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  1. #17
    Junior Member
    mikeholmes is offline
    Join Date : Oct 2016
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    Re: WWE 2K17 Discussing mods

    How did you do it?

    Also, can you send me a link to this editor?


  2. #18
    Developer

    TheLaughingClown is offline
    Join Date : Feb 2012
    Posts : 605
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    Re: WWE 2K17 Discussing mods

    Quote Originally Posted by mikeholmes View Post
    How did you do it?

    Also, can you send me a link to this editor?
    What do you mean an Editor 2K17?

    - Testing the Paint Tool Logos
    Downloads : 82 || Uploads : 0 || Rep Power : 2661 || Posts : 605 || Thanks : 51 || Thanked 262 Times in 35 Posts


    I'm TheLaughingClown I laugh when I destroy someone on a game, I'm former xA0Vx Member: xA0Vx SYCOxGRIM

    WWE 2K18 releases 10/17/17
    "BE LIKE NO ONE"

  3. The Following User Says Thank You to TheLaughingClown For This Useful Post:


  4. #19
    Junior Member
    nachones is offline
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    Re: WWE 2K17 Discussing mods

    Click image for larger version. 

Name:	anfle.jpg 
Views:	28 
Size:	21.5 KB 
ID:	17068

    my custom kurt angle with textures added with 2k14 editor!

  5. #20
    Developer

    TheLaughingClown is offline
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    Re: WWE 2K17 Discussing mods

    Quote Originally Posted by nachones View Post
    Click image for larger version. 

Name:	anfle.jpg 
Views:	28 
Size:	21.5 KB 
ID:	17068

    my custom kurt angle with textures added with 2k14 editor!
    I know how that works but, I want a paint tool injector in my tool

    I guess it's a option but, I purfer having it in my tool
    Downloads : 82 || Uploads : 0 || Rep Power : 2661 || Posts : 605 || Thanks : 51 || Thanked 262 Times in 35 Posts


    I'm TheLaughingClown I laugh when I destroy someone on a game, I'm former xA0Vx Member: xA0Vx SYCOxGRIM

    WWE 2K18 releases 10/17/17
    "BE LIKE NO ONE"

  6. #21
    Junior Member
    nachones is offline
    Join Date : Jun 2013
    Posts : 5
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    Re: WWE 2K17 Discussing mods

    your tool will be great dude...

    texture files are in the "savedata" extracted from 00painttool.pt

  7. #22
    Senior Member
    FuzzBallDog is offline
    Join Date : Dec 2012
    Posts : 378
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    Re: WWE 2K17 Discussing mods

    Quote Originally Posted by TheLaughingClown View Post
    I know how that works but, I want a paint tool injector in my tool

    I guess it's a option but, I purfer having it in my tool
    understandable....but eh i say work on the other cool stuff instead or make the proper sacrifices so my RGH xbox starts working for you.

  8. #23
    Junior Member
    mikeholmes is offline
    Join Date : Oct 2016
    Location : 360haven
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    Re: WWE 2K17 Discussing mods

    Quote Originally Posted by TheLaughingClown View Post
    What do you mean an Editor 2K17?

    - Testing the Paint Tool Logos
    I meant the 2K14 one, but now knowing that your tool will also have a paint tool injector, I'd much rather wait for it then.

  9. #24
    Developer

    TheLaughingClown is offline
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    Re: WWE 2K17 Discussing mods

    Quote Originally Posted by mikeholmes View Post
    I meant the 2K14 one, but now knowing that your tool will also have a paint tool injector, I'd much rather wait for it then.
    You might have missed read what I said I said I'am trying to implement a function but, I don't have an idea of how they
    are saved until I can figure it out I can't put it in my tool.

    - I have read one of the Paint Tools now I'll have to figure out the 19 others
    Paint Tools are the first then I will try and see if I can get the Cas Image to show but idk since you have to crack 3 checksums
    I think the paint tool file has a checksum 32 as well
    Last edited by TheLaughingClown; 10-14-2016 at 08:18 AM.
    Downloads : 82 || Uploads : 0 || Rep Power : 2661 || Posts : 605 || Thanks : 51 || Thanked 262 Times in 35 Posts


    I'm TheLaughingClown I laugh when I destroy someone on a game, I'm former xA0Vx Member: xA0Vx SYCOxGRIM

    WWE 2K18 releases 10/17/17
    "BE LIKE NO ONE"

 

 
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