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  1. #9
    Traine Dev

    andrewrich is offline
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    Location : Sunderland UK
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    Re: Dragonball Xenoverse Research

    XPG more like TFC,
    Thieving, Fuxxing, Cxxts


    Sent from around the corner
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    ,.,.,.,.,.,.,.,.,.,animate.,.,.,.,.,.,.,.,.,.,

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  3. #10
    Developer

    slyfuldragon is offline
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    Re: Dragonball Xenoverse Research

    I do hate when that happens.

    I can honestly say as apparently the now head developer in charge of 360Revolution (and it's overhaul), I can promise that stolen work (however it may be stolen) will not be included into 360Revolution's overhaul -- including the editor in question (since it had 360Revolution in it's title). Any work added to 360Revolution's overhaul will be of own work and/or proper thanks will be noted with permission (when necessary or applicable).
    Granted, I can only/truly speak for myself in retrospect that all the tools that I've contributed to 360Revolution were of my own code and own research (unless assistance was provided then special thanks were properly noted).

    If anyone has any issues (whatever they may be) with 360Revolution, please hit me and and I'll look into it and rectify it. I'd like to think anything that has my name on it can still be synonymous with my integrity.
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  5. #11
    Administrator
    Rpg_Fan

    Sephiroth is offline
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    Re: Dragonball Xenoverse Research

    Some noobs think they can get away with stolen source/research by obfuscating it and renaming all the strings/variables/etc and claimig as theirs.
    Perhaps i should crack their silly obfuscated tool(s) and post the source in this section.
    I wonder what will happen if i do that. This will surely hurt the rep of xpg and the dev who stole it lol.
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    What i have shown you is reality. What you remember... that is the illusion.




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  7. #12
    Developer

    slyfuldragon is offline
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    Re: Dragonball Xenoverse Research

    Quote Originally Posted by Sephiroth View Post
    Some noobs think they can get away with stolen source/research by obfuscating it and renaming all the strings/variables/etc and claimig as theirs.
    I'm sure that's a reason why some of us preferred to make and release standalone tools for games that didn't have a tool for -- to avoid any doubt to begin with.

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