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  1. #41
    Junior Member
    ZHero is offline
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    Re: Dragonball Xenoverse Editor

    will this work for the game when it comes out to the US?


  2. #42
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Dragonball Xenoverse Editor

    Quote Originally Posted by ZHero View Post
    will this work for the game when it comes out to the US?
    There's no possible way to know that until the US version is available...
    Downloads : 70 || Uploads : 4 || Rep Power : 11708 || Posts : 4,702 || Thanks : 1,164 || Thanked 16,642 Times in 1,840 Posts



  3. #43
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    ionutbigiu is offline
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    Re: Dragonball Xenoverse Editor

    THank you so much

  4. #44
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    ionutbigiu is offline
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    Re: Dragonball Xenoverse Editor

    I geth an erorr error writing fiules , non negative number requiered. Parameter name count .

  5. #45
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Dragonball Xenoverse Editor

    Quote Originally Posted by ionutbigiu View Post
    I geth an erorr error writing fiules , non negative number requiered. Parameter name count .
    NOTE: PLEASE UPLOAD YOUR SAVE IF YOU HAVE ANY PROBLEMS WITH THE EDITOR....
    Downloads : 70 || Uploads : 4 || Rep Power : 11708 || Posts : 4,702 || Thanks : 1,164 || Thanked 16,642 Times in 1,840 Posts



  6. #46
    Junior Member
    ionutbigiu is offline
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    Re: Dragonball Xenoverse Editor


  7. #47
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Dragonball Xenoverse Editor

    Quote Originally Posted by ionutbigiu View Post
    Your save is still compressed/encrypted. You need to decompress/decrypt it. Don't ask me how, I don't do PS3 modding, try Bruteforce.
    Downloads : 70 || Uploads : 4 || Rep Power : 11708 || Posts : 4,702 || Thanks : 1,164 || Thanked 16,642 Times in 1,840 Posts



  8. #48
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    ionutbigiu is offline
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    Re: Dragonball Xenoverse Editor

    Doint u have alredy a working modded ps3 save ? I will resign it with my userid .

    It says is undecryptable ... well it loks i lost my save form ps3 3 , you are my only hope . of course only if you can .

    thsi is what i get



    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ArgumentOutOfRangeException: Value of '-1052277178' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
    Parameter name: Value
    at System.Windows.Forms.NumericUpDown.set_Value(Decim al value)
    at Dragonball_Xenoverse_Editor.Form1.ReadZeni(String FilePath)
    at Dragonball_Xenoverse_Editor.Form1.(Object , EventArgs )
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Dragonball Xenoverse Editor
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///E:/DBXENOVERSEALLDLC%20BY%20CYBERMANCHA/Dragonball%20Xenoverse%20Editor%20v1.0.0.2/Dragonball%20Xenoverse%20Editor.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Dragonball Xenoverse EditorDragonball Xenoverse EditorDragonball Xenoverse Editor
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///E:/DBXENOVERSEALLDLC%20BY%20CYBERMANCHA/Dragonball%20Xenoverse%20Editor%20v1.0.0.2/Dragonball%20Xenoverse%20Editor.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 11.0.50938.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    PackageIO
    Assembly Version: 0.1.9.4
    Win32 Version: 1.0.0.0
    CodeBase: file:///E:/DBXENOVERSEALLDLC%20BY%20CYBERMANCHA/Dragonball%20Xenoverse%20Editor%20v1.0.0.2/Dragonball%20Xenoverse%20Editor.exe
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

 

 

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