Hey guys, this is the next part to ID Swapping. By using this method you can make a base/house out of Blocks that aren't obtainable through legit or inventory modding. For example you can make a Lava base/house or a Bedrock base/house!
To do this you need to extract the X#Y#Z#.dat file that your Base is located at. Then use fairchild's Decompression Toolkit and Open the Decompressed file into a Hex Editor.
Code:00- None 01- Dirt 02- Grass 03- Sand 04- Lantern (Minable) 05- Lantern (NOT Minable) //HIDDEN 06- Rock 07- Gold Ore //HIDDEN 08- Iron Ore //HIDDEN 09- Copper Ore //HIDDEN 0A- Coal //HIDDEN 0B- Diamonds //HIDDEN 0C- Lava (NOT Able to Walk Through) //HIDDEN 0D- Lava (Able to Walk Through) //HIDDEN 0E- Bedrock //HIDDEN 0F- Snow 10- Ice 11- Log 12- Leaves //HIDDEN 13- Wood 14- BloodStone 15- Space Rock //HIDDEN 16- Iron Wall 17- Copper Wall 18- Golden Wall 19- Diamond Wall 1A- Torch 1B- Torch 1C- Torch 1D- Torch 1E- Torch 1F- Torch 20- Torch 21- Crate 22- Door (Closed) 23- Door (Closed) 24- Door (Opened) 25- Door (Opened) 26- Door (Opened)