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Nintendo having problems with 3DS classic remakes
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    Nintendo having problems with 3DS classic remakes

    Nintendo stumbles with 3DS Classics ports

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    Nintendo president Satoru Iwata has confessed that the company are having more difficultly than they ever imagined porting 3D Classics to the Nintendo 3DS. The 3D Classics are basically older titles revamped in 3D and are destined to arrive on the Nintendo 3DS eShop. The last 3DS classic game we received was Excitebike which was free with the eShop system update. Which classic game would you like to see given the 3D treatment next?



    “We based the 3D version [of Namco Bandai shooter Xevious] on the arcade game,” he explained. “With a 2D screen, players had to use their imagination for Solvalou flying above the ground, but on the Nintendo 3DS system, we thought we might be able to recreate it using stereoscopic graphics so it looked like it was really floating''.


    “In the original version, the game unfolds on a flat surface. The moment we made Solvalou float in midair, all sorts of discrepancies arose''.


    “For example, when an enemy on the ground fired at Solvalou in the original, everything was on the same plane, so it didn’t seem unusual if the bomb appeared at the same altitude as Solvalou the moment it was fired and then hit Solvalou right away.”




    “There were all kinds of discrepancies like that. It was a big challenge making something that would satisfy fans of the original and provide a fresh surprise on the Nintendo 3DS system.”


    In all Nintendo says that in some cases porting a retro game to 3D could potentially take ten times longer than a straight port would, drawing into question the scale of Nintendo’s 3DS Classics ambitions.

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    Re: Nintendo having problems with 3DS classic remakes

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