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View Full Version : [Release] Far Cry 3 Money Editor.



dippidip
12-23-2012, 11:59 PM
Do NOT post this ANYWHERE ELSE without my permission!!!
Here's a new version of my editor.
It allows you to mod infinite ammo too now.(See NOTES)
This way Autodraw weapon and autoreload are working aswell.
So the bow works fine aswell.

Also this version works with con files,so no extracting files from save anymore.
Pressing save will rehash/resign aswell.

Edit:
v3.0_
New GUI and some minor code changes.


How to use:
1:SELECT SAVETYPE FIRST(autosave or usersave)
2:SELECT SAVESLOT#(If you want to mod ****save_slot1 you have to select ****slot 1 etc)
3:Then Open file in editor.
http://i.imgur.com/6lI85yW.png
http://i.imgur.com/5OgJRTY.png
4:Press MAX CAP to set the WALLET CAP to 2147474647 or if you want less then put whatever you want.
5:Set the right amount of wallet upgrades you have.
6:Press MAX MONEY to set the value accordingly.(It automatically sets the value correct for each upgrade)
7:Check Inf.Ammo checkbox if you want it.
8:Save and put back on storage device.

NOTES:

INFINITE AMMO:
Sometimes the ammo will deplete eventhough the Inf Ammo sign is displayed.
In this case just use some of the ammo for each weapon you carry and refill ammo at a vendor.
By refilling the ammo at the vendor the INF.Ammo is triggered,even after saving it's stored in save so when reloading it INF.Ammo is still active.
I think it will be reset when losing equipment in certain missions,like normally with horizon tool happens too.
But then just mod it again,since my function just writes the needed bytes to needed locations no matter what.

MONEY:
In some cases the value for current money will show up totally wrong.
This is when the money can't be found for some reason,just play a little further to get some more money.
Then try it again till the right value shows up.

CREDITS:
Feudalnate for PackageIO.

Do NOT post this ANYWHERE ELSE without my permission!!!

CloudStrife7x
12-24-2012, 12:16 AM
great work done on this editor dippidip :D

skinlab
12-24-2012, 12:18 AM
This was cool bro... Thanks...

Sent from my SCH-R920 using Tapatalk 2

dippidip
12-24-2012, 12:33 AM
great work done on this editor dippidip :D

Thnx,
It's just a simple one,nothing complicated.
The tool is not perfect since it works on search-string basis,but for me it found the right values 99% of the time.
I have tested it on alot of saves I had from users I modded the saves for earlier.

Ryner Lute: T.L.D.
12-24-2012, 01:16 AM
Thnx,
It's just a simple one,nothing complicated.
The tool is not perfect since it works on search-string basis,but for me it found the right values 99% of the time.
I have tested it on alot of saves I had from users I modded the saves for earlier.
um I have a bookmark of the structure of this save (not complete) I am currently making an oblivion tool (that mods everything and works just like horizon does on the read/write seeing how it rebuilds the save) StarkDesigns and I have talked about doing FC3 next. all we need is to figure out the structure. we found everything except Inf Ammo.... (I think I found it I just think I am missing something..) anyway good job on this. and Jappi is busy I think >.>

on another note if you actually want to make a working tool for this game you need to understand the save structure like jappi said there are no pointers in the game. and he is right... there are some that will work on some saves but in the end they will never work in all games. (I know a way to force it to work with a search function if you want I can show you. just send me a pm >.>)

dippidip
12-24-2012, 01:59 AM
um I have a bookmark of the structure of this save (not complete) I am currently making an oblivion tool (that mods everything and works just like horizon does on the read/write seeing how it rebuilds the save) StarkDesigns and I have talked about doing FC3 next. all we need is to figure out the structure. we found everything except Inf Ammo.... (I think I found it I just think I am missing something..) anyway good job on this. and Jappi is busy I think >.>

on another note if you actually want to make a working tool for this game you need to understand the save structure like jappi said there are no pointers in the game. and he is right... there are some that will work on some saves but in the end they will never work in all games. (I know a way to force it to work with a search function if you want I can show you. just send me a pm >.>)

Ok,nice.
I have tested this editor on numerous saves,most saves it works for.
If the current value isn't displayed right then value is masked or not in the save yet,in some instances it is but then you can find it with hex editing.(Mostly shortly after player:MainCharacter/PawnP)
However,the current value WILL eventually be written to the adress my tool searches for.It does for every save I tested,also the ones that didn't work before did work after gathering some cash.
It indeed might be that different region games write to different offsets,but all of them can load the saves I modded for them,and since I modded saves for so many peeps they can't be all Region Free.

Ryner Lute: T.L.D.
12-24-2012, 04:53 AM
Ok,nice.
I have tested this editor on numerous saves,most saves it works for.
If the current value isn't displayed right then value is masked or not in the save yet,in some instances it is but then you can find it with hex editing.(Mostly shortly after player:MainCharacter/PawnP)
However,the current value WILL eventually be written to the adress my tool searches for.It does for every save I tested,also the ones that didn't work before did work after gathering some cash.
It indeed might be that different region games write to different offsets,but all of them can load the saves I modded for them,and since I modded saves for so many peeps they can't be all Region Free.
yeah and we just need to get inf ammo working and you not having that trainer on >.<

dippidip
12-24-2012, 06:38 AM
yeah and we just need to get inf ammo working and you not having that trainer on >.<
Yeah oops,kinda forgot I still had it running.
It only screws up the save structure.

Ryner Lute: T.L.D.
12-24-2012, 07:25 AM
Yeah oops,kinda forgot I still had it running.
It only screws up the save structure.
yeah I know. well we will figure it out ;)

Serious_M
12-24-2012, 05:08 PM
nice job on this editor dippidip

Mrnambeo
12-24-2012, 07:03 PM
Thanks. :) Great work on this.
This is what i always looking for.

Arjun The Man
12-24-2012, 08:10 PM
Great work bro :)

I blame Tapatalk for any mistake in this post :)

NuBiXx
12-24-2012, 10:31 PM
Have the people saying great work, good job. Have you actually tried it? because when I did it just freeze my game and I can't load the save.

Here is my save.

http://www.mirrorcreator.com/files/0KH0N5AG/usersave_slot1.rar_links

dippidip
12-24-2012, 10:46 PM
Have the people saying great work, good job. Have you actually tried it? because when I did it just freeze my game and I can't load the save.

Here is my save.

http://www.mirrorcreator.com/files/0KH0N5AG/usersave_slot1.rar_links

Yeah Duhh,tested it on multiple saves from different users I have from modding their money few weeks back.
I also mentioned that in case the value shows up wrong then the money is in another data block.
In that case don't try to mod it,as I explained,just gather some more money and try again.

Anyways thanks for reporting your problem and giving the save,gonna take a look at it now.

EDIT:
Can you please upload to MediaFire.

Ryner Lute: T.L.D.
12-24-2012, 11:34 PM
Yeah Duhh,tested it on multiple saves from different users I have from modding their money few weeks back.
I also mentioned that in case the value shows up wrong then the money is in another data block.
In that case don't try to mod it,as I explained,just gather some more money and try again.

Anyways thanks for reporting your problem and giving the save,gonna take a look at it now.

EDIT:
Can you please upload to MediaFire.
yeah well our new method will require them to extract the save from the Con. but yeah >.> not adding that update until we do some more research and add more stuff. (Inf ammo)

dippidip
12-24-2012, 11:39 PM
yeah well our new method will require them to extract the save from the Con. but yeah >.> not adding that update until we do some more research and add more stuff. (Inf ammo)

I think I have a clue,hit me up on msn in 30 mins,gonna walk my dog first.

NuBiXx
12-24-2012, 11:45 PM
Yeah Duhh,tested it on multiple saves from different users I have from modding their money few weeks back.
I also mentioned that in case the value shows up wrong then the money is in another data block.
In that case don't try to mod it,as I explained,just gather some more money and try again.

Anyways thanks for reporting your problem and giving the save,gonna take a look at it now.

EDIT:
Can you please upload to MediaFire.
Din't mean did you test it I mean did the people who said good job and great work.
Thanks for taken a look
http://www.mediafire.com/?7dmoadogrm2q39o

dippidip
12-25-2012, 12:30 AM
Uhmm,better read the instructions first before complaining.
That save has 507/1000 money.
As I stated in NOTE: and also in my tut,the money will not be found in some cases,just gather some more and try again.
For that save you won't find the current money value anyway,I tried to find it in hex but no go.
So gather some more money and try again,I bet it will work fine then.

EXAMPLE:
When you see this in the editor,it should be obvious that something's wrong,lol.
http://i.imgur.com/nJa84.png

EDIT:
I've loaded your save,travelled to nearest safehouse and sold all crap from inventory(except leaves).
With 1109 $ in wallet I extracted the save from con file and my editor found the right values spot on.
Modded them and it worked like a charm,just don't forget to reinject and rehash/resign. :048:

Ryner Lute: T.L.D.
12-25-2012, 02:20 AM
I think I have a clue,hit me up on msn in 30 mins,gonna walk my dog first.
sorry had a x-mas party to go 2. I am online on msn now though >.> but your not lol

dippidip
12-25-2012, 02:34 AM
sorry had a x-mas party to go 2. I am online on msn now though >.> but your not lol
On msm now!!!

NuBiXx
12-25-2012, 03:39 AM
Uhmm,better read the instructions first before complaining.
That save has 507/1000 money.
As I stated in NOTE: and also in my tut,the money will not be found in some cases,just gather some more and try again.
For that save you won't find the current money value anyway,I tried to find it in hex but no go.
So gather some more money and try again,I bet it will work fine then.

EXAMPLE:
When you see this in the editor,it should be obvious that something's wrong,lol.
http://i.imgur.com/nJa84.png

EDIT:
I've loaded your save,travelled to nearest safehouse and sold all crap from inventory(except leaves).
With 1109 $ in wallet I extracted the save from con file and my editor found the right values spot on.
Modded them and it worked like a charm,just don't forget to reinject and rehash/resign. :048:

I did read the instructions it's not my fault your editor don't work correctly yes it's your editor not my save
I modded this save with Horizon that program read the save correctly and was able to mod the save with no problems what's so ever.

And I wasn't complaining about your editor I was frustrated about people saying good job and good work when they didn't try the editor I know this because it's the same people who say this every time something is posted.

dippidip
12-25-2012, 05:44 AM
I did read the instructions it's not my fault your editor don't work correctly yes it's your editor not my save
I modded this save with Horizon and that program read the save correctly and I was able to mod the save with no problems what's so ever.

And I wasn't complaining about your editor I was frustrated about people saying good job and good work when they didn't try the editor I know this because it's the same people who say this every time something is posted.

Neither I wanted to offend you in any way,I only rephrased what I stated in the OP.
If the value for the money you currently have is displayed wrong(POSTED IMAGE EARLIER) then you shouldn't mod it but gather more money in game no matter how.
Its what I did with your save,after selling all crap I saved again,loaded the save in the editor and yay,right values showed spot on.
Modded them,loaded the save and voila,working.
The only saves giving trouble(so far) are starter saves with less than $800 and saves made with horizon tool or trainer.
This can be solved by loading the save and do whatever to make it autosave(might be not even neccesary),then save manually and use that save.

Peace out,
Dippi.

dippidip
12-27-2012, 10:02 PM
Ok,I found infinite ammo.
Testing now on multiple saves.
If it's as I think,it works for all saves.
Tested 4 completely different saves and works perfect for them.
Going to add it to the editor after testing some more.

If anyone has a save for me to test,please post link here and I'll test if it works for that save too,also will post working save's back here.

Ryner Lute: T.L.D.
12-27-2012, 10:12 PM
Ok,I found infinite ammo.
Testing now on multiple saves.
If it's as I think,it works for all saves.
Tested 4 completely different saves and works perfect for them.
Going to add it to the editor after testing some more.

If anyone has a save for me to test,please post link here and I'll test if it works for that save too,also will post working save's back here.
Nice ;) lets add more to the tool. might need to make a class of the file structure though to make it work for all saves >.> just so we can mod everything. but we can start with search function/insert function if needed. get on msn

dippidip
12-28-2012, 10:44 PM
OP Updated:

OK,here's a big update on the editor.

Credits:
Dippidip for figuring out Inf ammo based off the Bookmark
of the file Structure Ryner Gave him.
Ryner for making/Coding The tool/GUI
Dippidip for the Background Image
-------------------------------------------------------------------------
Special Thanks: FeudalNate For PackageIO.dll
------------------------------------------------
How To Use:
------------------------------------------------
1. Hit Open and click on the Extracted Save you want to load
2. Wait for it to finish searching and load
3. mod what you want
4. rehash and resign and Enjoy ;)
------------------------------------------------

Note:
-----------------------------------------------
Ignore the NumSlot if it gives an outrageous number (if you know the correct one)
I am still wondering how that works. I think it is injected... Based off the
saves I have looked at the pointer for it is the same but for some saves
it gives a weird value.. not sure how it works yet so I will fix that
after more research. (Same with money. it might do that as well. you can
mod it and see if it works though. just backup your save.)

Download NEW Version: (http://www.mediafire.com/?n7avgt4hpnm1spv)

Insane JIC
12-29-2012, 01:20 AM
Does not work for me. I'm past the game ending

Ryner Lute: T.L.D.
12-29-2012, 01:24 AM
Does not work for me. I'm past the game ending
get the newest version from my thread. also if it still doesn't work then just give me your save and I will fix it.

dippidip
12-29-2012, 01:38 AM
Replaced link with new one!

thegutta
12-29-2012, 05:11 AM
Awesome job on the Editor dippidip n thanks for awesome update with the infinite ammo :D

Ryner Lute: T.L.D.
12-29-2012, 05:13 AM
Awesome job on the Editor dippidip n thanks for awesome update with the infinite ammo :D
oh no awesome job to me >.> I see how it is.

thegutta
12-29-2012, 05:19 AM
oh no awesome job to me >.> I see how it is.

Lol my bad my boy Ryner You too bro you know awesome is not enough for you, You ROCK bro :D

Insane JIC
12-30-2012, 10:15 PM
get the newest version from my thread. also if it still doesn't work then just give me your save and I will fix it.

Will do Ryner, I'll let you know if it doesn't work.

Ryner Lute: T.L.D.
12-31-2012, 12:12 AM
Lol my bad my boy Ryner You too bro you know awesome is not enough for you, You ROCK bro :D
Thanks. I made the animated about box into a .dll so all I need to do is change the text and add the .dll to the project. (So much work to keep remaking that function) It was a lot of work >.> and now it will work for VB and C# so I don't have to keep making projects in c# which I am still not fully used to (vb habits get in the way)


Will do Ryner, I'll let you know if it doesn't work.
the only problem is you need at the very least a little bit of everything in order for it to work. since the pointers I used are only there I am guessing if you actually have a little of everything that the tool mods. I might make an update where it forces you to mod it 1x1. that way it will work for all saves. the Inf ammo pointer is in all saves though. which is good.

Insane JIC
12-31-2012, 02:32 AM
Thanks. I made the animated about box into a .dll so all I need to do is change the text and add the .dll to the project. (So much work to keep remaking that function) It was a lot of work >.> and now it will work for VB and C# so I don't have to keep making projects in c# which I am still not fully used to (vb habits get in the way)


the only problem is you need at the very least a little bit of everything in order for it to work. since the pointers I used are only there I am guessing if you actually have a little of everything that the tool mods. I might make an update where it forces you to mod it 1x1. that way it will work for all saves. the Inf ammo pointer is in all saves though. which is good.

Tried the inf.ammo and it worked the only thing I don't like is the no reload, looks weird when using the bow. Just my opinion.

dippidip
01-03-2013, 12:15 AM
Updated OP:

Added INF.Ammo to my editor.
This way it does reload and draw weapons automatically,without depleting ammo.
Sometimes the ammo depletes for some weapons,but then you just have to refill ammo at a vendor and inf.ammo is triggered.
After saving and reloading the INF.Ammo will stick and works.
Prolly same as with horizon tool,after certain missions the inf ammo is gone,just remod it as usual and play on,lol.

ailab
01-21-2013, 04:42 AM
great program , this is the only one that has worked for me but i guese maybe since the update two or three days ago the infite ammo sometimes turns off. great program!!!

Dregen
01-21-2013, 11:15 AM
great program , this is the only one that has worked for me but i guese maybe since the update two or three days ago the infite ammo sometimes turns off. great program!!!

Infinite ammo has always disappeared during set points in the story line. You just need to reload your save in the editor and re-enable it whenever that happens.

dippidip
01-24-2013, 08:25 PM
Updated my editor to v3.0
Works with con files now.
Just select the savetype and saveslot you want to mod and open it.
Save will be rehashed/resigned aswell upon saving.