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Thread: Fight Night AIO

  1. #1
    Banned Noob
    Noctis Caelum is offline
    Join Date : Dec 2010
    Location : On the Normady
    Age : 32
    Posts : 6,079
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    Fight Night AIO

    I enjoy making AIO's like i did for GodFather and my Marvel AIO. Anyway i currently working on this, almost done just gotta go buy fight night round 3 so i can work on that. If anyone has a save with their attribute stats it would help. Well here's some pics for the time being.

    Click image for larger version. 

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  3. #2
    Eternal Dragoon
    Rpg_Fan

    Serious_M is offline
    Join Date : Dec 2010
    Location : Netherlands , Amsterdam
    Age : 33
    Posts : 13,032
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    Re: Fight Night AIO

    looks nice and i like your Darkwing Duck style in your editors
    Downloads : 57 || Uploads : 1 || Rep Power : 16108 || Posts : 13,032 || Thanks : 3,661 || Thanked 1,791 Times in 1,446 Posts


    Serious_M

  4. #3
    DiAngelo

    Re: Fight Night AIO

    LOL at your last image ... It's my save :P Hope that the editor works well ;)

  5. #4
    Banned Noob
    Noctis Caelum is offline
    Join Date : Dec 2010
    Location : On the Normady
    Age : 32
    Posts : 6,079
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    Re: Fight Night AIO

    Quote Originally Posted by DiAngelo View Post
    LOL at your last image ... It's my save :P Hope that the editor works well ;)
    yes it is lol, saved me sometime from starting over lol

  6. #5
    HellBoyjamie

    Re: Fight Night AIO

    Quote Originally Posted by Red Hulk View Post
    I enjoy making AIO's like i did for GodFather and my Marvel AIO. Anyway i currently working on this, almost done just gotta go buy fight night round 3 so i can work on that. If anyone has a save with their attribute stats it would help. Well here's some pics for the time being.

    Click image for larger version. 

Name:	Capture2.JPG 
Views:	47 
Size:	17.8 KB 
ID:	10370Click image for larger version. 

Name:	Capture1.JPG 
Views:	66 
Size:	31.7 KB 
ID:	10371Click image for larger version. 

Name:	Capture.JPG 
Views:	60 
Size:	44.4 KB 
ID:	10372
    did you get these done, I have fight night round 3 if you need saves I tried using the save editor on here by hellboyv6 it says I need to use the checksum fixer I used yours but it kept giving me a error here's the error. But this looks great what your working on so let me know please. The error I kept getting below

    hey guy's I know its really old but I got the great save editor by HellBoyv6 and it looks great it all goes well untill I use this Checksum fixer. Could you help please. What I'm doing after I have opened my save in the HellBoyv6 editor I max everything and save it says I need to use the checksum fixer but when I try open the save in this checksum fixer it just gives me a error and crashed error messsage below any ideas Thanks you

    ************** Exception Text **************
    System.Exception: Header does not contain the MC02 magic. Invalid package
    at MC02Handler.PackageHeader.Validate()
    at MC02Handler.PackageHeader..ctor(Byte[] MC02Header)
    at MC02Handler.Package.Parse()
    at MC02Handler.Package..ctor(String MC02Package)
    at EASUM.EASUM.HashPackage(String File, UInt32[] CustomTable)
    at (Object , String , UInt32[] )
    at A.cb2b7d324aeb3bf65f3b836991bb8cec1.c5f26c52f13fb2 35931ff571370c1f8bf(Object , String , UInt32[] )
    at Fight_Night_Round_3.Form1.c7e6741534d1ade100535828 4fb64e5da(Object , EventArgs )
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

 

 

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