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Two Worlds 1 modding question?
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  1. #1
    Junior Member
    Sierra is offline
    Join Date : Jun 2012
    Posts : 8

    Two Worlds 1 modding question?

    So i'm trying to mod my currency and skill points in the first Two Worlds and everything from extracting the dat file goes great so does the hex editing of the stuff I'm trying to mod but the problem comes in when I try to load the game, it says its corrupted and I know there is a checksum which I'm using fairchilds v1.1 resigner to fix it.
    Note: I am using the resigner on the savefile not the dat file or the con file just to carify.

    Now, here is the question does the resigner also work on two worlds 1 or not?
    Last edited by Sierra; 07-18-2013 at 08:18 AM.

  2. #2
    Emerald Lance

    Emerald Lance is offline
    Join Date : Dec 2010
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    Re: Two Worlds 1 modding question?

    Are you using Modio to move the files around? That tends to corrupt any files that use checks or hashes. If you are, try using Horizon or Infinity instead and see if that works.
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  4. #3
    Junior Member
    Sierra is offline
    Join Date : Jun 2012
    Posts : 8

    Re: Two Worlds 1 modding question?

    No I'm using horizon I personally don't use modio for those exact reasons.

  5. #4
    Junior Member
    Sierra is offline
    Join Date : Jun 2012
    Posts : 8

    Re: Two Worlds 1 modding question?

    Nevermind tried a different resigner found in another forum post found here and tried it and that one worked perfectly, but thanks for the help anyway. :)



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