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[Trainer] Mortal Kombat Komplete Edition +9 Trainer - Page 2
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  1. #9
    Traine Dev
    optantic

    optantic is offline
    Join Date : Mar 2012
    Posts : 768
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    Re: Mortal Kombat 9 (2011) TU3 +xx Trainer [575207FD]

    Quote Originally Posted by MindJack View Post
    Awesome !!! Thanks optanic, great work on both Mortal Kombat games !!!

    Maybe you will get Cyber Reptile Costume to work (Challengetower #227) ;)



    Well Done !!
    I think it only works on Challenge 227 (so far)
    Cyber Reptile is just Reptile in CyberZero costume, you could replace Reptile with any character to make them Cyber on Challenge 227. ex. use the Boss or NPC codes on 227.

    Please Download Version v05 TU3: Fixed Auto Fatality code, minor copy and pasted error on v04

  2. #10
    Banned Noob
    MindJack is offline
    Join Date : Nov 2011
    Posts : 5
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    Re: Mortal Kombat 9 (2011) TU3 +xx Trainer [575207FD]

    Quote Originally Posted by optantic View Post
    I think it only works on Challenge 227 (so far)
    Cyber Reptile is just Reptile in CyberZero costume, you could replace Reptile with any character to make them Cyber on Challenge 227. ex. use the Boss or NPC codes on 227.
    AAhh, ok, i see just the color of cyber subzero is changed!! Here is another idea for costumes,
    On psp mk unchained version costumes change works as follow:

    0x205929C0 0x00000000 <- 1st Costume
    0x205929C0 0x00000001 <- 2nd Costume

    maybe you chose scorpion and search for the others costumes to find poke adress i.e.

    0x00000000 <- 1st Costume
    0x00000001 <- 2nd Costume
    0x00000002 <- 3th Costume
    0x00000003 <- 4th Costume
    .
    .
    .
    or maybe you will find the color code for the costumes !!

    Else, thanks again for your work !!

  3. #11
    Traine Dev
    optantic

    optantic is offline
    Join Date : Mar 2012
    Posts : 768
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    Re: Mortal Kombat 9 (2011) TU3 +xx Trainer [575207FD]

    Update v06: Included Komplete Edition codes, Added more Infinite Fatality Time codes since it's dynamic and has different offsets in different modes, re-do Auto Fatality now can activate during Fatality Time instead of always on, added Vs Screen code.

    About Auto Fatality code:
    Basically, you activate the code when you are in Fatality range (close, jump, full screen) or activate code then walk into range.
    Auto Pit Stage Fatality on works on Characters who doesn't has a close range Fatality (CyberZero, Sektor, etc...). If a character has 2 Fatalities in the same range, only 1 Fatality might come out.

  4. #12
    Senior Member
    Arctech is offline
    Join Date : Nov 2011
    Posts : 186
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    Re: Mortal Kombat 9 (2011) TU3 +xx Trainer [575207FD]

    Optantic thanks for including Komplete Edition codes.

  5. #13
    junior_mg

    Re: Mortal Kombat 9 (2011) TU3 +xx Trainer [575207FD]

    Vou testar, obrigado!

  6. #14
    bravebird

    Re: Mortal Kombat 9 (2011) TU3 +xx Trainer [575207FD]

    thank you optantic

  7. #15
    Junior Member
    monkey666 is offline
    Join Date : Apr 2012
    Posts : 23
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    Re: Mortal Kombat 9 (2011) TU3 +xx Trainer [575207FD]

    Hi I am unable to load the trainer, I have all the latest title updates and also the latest dashlaunch and also the latest freestyle dash 3 beta, can anyone help me, I have enabled which cheats I would like activated, and launched the MK9CHEATS_BACK.xex it restarts back to the freestyle dash I launch the game hit the back button and nothing please help. (also note I have GOD version) rather than extracted ISO.

  8. #16
    Traine Dev
    optantic

    optantic is offline
    Join Date : Mar 2012
    Posts : 768
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    Re: Mortal Kombat 9 (2011) TU3 +xx Trainer [575207FD]

    you might need to set XPPDLL.xex as a plugin in launch.ini

 

 
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