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[Alpha] Lightning Returns Basic SE v0.57
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  1. #1
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247

    Lightning Returns Basic SE v0.57

    New features are ready. There may still be some bugs, so bring on the questions.

    For users having trouble, see this video.

    Special Thanks:
    Jappi for full PS3 support.
    Killermiles for his Equipment and Object Editor code.
    Ryudo and Genesis for testing.

    Change log:
    v0.57 - set GP/EP Limit to 900,000
    v0.56 - Time Editor added

    v0.55 - Full PS3 support added.
    --You no longer need to use Jappi's tool to edit a PS3 save.
    --Tools Menu Enabled for PS3

    v0.50 - Many new features added.

    --Location editor added
    (When you edit a location, wait about 10 seconds for the game to load the level, IT WILL LOOK LIKE LIGHTNING IS STANDING IN THE AIR FOR ABOUT 10 SECONDS)
    (You may warp to any location in the location_database.txt)
    (You may also add your own favorite locations to location_database.txt, DO NOT USE A COMMA IN YOUR LOCATION NOTES)
    (Some locations are event triggered and will still not activate unless you've completed a certain part of the story)

    --Equipment and Object Editors added (works best if you remove all and add all)
    (WARNING: Remove all adornments from all your schemata while in game before saving and loading into the tool)
    (Equipment Editor will change what equipment you currently have equipped, but will unlock everything)
    (Make sure to remove 5 Accessories from your list if you unlock all accessories, as the game has a 200 accessory limit)
    (You'll have to re-equip things if you're picky) (If lightning's body is all spinning and contorting, just re-equip everything in the game menu)
    (Some key items can change the way the game behaves, use with caution)
    (Ability tab is READ ONLY for now)
    (PS3 tools menu will be enabled soon)

    --You may now skip Horizon (or whatever tool) using the "Open from usb" and "Save to usb" menu items.
    (Make sure to put your your save number in the Save Number field near the bottom before opening from usb) (Save number = in-game save number - 1!)

    v0.24 - Fixed random first few weapons
    v0.23 - Fixed Tools Menu for new path
    v0.22 - Fixed a path issue
    v0.21 - Fixed equipment editors for new output folder
    v0.20 - changed max for all controls to 4.2 billion (should fix all the errors people get for "out of range")
    ... this doesn't mean you can change everything in the game to 4.2 billion, there are hard coded limits the game uses.
    - Fixed root folder issues. Modified save data will output in a new folder called "modified ffxiii3 save data"
    v0.19 - Fixed GP/EP
    v0.18 - Broke GP/EP, lol whoops.
    v0.17 - Added support for Jappi's PS3 crypto tool. (Check the checkbox that says "PS3 Mode" before editing your decrypted APP.DAT)
    Note: Basic support is included in this build for PS3 save data, "Tools" menu is not enabled yet for PS3.

    Features and Info:
    -General hp, atb level, str, mag, gil, and gp mods.
    --Max values for the Save Editor are:
    hp: 99999
    atb: 20
    str: 9999
    mag: 9999
    gil: 4,200,000,000
    gp: 9
    -Scale factors have been added for some stats that can heavily modify the way your character behaves in battle. There are many more scale factors to test but I figured people will have fun with it as it is.

    -If you're running the xbdm plugin on your xbox360, you can use the tool for direct editing of the save data, or poking the status values to memory.
    --When poking memory or editing the save directly, make sure you're using the dev ip and not the title ip.
    --When poking memory, the stats poke every 1.5 seconds and can be turned on or off at any time.
    --When poking scale factors in memory during battle, switch your style to allow them take effect.
    --If you poke status edits to memory, they will be saved to the save data using the game's save interface.
    --Check "Direct Mode" for directly editing the save on the Xbox360 hdd. (will be fixed for freeboot setups in the next few builds...)

    --You can edit settings.txt to change your ip and profile id if needed.

    Any questions I'll try to answer them as best as possible.

    Status Editor:

    Equipment Editor:

    Object Editor:

    Download from here:
    Last edited by Echelo; 12-26-2014 at 04:39 AM. Reason: Lightning Returns Basic Save Editor v0.57

  2. The Following 255 Users Say Thank You to Echelo For This Useful Post:

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  3. #2
    Retired Staff

    thegutta is offline
    Join Date : Jun 2011
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    Re: Lightning Returns Basic Save Editor

    Great job on the editor Echelo keep it up :)
    Downloads : 47 || Uploads : 0 || Rep Power : 13181 || Posts : 10,475 || Thanks : 3,231 || Thanked 1,396 Times in 1,224 Posts

  4. #3
    The Immortal God

    CloudStrife7x is offline
    Join Date : Dec 2010
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    Re: Lightning Returns Basic Save Editor

    nice work so far on this editor Echelo :)
    Downloads : 157 || Uploads : 0 || Rep Power : 22151 || Posts : 18,760 || Thanks : 4,451 || Thanked 3,095 Times in 2,607 Posts

  5. #4
    Senior Member
    Bloody Moon is offline
    Join Date : Oct 2012
    Posts : 127

    Re: Lightning Returns Basic Save Editor

    Thanks!! and great editor

  6. #5
    Junior Member
    arita3444 is offline
    Join Date : Dec 2011
    Location : Thailand
    Posts : 17

    Re: Lightning Returns Basic Save Editor

    Thank you.

  7. #6
    Eternal Dragoon

    Serious_M is offline
    Join Date : Dec 2010
    Location : Netherlands , Amsterdam
    Age : 33
    Posts : 13,032

    Re: Lightning Returns Basic Save Editor v0.07

    cool work on this SE Echelo
    Downloads : 57 || Uploads : 1 || Rep Power : 16111 || Posts : 13,032 || Thanks : 3,661 || Thanked 1,791 Times in 1,446 Posts


  8. #7
    Gfx Artist

    Ryudo is offline
    Join Date : Dec 2010
    Location : Netherlands
    Posts : 924

    Re: Lightning Returns Basic Save Editor v0.07

    Awesome work on this.

    You think you'll be able to find a way to possibly stop the in-game timer? I'm not sure how it works exactly, but you have '13 days' to beat the game right? Maybe you can somehow change the time with a Save Editor allowing yourself to give you more time.
    Downloads : 25 || Uploads : 1 || Rep Power : 3554 || Posts : 924 || Thanks : 85 || Thanked 229 Times in 133 Posts

  9. #8
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247

    Re: Lightning Returns Basic Save Editor v0.07

    Quote Originally Posted by Ryudo View Post
    Awesome work on this.

    You think you'll be able to find a way to possibly stop the in-game timer? I'm not sure how it works exactly, but you have '13 days' to beat the game right? Maybe you can somehow change the time with a Save Editor allowing yourself to give you more time.
    I already have that figured out. Just haven't included it in the current release yet. You can edit the time in the save, or stop it with memory pokes. It will be included soon.



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