Could someone point me to a way to create save game editors? I noticed some are in C#. I would like to know if there are some created in C++? I particularly would be interested in VC2010 or Embarcedaro C++Builder types.
Also, what are the libraries is it linked against? I noticed some of the rehashing stuff is included.
I have a few hex editors and I modify using differentials, but everytime I start doing it, someone else beat me to it already ;) haha, no problem, I would like to to it for fun.