    Generic Xbox360 Compression Library
    by fairchild
    LZO compression
    by Oberhumer

    use:
    Custom Controls
    by PUR3 RAF3X

    You need Netframework 4+
    Support Win 32/64bit

    My Credits go to all of you for the hard work !!!


    How it work:
    You can use own offset for the decompression data start, the Tool check for the decompress size and return the Decompressed data. So the Tool need no info about the data only the data.

    I try update this Tool when fairchild release new feature and never forget say thanks to the Developer for the hard free work.



    You can click print and the tool save all window infos to file.
    You will love this feature later for default.xex infos.

    Next feature coming soon Xextool.

    Click image for larger version. 

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    Attached Files Attached Files
    Last edited by PUR3 RAF3X; 09-28-2012 at 08:38 PM.

  2. The Following 4 Users Say Thank You to PUR3 RAF3X For This Useful Post:


  3. #2
    Member
    mojobojo
    eyebiz is offline
    Join Date : Apr 2011
    Location : HeLL
    Posts : 61
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    Re: From Dev 4 Dev

    Nice tool. I'm still working on my own version of this.

    What would be the correct offset when trying to decompress a file that was compressed by fairchild's library?
    Your tool throws an OutOfMemoryException when using the predefined value (&H18).

    Edit: Nevermind. I got it to work in my tool with offset 0. However your tool seem to write a full 4MB file back to disk when decompressing.
    Make sure you resize that byte array before writing to disk :)

  4. #3
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
    Age : 39
    Posts : 722
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    Re: From Dev 4 Dev

    I have tested the Decompress and Compress and I have no probs when you use the right input.

    The offset are for Borderlands 2. When you use a data without any another infos before then the offset are &H4 or 4 the tool accept this.And the Decompress size are @ &H0 this info you need.

    When you try use the wrong Methode for Decompression then it`s return the wrong data this is how lzo work.

    Optional try compress your own data file and then decompress and you see the same result.

    And never try open a CON file this will never work.

  5. #4
    Member
    mojobojo
    eyebiz is offline
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    Re: From Dev 4 Dev

    The output window shows this:
    Code:
    CompressionMethods: ---->COMP_LZOPRO1X
    Decompression: ---->&H0
    Compression: ---->75926(bytes)
    Succesfull Decompression: ---->79360(bytes)
    These are the correct values for my testfile, but it still writes a 4MB file back to disk.

    When using &H4, I get this:
    Code:
    CompressionMethods: ---->COMP_LZOPRO1X
    Decompression: ---->&H4
    Compression: ---->75922(bytes)
    Succesfull Decompression: ---->4294967295(bytes)
    And the testfile was compressed using your tool and method LZOPRO1X.

  6. #5
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
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    Re: From Dev 4 Dev

    I have update the Tool try again. You need no info from the file only the offset if the data not start @ &H0

    CompressionMethods: ---->COMP_LZOPRO1X
    Decompression: ---->24
    Compression: ---->5778(bytes)
    Succesfull Decompression: ---->7645(bytes)

    CompressionMethods: ---->COMP_LZOPRO1Y
    Decompression: ---->24
    Compression: ---->5778(bytes)
    Succesfull Decompression: ---->8419(bytes)

  7. #6
    Member
    mojobojo
    eyebiz is offline
    Join Date : Apr 2011
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    Re: From Dev 4 Dev

    Yep, that did the trick. Now the decompressed file is exactly the same as the uncompressed one.

  8. #7
    Member
    mojobojo
    eyebiz is offline
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    Re: From Dev 4 Dev

    Here's my tiny C# version of a generic compression tool using fairchild's library.

    DeComp.zip

  9. #8
    Eternal Dragoon
    Rpg_Fan

    Serious_M is offline
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    Location : Netherlands , Amsterdam
    Age : 33
    Posts : 13,032
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    Re: From Dev 4 Dev

    nice work on this tool PUR3 RAF3X
    Downloads : 57 || Uploads : 1 || Rep Power : 16108 || Posts : 13,032 || Thanks : 3,661 || Thanked 1,791 Times in 1,446 Posts


    Serious_M

 

 

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