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[Modded Save] Dragon Ball Z: Battle of Z MaJiN M0D V2! (Improved)
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  1. #1
    Junior Member
    Genesis
    CPUzX is offline
    Join Date : May 2014
    Location : United Kingdom
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    Dragon Ball Z: Battle of Z MaJiN M0D V2! (Improved)

    I have improved the original MaJiN MOD save that was uploaded and added item/special cards into the percentage slots on the card deck. They have been filled up with illegal cards, which means you've got a deck FULL of item cards. This took me a very long time to do, as I had to individually comb through every individual offset in the save file - as always with save modding; adding individual item cards to the percentage slots for every single character. I gave up adding the cards towards the end of the night, because it was 5am. (didn't sleep). But you'll find all the major, main characters have a full selection of modded offsets.
    I've also maxed out the mission stats to maximum score.



    You can still change any cards you want, if you desire to, but once you do that to cards above slot 3 from the bottom; you won't be able to change them back to item cards.



    I realized that you may have more of an advantage if you very carefully consider putting some percentage cards back into the slots I had filled with item cards; because that will raise your power level.

    Ultimate Gohan
    Z-Sword
    Sparkling Body
    Pan's Letter
    Melee Ki Absorb
    Ki Absorb
    Melee Stick
    Barrier Body
    Super Ki Control
    Natural Shooter
    Eternal Regeneration
    And in the new updated MaJiN Tree V3 save it has a whole lot more.

    These are a selection of the cards I had implemented into the original MajiN save file.
    Hope you like the ones I've added, because you can't change them.

    My profile got reported and I had to change my gamertag. Probably because of little kids parents' getting all offended, due to it being called "SadManTits", so that's the gamertag currently assigned to this save file.

    In order to use the save, you must rehash & resign your profile ID with Horizon.



    Download: https://mediafire.com/?53apuaxna5ln778

    UPDATED TO MAJIN TREE V3.5 in the download link. (Every DLC character has been modified in this update. SSJ1 Bardock, SSJ1 Naruto Goku and SSJ Vegito, whos deck consists entirely of the Tree of Might in order to prevent him from nuking the lobby. Also a few minor adjustments to some of the main characters cards. Ultimate Body is not a very useful card if you've got Barrier Body and many Tree of Mights, as your health is already increased beyond limit. You should hold up pretty well with other outdated modders with this save.

    Bills, Raditz, Broly SSJ1 & Krillen's freezing issues have been fixed.
    The save has now been entirely reconstructed, edited and slightly improved to the best of my ability. Vegito has now been modified with a deck consisting entirely of the Tree of Might. Each character has many more Tree of Might cards to boost performance even more than the old save.

    The reason I didn't equip Vegito with better cards is because he'd turn into a full-blown nuke and that would make Battle Mode hell.


    Screenshots
    SSJ3 Goku
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    SSJ3 Gotenks
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    MaJiN Vegeta
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    Stats
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    Mission stats
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    You might have seen me around before. My new gamertag name is WittyFawn940777 and I always use either SSJ3 Goku or SSJ3 Gotenks.

    Come join me on Battle Mode, where we terrorize the playground with godmode!
    Last edited by CPUzX; 08-22-2014 at 12:06 AM. Reason: Updated the save in a .rar file and added every save revision all in one download link.

  2. The Following 2 Users Say Thank You to CPUzX For This Useful Post:


  3. #2
    Junior Member
    TheKman12 is offline
    Join Date : Aug 2014
    Location : 360haven
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    Re: Dragon Ball Z: Battle of Z MaJiN M0D V2! (Improved)

    I downloaded, rehashed and resigned, and when I load it up, it's saying "No save file found" Also...Do the Tree of Might cards actually do anything to raise ability? Or are they just there for appearance sake?
    Last edited by TheKman12; 08-12-2014 at 06:27 AM.

  4. #3
    Junior Member
    Genesis
    CPUzX is offline
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    Location : United Kingdom
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    Re: Dragon Ball Z: Battle of Z MaJiN M0D V2! (Improved)

    Did you assign your profile ID, Device ID and Console ID to the save I provided in the download link?

    That should fix it. If not, extract the "svgm_000.txt" out my save and replace your svgm_000.txt with the one in the download link.

    The Tree of Might cards do make a difference, but they don't show up on your power level. I tested this before constructing the save. Every time I put more than 4 tree of mights in the deck, the game would freeze when attempting to edit that characters deck.

    I just tested the save, redownloaded and assigned the profile ID, device ID & Console ID to a different profile than the one I used to create this save, and it worked fine. No problems, so make sure you select the correct storage device and that you replace my profile ID, device ID & console ID with yours. You might get away without changing the console ID.

  5. #4
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    RZixus is offline
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    Re: Dragon Ball Z: Battle of Z MaJiN M0D V2! (Improved)

    Are there some characters that you can't edit in game? Like Beerus, I tried editing him and it just froze like you said. May I have a list of characters I can't edit?
    Last edited by RZixus; 08-15-2014 at 07:27 AM. Reason: Forgot something

  6. #5
    Junior Member
    Genesis
    CPUzX is offline
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    Re: Dragon Ball Z: Battle of Z MaJiN M0D V2! (Improved)

    Since you reminded me of the select few characters that freeze the game upon editing, I decided to look into the issue behind that, and soon figured out that they freeze the game; simply because of the two (editable) item slots at the bottom of the characters card deck have been filled with co-op item cards, like the Tree of Might. So I've decided to correct these problems fairly soon and reupload the save with the corrections and maybe even improve some of the main characters cards to make them even more indestructible. I'll probably have an updated fixed save uploaded sometime soon.

    At the moment, Bill's, Raditz, Krillen & SSJ1 Broly will freeze the game, but I might've missed a character I don't know about, so I'll carefully look on the save I currently have and try to find all of the problematic characters and fix them soon.
    Last edited by CPUzX; 08-16-2014 at 01:21 AM.

  7. #6
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    Genesis
    CPUzX is offline
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    Re: Dragon Ball Z: Battle of Z MaJiN M0D V2! (Improved)

    I will be adding an updated save download link within the next 6 hours and fixed the minimal freezing issues when editing the select few characters.

    Also, not to forget, Vegito will have a modded deck this time too!

  8. #7
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    RZixus is offline
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    Re: Dragon Ball Z: Battle of Z MaJiN M0D V2! (Improved)

    Thanks! I checked what characters froze the game or not and you didn't miss any character that freezes the game.

    I was wondering if you could tell me the offsets for the characters and cards. I want to know at least that much so I can do it myself. I met a few people who use this mod and edit characters that weren't originally modded, and they don't just not tell me how, they say things like I wouldn't understand or I'm desperate. just being a plain jerk, even though I use the mod which is kinda being a jerk to those without it. These guys edit characters to make them literally impossible to kill with just the original MaJiN Mod V2 save and say things like "ha, hahaha, hahahaha..... ha!" I would like to experiment with the offsets on different characters like they do. Unless you don't want to share the info I won't push.

    Actually I believe SSJ 3 Gotenks freezes the game as well.
    Last edited by RZixus; 08-18-2014 at 06:21 PM. Reason: Forgot

  9. #8
    Junior Member
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    CPUzX is offline
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    Re: Dragon Ball Z: Battle of Z MaJiN M0D V2! (Improved)

    You might've came across a few of my friends who've got my v3 save. (It has Tree of Might everywhere), including a few overkill cards that take HP for melee & ki; but with health regeneration, them cards work a little too well. I was thinking about releasing the v3 save yesterday but got caught up with time, so I'll be releasing it today; which also fixes the freezing characters.

    Similarly to you, I decided to make a new account and purchase a months gold and I've been playing on that account without mods, but believe it or not, I had encountered a few people with my mods and a few people with the original majin mod that claimed that THEY were the ones who modded their save file. Those kids that have a better deck most likely didn't do it themselves, they've most likely got someone backing them who knows what to do. I only ever encounter kids with mods and I know for a fact that 12 year olds do not know how to hex edit. Hex editing is essentially reprogramming, binary editing. Its something only those who know the pattern and the construction of a file can actually edit. With that rant out the way - I'm thinking of releasing a tutorial on how to mod the save yourself, along with the card offsets as its not that difficult to do yourself once you know where to look. If you fill a characters deck of cards and save the initial save, then remove all the cards and make that your second save, then you can file compare and easily find the offsets for the characters you want to mod, and the card deck for that character. I could save you time by sending you a text list of all the cards I've harbored up. Hope all that makes sense.

    My only concern with a tutorial on how to do this, or giving away too much information is that it'll then be possible for people to construct the best possible deck known to man, surpassing everyone elses, and totally & utterly nuke the whole lobby. I'll send you a private message and explain a little more on a more efficient way of finding the offsets as I trust you won't leak the card offsets.

 

 
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