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View Full Version : Halo 4 gpd modding



KaranVess
11-29-2012, 04:21 PM
Basically everyone knows how to unlock all armors, emblems, etc. now (there's a few tools for it after all) but it seems there's quite a few more possibilities with the gpd.
This here is one of them
http://img189.imageshack.us/img189/2262/1354163963269.jpg
I've seen people on se7ensins talk about it being easy to do, though they never mention how to actually do it.
So, can we get people to look into this? Because I'm not really well versed in the arts of hex editing.

Renegade
11-29-2012, 04:33 PM
Basically everyone knows how to unlock all armors, emblems, etc. now (there's a few tools for it after all) but it seems there's quite a few more possibilities with the gpd.
This here is one of them
http://img189.imageshack.us/img189/2262/1354163963269.jpg
I've seen people on se7ensins talk about it being easy to do, though they never mention how to actually do it.
So, can we get people to look into this? Because I'm not really well versed in the arts of hex editing.It's pretty easy to do this. It is not new at all and has been around since before the game was officially released. We at Haven don't condone cheating online. Doing stuff like removing the torso armour can then lead to nulling out the headpiece which can damage Halo 4 matchmaking more than it already has been by 343i.

xXANTIxPoisonXx
12-03-2012, 03:39 AM
Is there a way that a tutorial can be done for offline use only? If not then that's okay.

Renegade
12-03-2012, 04:15 PM
Is there a way that a tutorial can be done for offline use only? If not then that's okay.Offline use can be carried over to online use. Not going to happen. If someone does post a tutorial though. They will be perma-banned from these forums.

xXANTIxPoisonXx
12-03-2012, 11:16 PM
Thanks for the help anyways, and thanks for the heads up.

FlyingPoo
12-04-2012, 03:57 AM
Its VERY Easy!

10470

Renegade
12-04-2012, 02:12 PM
Its VERY Easy!

10470Very easy with the public tools to fix the hash yeah. Without that you'd not have a clue what you're doing. Have fun cheating online and getting console banned from the game :)

FlyingPoo
12-04-2012, 10:26 PM
Very easy with the public tools to fix the hash yeah. Without that you'd not have a clue what you're doing. Have fun cheating online and getting console banned from the game :)

If its like any other game with a SHA1 hash check, the string is located in TitleSpecific3 toward the end of the file. Hell even IdleHands admitted he uses XOR's tool to do the 'unlock everything' service. It just makes things easier. Most kids are noobs and dont know how to hex mod. Even the xex can be decompiled to Assembly language to determine the Hash check and if you understand Assembly language, BAM! a windows tool can be built. I however just POKE the values into RAM and let the game fix the hash for me. I may not have many posts, but Ive been around game modification for a while.

Renegade
12-04-2012, 11:54 PM
If its like any other game with a SHA1 hash check, the string is located in TitleSpecific3 toward the end of the file. Hell even IdleHands admitted he uses XOR's tool to do the 'unlock everything' service. It just makes things easier. Most kids are noobs and dont know how to hex mod. Even the xex can be decompiled to Assembly language to determine the Hash check and if you understand Assembly language, BAM! a windows tool can be built. I however just POKE the values into RAM and let the game fix the hash for me. I may not have many posts, but Ive been around game modification for a while.But poking the values is lazy (I know this because I've been doing it since I got my devkit back in 2006, not to mention I also done it with earlier consoles and PC emulators.) It's more fun to see how the structure works and achieve something ^_^