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I was thinking in a Multi Trainer Engine.
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  1. #1
    Traine Dev
    rafaelstefany is offline
    Join Date : Nov 2012
    Posts : 55
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    I was thinking in a Multi Trainer Engine.

    Hi dudes.



    With the release of the retrobyte multi trainer engine
    i came up with a idea, if we insted of release already
    compiided trainers, we could release game headers folowing
    the same patern.

    I dont know you guys, but i hate have to turn on and off the console
    every time i whant change game or trainer.
    This could be a universal trainer engine like gameshark was.
    And im thinking to make some XUI to make is user frendly.
    So peoples could only donwload the game header, and load up on the MTE (Muilt Trainer Engine).
    So what u guys think? could we make this happen?

    For the XUI, i could make the design, but i'll need some expert programer to code then.

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  3. #2
    Banned Noob
    SnowFlake x is offline
    Join Date : Mar 2013
    Posts : 36
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    Re: I was thinking in a Multi Trainer Engine.

    that good idea i think my friend

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  5. #3
    Extorris
    Renegade is offline
    Join Date : Nov 2010
    Location : United Kingdom
    Posts : 2,626
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    Re: I was thinking in a Multi Trainer Engine.

    Just add a killthread function to any trainer engine..you won't need to reboot the console.

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  7. #4
    Traine Dev
    rafaelstefany is offline
    Join Date : Nov 2012
    Posts : 55
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    Re: I was thinking in a Multi Trainer Engine.

    Quote Originally Posted by Renegade View Post
    Just add a killthread function to any trainer engine..you won't need to reboot the console.
    Please sir, could you do a example of a killthread, i have no idea how to do that :p.

 

 

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