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[Trainer] Dragon Ball Z: Raging Blast 1 +2 v0.4[4E4D0803][TU0]
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  1. #1
    Senior Member
    Errorjack is offline
    Join Date : Sep 2012
    Posts : 83
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    Dragon Ball Z: Raging Blast 1 +2 v0.4[4E4D0803][TU0]

    Dragon Ball Z: Raging Blast 1 +2 v0.4 Trainer[NTSC]
    Credits: Errorjack, macelosnp, optantic






    Trainer Options:
    • MAX Infinite D-Points
    • Infinite Health(EVERY PLAYER)[Needs to be fixed for only P1)


    Installation Instrutions:
    1. Make sure to have NO TITLE UPDATES!
    2. Download the attached files.
    3. Unzip the files into your Dragon Ball Z: Raging Blast's root location. Root location is where 'default.xex' is located.
    4. Start 'DBZRB_Trainer_Errorjack.xex'
    5. Press Start+Back while in the game and follow the on-screen instructions.


    Download Link(v0.4):
    Simple File Sharing and Storage.
    Last edited by Errorjack; 01-18-2013 at 01:15 AM.

  2. The Following 15 Users Say Thank You to Errorjack For This Useful Post:

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  3. #2
    Haven Donator
    h3nt4i16 is offline
    Join Date : Jan 2012
    Location : france
    Posts : 146
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    Re: [TRAINER]Dragon Ball Z: Raging Blast 1 +1 v0.1[4E4D0803][TU0]

    thank errorjack nice trainer

    it's possible for update inf heart for p1 and 1 kill hit p2? thank in advance :):):):)
    Downloads : 61 || Uploads : 0 || Rep Power : 2325 || Posts : 146 || Thanks : 233 || Thanked 120 Times in 38 Posts



  4. #3
    Senior Member
    Errorjack is offline
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    Re: [TRAINER]Dragon Ball Z: Raging Blast 1 +1 v0.1[4E4D0803][TU0]

    Quote Originally Posted by h3nt4i16 View Post
    thank errorjack nice trainer

    it's possible for update inf heart for p1 and 1 kill hit p2? thank in advance :):):):)
    I just took a break from finding the offsets. I'll try to get them when I finish something else. Thank you for your interest. :D

  5. #4
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
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    Re: [TRAINER]Dragon Ball Z: Raging Blast 1 +1 v0.1[4E4D0803][TU0]

    good work on this trainer Errorjack :D
    Downloads : 157 || Uploads : 0 || Rep Power : 22146 || Posts : 18,760 || Thanks : 4,451 || Thanked 3,095 Times in 2,607 Posts



  6. #5
    Senior Member
    Errorjack is offline
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    Re: [TRAINER]Dragon Ball Z: Raging Blast 1 +1 v0.1[4E4D0803][TU0]

    Quote Originally Posted by CloudStrife7x View Post
    good work on this trainer Errorjack :D
    Thanks. ;D

    I don't think I can create a 1-Hit KO for P2 as it would require for his HP to be 1. I don't know how to change the value of an offset, only know how to NOP it. If anyone knows how to change a value, please PM me or post a how-to

  7. #6
    Traine Dev
    optantic

    optantic is offline
    Join Date : Mar 2012
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    Re: [TRAINER]Dragon Ball Z: Raging Blast 1 +1 v0.1[4E4D0803][TU0]

    is the offset static or dynamic?

  8. #7
    Senior Member
    Errorjack is offline
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    Re: [TRAINER]Dragon Ball Z: Raging Blast 1 +1 v0.1[4E4D0803][TU0]

    Quote Originally Posted by optantic View Post
    is the offset static or dynamic?
    I'm guessing static because the the value is always the same when breaking. It's D-Points is: 8230AF44 909F0000 stw r4,0(r31) //Never Decreases
    909F0000 is the value that never changes. I spent money, so the 0xD value has the correct D-Point value, the breakpoint has the 909F0000 value so static.
    Sorry about my blabbering, just wanted to get all the details out.

    I got the Infinite Health offset, but it seems the function effects all characters. NOPing it gives EVERY character Infinite Health. I'll just add it in if someone wants to use it for practice on Dragon Universe or something.

  9. #8
    Traine Dev

    macelosnp is offline
    Join Date : Oct 2011
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    Re: [TRAINER]Dragon Ball Z: Raging Blast 1 +1 v0.1[4E4D0803][TU0]

    Quote Originally Posted by Errorjack View Post
    I'm guessing static because the the value is always the same when breaking. It's D-Points is: 8230AF44 909F0000 stw r4,0(r31) //Never Decreases
    909F0000 is the value that never changes. I spent money, so the 0xD value has the correct D-Point value, the breakpoint has the 909F0000 value so static.
    Sorry about my blabbering, just wanted to get all the details out.

    I got the Infinite Health offset, but it seems the function effects all characters. NOPing it gives EVERY character Infinite Health. I'll just add it in if someone wants to use it for practice on Dragon Universe or something.
    Yes, breakpoint give infinite health to both players
    you need use the static offsets

    And to do one hit kill
    0xDE851830 00000001 works only on History mode .... in other modes is other offset

 

 
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