Uncharted 3 Patch 1.02 Fixes MP Bugs & More!
Yesterday Naughty Dog released Patch 1.02 for their latest installment in the critically acclaimed Uncharted franchise. With a lot of players voicing discontent over aiming issues in the Single Player mode and numerous bugs in the Multiplayer mode Naughty Dog listened closely to the given feedback and processed it into a solution through this patch. The patch is online in both the US & EU regions as of November 27th, 2011 and will be available world wide sometime this week. The patch released fixes and adds the following:
Movie cutscene viewer added (in the Bonuses menu, Single-Player only)
Fixed the missing Motion Blur effects (for Single Player only)
“Alternate Aim Settings” added to the Options menu under Camera options (for Single Player only)
Settings bug fixed: all controls being set to flipped mode setting will no longer change all controls back to default.
Medal streaks won’t reset if the host migrates to another user.
Blindfire targeting adjusted so that opposing players past a certain vertical angle above and below won’t be hit.
Allow grenade throw while scoped.
Tuned Pull Down range from 1.5 meters to 2.0 meters.
Lowered the player running speed when players run ‘n gun by approximately 15%.
Slightly increased the turn radius of run ‘n gun.
Slightly decreased the turning speed during Sprint.
Fixed an infrequent hunter spawning issue in Hunter Arena when the match round switches.
Fixed several cinema crashes.
Locked fast-forwarding on convoy sequence in Airstrip TDM and train sequence on London Underground TDM to 3x maximum in Cinema Mode.
Fixed certain cameras in Kick Offs and Pull Downs.
Fixed a late join skin bug with locked content.
Fixed a split-screen Buddy treasure pickup bug.
Fixed duplicate medal problem causing bad tabulation of a few medals to the player’s career stats.
- User Interface
Objective points now show up in the player’s Competitive statistics tab instead of the Cooperative statistics tab.
Added a Facebook Sign Out option.
Added the Add Friend functionality in the Facebook tab.
Fixed voice icon for mics not appearing in Matchmaking lobby.
Adding missing weapon stats tracking for certain weapons that were not being recorded to the player stats.
Fix for not displaying the entire Online ID within the “Players” column of any leaderboard.
Fix for a user having an online ID containing fifteen or more characters created in uppercase format and actively using a voice comm device.
Matchmaking now waits for double the number of players in the biggest party in the room to be present before starting a game (to prevent parties from being split frequently)
Players no longer able to join party that is already in Matchmaking.
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