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Castlevania Lords of Shadow 2
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  1. #1
    Senior Member
    CK0 is offline
    Join Date : Jan 2011
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    Castlevania Lords of Shadow 2

    Experience Points are used to buy/upgrade skills, and buy weapons.

    I have 750 Experience Points in the game save, to use for testing.

    Attached Files Attached Files

  2. #2
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 29
    Posts : 1,659
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    Re: Castlevania Lords of Shadow 2

    Quote Originally Posted by CK0 View Post
    Experience Points are used to buy/upgrade skills, and buy weapons.

    I have 750 Experience Points in the game save, to use for testing.
    Checksum Fixed, Working on a editor as we speak.
    Release will be TOMORROW.
    Last edited by 8Ball; 02-23-2014 at 01:15 AM. Reason: Keeping the dream alive.
    Downloads : 164 || Uploads : 31 || Rep Power : 6326 || Posts : 1,659 || Thanks : 187 || Thanked 10,729 Times in 599 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

    Programming is like sex:
    One mistake and you have to support it for the rest of your life.

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  4. #3
    Developer
    Omega


    amany is offline
    Join Date : Dec 2013
    Location : uk
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    Re: Castlevania Lords of Shadow 2

    hash Compute 75 % lol end of leng CKo i think he should be good with ;) but i need practice again

  5. #4
    Saint Warrior
    scorpionnet

    scorpionnet is offline
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    Location : 美国
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    Re: Castlevania Lords of Shadow 2

    Quote Originally Posted by Jappi88 View Post
    Checksum Fixed, Working on a editor as we speak.
    Release will be TODAY.
    This is GREAT new....Thanks
    Downloads : 38 || Uploads : 0 || Rep Power : 5715 || Posts : 3,325 || Thanks : 413 || Thanked 437 Times in 390 Posts



  6. #5
    Senior Member

    ShangTsung is offline
    Join Date : Nov 2012
    Posts : 540
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    Re: Castlevania Lords of Shadow 2

    hell yea Jappi! soooooooo lookin forward to this editor, the game is a fvkin masterpiece! makes the 1st LoS look laughable in comparison, can only imagine how badass its gonna be going through with maxed out stats.

  7. #6
    Member
    seven is offline
    Join Date : Apr 2012
    Posts : 67
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    Re: Castlevania Lords of Shadow 2

    Quote Originally Posted by Jappi88 View Post
    Checksum Fixed, Working on a editor as we speak.
    Release will be TOMORROW.
    coooool
    Downloads : 36 || Uploads : 0 || Rep Power : 0 || Posts : 67 || Thanks : 37 || Thanked 5 Times in 2 Posts


    :march: GANGNAM STYLE :march:

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  9. #7
    Wisdom Sold Seperately

    8Ball is offline
    Join Date : Dec 2010
    Location : UK
    Posts : 575
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    Re: Castlevania Lords of Shadow 2

    Since Jappi appears to be otherwise detained doing... stuff, heres a checksum fixer for those of you who want to tinker yourself but can't quite deal with the checksum.
    It's actually the same as the first game so in theory jizzabeez's editor would work if it didn't run a check on the save first.

    Drag your data.dat over my exe and it will just hash it, no questions asked, don't run it directly, just feed it the dat file.

    Then you pop it back in the con, resign and off you go.

    I tested it on lords of shadow 1 & 2 and it seems to work fine, but remember to make a backup first because as usual, no promises.

    or just use http://www.360haven.com/forums/threa...622#post246622
    Attached Files Attached Files
    Last edited by 8Ball; 02-24-2014 at 11:14 AM.
    Downloads : 101 || Uploads : 18 || Rep Power : 3318 || Posts : 575 || Thanks : 51 || Thanked 462 Times in 200 Posts



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