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Injustice : Gods Among Us Modding - A More Detailed Version
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  1. #1
    thethiny

    Injustice : Gods Among Us Modding - A More Detailed Version

    Hi,
    So I've seen many Injustice moddings , and they all revolve around Armory Keys ,Access Cards, XP.
    But mine include more! Missions , Archive Unlocks, Story Mode Completion ...etc



    PLEASE HIT THANKS IF I HELPED YOU :)

    Here you go!
    #Note: the Hex FF means Fully Completed.
    Set Hex to FF to unlock everything.

    You need DCFPSET from your gamesave (copy your gamesave to a USB then use modio)
    (the DCFPSET inside DCFPSET):
    Code:
    XP is at offset: 1CC (4 bytes) (for getting the unlocks , set it to 03072bed , then win/lose a match , you'll get the reach level 100 achievment) 
    
    Armory Keys offset: F24D (4 bytes)
    
    Access Cards offset: F248 (4 bytes)
    
    Number of STARs offset: 101F8 (4 bytes)
    
    Current Background: 10348
    
    Current Icon: 10388
    
    Current Portrait: 103C8
    
    Skins: 10200 (4 Bytes + 1 Byte)
    10200: Bonus Skins (LEx Luthor Kryptonite , Elsewhere Flash , Boos Grundy....etc)
    10201: C+D Alternate Skin Unlocks
    10202: B+C Alternate Skin Unlocks
    10203: A+B Alternate Skin Unlocks
    10207: Mobile Unlocked Skins (Batman Beyond, Knightfall Bane, New 52 Lantern , Arkham Harley, Prison Superman)
    10284~10287: These are automatically updated when you unlock , they are equal to the above , if you change them , they return to what the above hex values are. So you don't have to mess with them , they update on their own. But I still don't know what they actually do!
    
    Archive Unlocks:
    
    F1C8 (2bytes) Armory Unlocks
    The other Archive unlocks maybe, go through F1CA to F1D5
    
    #F1BF-F1D5 = Story, Archive Unlocks , still don't know who's who. (When setting all to FF , you'll get Story mode all chapters selectable, just play the final cutscene and skip it , you'll get the achievement)
    
    Every Special Move :115D4 ~ 115EB (Start a game, use one special move (at least) then finish the match, you'll get this achievement)
    Every Interactable: 115FA ~ 11607 (Same as above (but use one interact-able instead))
    Star Labs Missions (Available to Play, but not finished): 116D6 (3 bytes)
    Star Labs Missions: (credits goto: BlitZxSiN , CK0 , and me.)
    Code:
    Star Labs Missions: Start at F257 , End at F97F (may end further , but I haven't unlocked them yet so I don't know)
    you will see 02 or 01 , in between there are 00 , every 3 00 after them must be 01, 02 , 03 , 05 , or 09
    01 and 02 are still unknown , but I believe that 01 means unplayed , or no stars. 02 means played. If you find 00 instead of 01 or 02 , that means the mission is still locked)
    To mod the missions , after the 01 or 02 , count 3 00 , then the one after it type:
    01=1 star
    03=1st and 2nd stars
    05=1st and 3rd stars
    07=3 stars
    
    So 2 Three stars missions followed by 4 unplayed missions would look like this:
    
    Code:
    00 00 00 02 00 00 00 07 00 00 00 02 00 00 00 07
    00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 00
    00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 00
    Note:In Order to get all the unlockables from the STAR LABS missions with modding , you have to keep 1 level as unplayed for each character (a total of 24 unplayed levels). Then you must complete the level 3 stars to get the unlockables. This also proves that there are 2 sets of codes that determine the Completion , one in the end , and one in these values.
    BlitZxSiN Helped with the offset as a reference
    CK0 helped with the numbers.
    I tested them and found out the new sequence.


    List of Unknown/Unsure Values: (Change through play)
    Code:
    110A0
    Final Hex Values, 116D5 to the end (Probably related to unlocks , I just need to get some Mobile unlocks to check if it actually updates here or not (as Reach level 100 , and Completing Story Mode updated 3 hex values here) )
    10250
    1109F
    F1CA to F1D5 (Archive Related):
        F1CA-F1CB = Music
        F1CE-F1CF-F1D0 = Battles+Portraits
        F1D1-F1D2 = Concept Art
        F1D4-F1D5 = Story
    10210~10213
    10215~10217
    10220
    10223~10227
    1022A~1022B
    10230~1026B
    Still needed:
    Mobile Unlocks (Costumes found , Hero card working on), Hero Card Unlocks, Use Every Transition Achievement, Win Battle Mode with every character, With every Battle Mode, Perform 10 hit combo with every character.

    PLEASE HIT THANKS IF I HELPED YOU :)

    I'll just include a list of handy tools here:
    Modio (Current v5), better than Horizon as it is free :)
    HxD , Fast and great Hex Editor , can be Portable (no installation needed)
    http://www.statman.info/conversions/hexadecimal.html , for converting Hex to Decimal and Vice Versa


    Quick Hex Definition:
    A hex is 1 byte , 1 byte equals two numbers/letters , so:
    A is not a hex byte/value , 0A is a hex value. therefore , 00 is hex , while 0 is not a hex value.
    every two numbers (1 hex) is a byte.
    so 00 00 is not 4 hex , it is 2 hex bytes.
    Last edited by thethiny; 05-26-2013 at 12:23 PM.

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  3. #2
    BlitZxSiN

    Re: Injustice : Gods Among Us Modding - A More Detailed Version

    Thanks for sharing this. I was having a look at some of this last week, but I didn't get nearly as far as you. I will take a look later and see if there is anything else I can contribute here.

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  5. #3
    Member
    thatruth is offline
    Join Date : Oct 2012
    Posts : 64
    Array

    Re: Injustice : Gods Among Us Modding - A More Detailed Version

    will this get me all 3 stars in star labs?

  6. #4
    thethiny

    Re: Injustice : Gods Among Us Modding - A More Detailed Version

    Quote Originally Posted by thatruth View Post
    will this get me all 3 stars in star labs?
    Sadly no, but I'm working on it.

    Quote Originally Posted by BlitZxSiN View Post
    Thanks for sharing this. I was having a look at some of this last week, but I didn't get nearly as far as you. I will take a look later and see if there is anything else I can contribute here.
    Thanks :D , think you could test some stuff? I only need help with :
    Code:
    What is 110A0
    What is 116D6
    What is 116D8
    
    What is Are the final Hex Values? 116D5 to the end
    What is 101F3
    What is 10250
    What is 1109F

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  8. #5
    Eternal Dragoon
    Rpg_Fan

    Serious_M is offline
    Join Date : Dec 2010
    Location : Netherlands , Amsterdam
    Age : 33
    Posts : 13,032
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    Re: Injustice : Gods Among Us Modding - A More Detailed Version

    great share thethiny for those who found this usefull
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    Serious_M

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  10. #6
    Retired Staff

    thegutta is offline
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    Quote Originally Posted by Serious_M View Post
    great share thethiny for those who found this usefull
    Yeah what my boy M said :D
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  12. #7
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
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    Re: Injustice : Gods Among Us Modding - A More Detailed Version

    nice information share thethiny, i never played the game since its not my type of game lol
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  14. #8
    thethiny

    Re: Injustice : Gods Among Us Modding - A More Detailed Version

    Thanks everyone, this is the 2nd forum when my Debut Post is welcomed :)
    Last edited by thethiny; 05-07-2013 at 07:53 PM.

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