View Full Version : Dead Island Riptide ISO Mods v1.5/ Added Hand-Held Mini Gun!
aden34
04-20-2013, 08:05 AM
Version 1.0:
Super Sprint (only when sprinting, so youre not constantly moving fast)
9999 max ammo capacity
999 Skill Points
Unlimited Stamina
Unlimited Health
Instant Reload
Instant Health Regeneration
No Recoil
Added v1.1:
Zombies Won't Grapple
Jump Height Doubled
Added v1.2:
Changed Jump Height from 2x normal to 3x normal
1 Hit Kill with any weapon (including fists!)
Added 9999 Ammo anytime you start your game (if you leave to menu/dash after using ammo, next time you start it will be back at 9999)
Added M60 Developer Weapon (Same as ammo, except when you start up again, it will add another M60 in you inventory/Quick Slot. Just drop it if you dont want it anymore)
Added v1.5:
Fixed Fall Damage
Increased Jump Height and Sprint Speed
Increased Crouch Speed for when going through water
Breaking open doors takes 1 try
Added Hand-Held Mini Gun
M16 is now automatic
Harpoon Gun is now automatic with rapidfire
Increased Inventory Capacity, Weight Capacity, and Ammo Capacity
Drinking Alcohol makes you invisible to Zombies for 5mins per bottle (spawns 1 in inventory every time game loads)
DIR ISO Mods v1.5.rar (http://www.mediafire.com/?f6ac1yl2fea5gs0)
Folders in the rar are:
1 hit kill with instant 70
1 hit kill without instant 70
Standard kill with instant 70
Standard kill without instant 70
Replace BOTH data0.pak and datapre.mpak
Enjoy
Also thanks Idlehands88 for the help with fall damage and making sure the mini gun doesnt freeze
HOW TO USE (Flashed xbox):
TOOLS REQUIRED:
Xbox Backup Creator (http://dwl.xbox-scene.com/xbox360pc/dvd/Xbox_Backup_Creator-v2.9.0.350.zip)
ImgBurn (http://www.imgburn.com/?act=download)
TUTORIAL:
1. Open Xbox Backup Creator
2. Click the "Image Tools" and then "Image Browser"
http://imageshack.us/a/img545/7818/xboxbackup.png
3. Click "File" and select "Open Image File"
http://imageshack.us/a/img90/7771/xboxbackup2.png
4. Click the "di" folder and then Right-click the "Data0.pak" file and select Replace
http://imageshack.us/a/img853/6920/xboxbackup3.png
5. Replace the Modded "Data0.pak" file into your ISO
6. Close Xbox Backup Creator
7. Burn the ISO to a Disc using ImgBurn
8. PLAY!!!
If someone would want to help me figure out how to get the Dev Menu then please message me. It is in the game, just need to figure out how to be able to use it.
Frisko
04-20-2013, 08:16 AM
Nice thanks for share.
Idlehands88
04-20-2013, 08:30 AM
How did you get the changes to stick? Everytime I mod something it doesn't do anything in-game. Like I modded somethings in the Inventory.scr file, but they are still the same old ones in-game...
aden34
04-20-2013, 08:42 AM
i didnt mess with any .scr files
well i did but didnt notice any change when doing so
only think i messed with was all of the character level.xml, fweapon.xml and the default.xml
i was planning on messing around with the ammo's in inventory.scr but i guess not anymore lol
ill try and give that a shot in a few when i finish uploading the rest of the starter saves
xBASSxMONSTAx
04-20-2013, 10:57 AM
Nice work. Cant wait for for mods to come.
virtz
04-20-2013, 11:09 AM
Think I will wait for a editor or something. I'm sure Idlehands and others are working on something sweet.
xBASSxMONSTAx
04-20-2013, 12:07 PM
I'm looking to mod 1 hit kill.
thegutta
04-20-2013, 12:47 PM
Awesome job on the mods Aden34 :)
bobsandbag
04-20-2013, 03:42 PM
I'm looking to mod 1 hit kill.
Good lord, yes!
aden34
04-20-2013, 07:29 PM
updated with a few things
Serious_M
04-20-2013, 07:44 PM
these mods are awesome , nice work aden34
aden34
04-21-2013, 04:03 AM
Just added the Dev M60, like the one from the Dev Menu from dead isalnd 1
so that has to prove that the developer menu is in this game, somewhere
Idlehands88
04-21-2013, 10:03 AM
So I modded my Inventory.scr file successfully :D You have to mod the Inventory.scr file in the "DataPre.mpak" file instead of the Data0.pak" file :P There is also a DebugConfig file in there too (in the engine folder).
unipol
04-21-2013, 10:55 AM
Come si usa????
Idlehands88
04-21-2013, 11:08 AM
Come si usa????
Inserire il file "Data0.pak" nella cartella "di" del gioco. È necessario disporre di un Jtag / RGH o fiammato xbox per utilizzare questo però. Si potrebbe anche provare hotswapping il gioco se non si dispone di una xbox modded.
ENGLISH:
Put the "Data0.pak" file into the "di" folder of the game. You need to have a Jtag/RGH or a flashed xbox to use this though. You could also try hotswapping the game if you don't have a modded xbox.
actualmanx
04-21-2013, 11:26 AM
im glad you didnt add the instant level 70 well done on this
xBASSxMONSTAx
04-21-2013, 12:31 PM
Nice work adding the m60! :112:
Any progress on the dev menu?
Maxwayne
04-21-2013, 12:43 PM
top stuff thanks:053:
toocool031074
04-21-2013, 02:00 PM
So I modded my Inventory.scr file successfully :D You have to mod the Inventory.scr file in the "DataPre.mpak" file instead of the Data0.pak" file :P There is also a DebugConfig file in there too (in the engine folder).
Hey Idle, Does the Dead Island 1 editor work on these save games too or did they change it?
Squall
04-21-2013, 04:02 PM
these mods are fantastic mate :) Anyway of making the 1 hit to 70 optional?
aden34
04-21-2013, 04:41 PM
these mods are fantastic mate :) Anyway of making the 1 hit to 70 optional?
No but im uploading a .rar with 4 different types
1 hit kill with instant 70
1 hit kill without instant 70
Standard kill with instant 70
Standard kill without instant 70
aden, can you tell me what you changed (which xml file) to boost your weapon level? the 4 bottom skill levels in the skills screen.
I used your datapak0 file, and saw that it had some sort of multiplier, because everytime I used: blunt, cut, or fist skills, it would gain levels very quickly. I would just like to mod those only, because those take an extremely long time to level up.
aden34
04-21-2013, 05:17 PM
aden, can you tell me what you changed (which xml file) to boost your weapon level? the 4 bottom skill levels in the skills screen.
I used your datapak0 file, and saw that it had some sort of multiplier, because everytime I used: blunt, cut, or fist skills, it would gain levels very quickly. I would just like to mod those only, because those take an extremely long time to level up.
that im not sure. i tinkered with what seemed to be it, so you get a kill and ranks it up all the way, but it didn't for some reason. but a lot of stuff is in the damage_level.xml
xBASSxMONSTAx
04-21-2013, 05:23 PM
played with this online all day today and it works flawlessly. aden34 I want to thank you again for these mods. ;)
Earlier I kept on joining people's games and throwing them the m60. Now half the people playing have the m60. lol
aden34
04-21-2013, 05:25 PM
played with this all day today and its awesome. I kept on going into people's games and throwing them the m60. They all love it.
haha was hoping other people could use it. i tried trading once to give to someone, but my console froze. but that could have been it over heating lol
xBASSxMONSTAx
04-21-2013, 05:32 PM
haha was hoping other people could use it. i tried trading once to give to someone, but my console froze. but that could have been it over heating lol
Exactly the same thing happened when I tried. Now I just drop the weapon and press dpad left on the dropped weapon and that tells them to pick it up They also get 19374893854893 ammo too.
Best feature is all I have to do to get more m60's is keep joining and dropping out and I keep getting em in my inventory. Its brilliant. lol
I hope this doesn't get patched.
aden: alright well, I'll just have to do a compare with your files and the default. maybe I can narrow it down. do you at least know where the wallet/money value is? I saw you modded some starter saves to have 100000000 cash. Also could the location to unlock all skills in the skill tree. (and throwable flares too ... d-pad right. i need to mod that down since I have a trillion of them)
xBASSxMONSTAx: how you playing this online with the modded iso files? or is this xlink kai?
marcopolito
04-21-2013, 07:53 PM
haha no we all playing over xbox live !!! :) i did before and can only confirm everybody goes nuts jumping me around and the m60 is a star allready in the game thx to you ! amazing stuff thx man
if non reports you then all is fine...problem is when you cross some jealous idiot over live then ........
xBASSxMONSTAx
04-21-2013, 10:56 PM
Just completed it mate with your iso mods, at the end credits it comes up with 1.2 iso mods and then your name and then xmb, xpg 360haven . It looks boss. Loved that nice touch.
BrayWyatt
04-21-2013, 11:02 PM
great work on the iso mod. but, ill have to wait for either a save editor or a gpd editor.
CloudStrife7x
04-21-2013, 11:06 PM
awesome work on these mods aden34 :D
aden34
04-21-2013, 11:10 PM
great work on the iso mod. but, ill have to wait for either a save editor or a gpd editor.
you can use the dead island 1 save editor on dead island riptide
thats how much time they put into their security
BrayWyatt
04-21-2013, 11:43 PM
you can use the dead island 1 save editor on dead island riptide
thats how much time they put into their security
i did not know that...
Idlehands88
04-21-2013, 11:45 PM
i did not know that...
Seems like "MxS Dead Island Editor" is the only one that opens the Riptide saves.
jamtime
04-21-2013, 11:51 PM
Nice work, aden34.
These mods worked perfectly for me :)
Idlehands88
04-21-2013, 11:52 PM
Here is a video of the Minigun I put in-game to allow me to pick it up :D
http://www.youtube.com/watch?v=bS8lrkWN4cM
xBASSxMONSTAx
04-21-2013, 11:54 PM
Here is a video of the Minigun I put in-game to allow me to pick it up :D
http://www.youtube.com/watch?v=bS8lrkWN4cM
hahaa that's awesome. You should make a gamesave with all these beast weapons you keep getting. :)
Idlehands88
04-21-2013, 11:56 PM
hahaa that's awesome. You should make a gamesave with all these beast weapons you keep getting. :)
You can only use the Minigun with the ISO. It's a modded weapon, and would freeze your game if you don't edit it in the game files first :(
Squall
04-22-2013, 12:16 AM
Thanks for that Aden you absolute legend! Keep up the fantastic work :)
kojong
04-22-2013, 11:21 PM
Nice thanks for share.
jordanp01
04-23-2013, 01:51 AM
thanks alot
CptJackRabbit
04-23-2013, 06:41 AM
ISO modding is something I have never attempted... Sorry for the Noob question.. but how do you use that? Or is it Jtag / RGH only, or is iExtreme good enough?
Idlehands88
04-23-2013, 06:42 AM
ISO modding is something I have never attempted... Sorry for the Noob question.. but how do you use that? Or is it Jtag / RGH only, or is iExtreme good enough?
As long as you have a Flashed xbox you can use them. You could probably even Hot Swap the game too.
CptJackRabbit
04-23-2013, 06:51 AM
Thanks but I am still not sure how to mod the ISO.. im googling it now.. but not coming up with too much.
wx360 work?
Idlehands88
04-23-2013, 07:09 AM
Thanks but I am still not sure how to mod the ISO.. im googling it now.. but not coming up with too much.
TOOLS REQUIRED:
Xbox Backup Creator (http://dwl.xbox-scene.com/xbox360pc/dvd/Xbox_Backup_Creator-v2.9.0.350.zip)
ImgBurn (http://www.imgburn.com/?act=download)
TUTORIAL:
1. Open Xbox Backup Creator
2. Click the "Image Tools" and then "Image Browser"
http://imageshack.us/a/img545/7818/xboxbackup.png
3. Click "File" and select "Open Image File"
http://imageshack.us/a/img90/7771/xboxbackup2.png
4. Click the "di" folder and then Right-click the "Data0.pak" file and select Replace
http://imageshack.us/a/img853/6920/xboxbackup3.png
5. Replace the Modded "Data0.pak" file into your ISO
6. Close Xbox Backup Creator
7. Burn the ISO to a Disc using ImgBurn
8. PLAY!!!
CptJackRabbit
04-23-2013, 07:18 AM
Thank You so much!! Sorry to have to ask about these things.., but I got it now.. You are pimp!
CatMario
04-23-2013, 08:53 AM
thanx this is one nice mod
aden34
04-23-2013, 08:54 AM
Updated to v1.5 with hand-held mini gun along with invisible to zombies when you drink alcohol!
doket
04-23-2013, 12:54 PM
thanks for this, i hope the title update wont disable the mod...
zMATeR
04-24-2013, 12:37 AM
Works great, I hot swapped.
Sent from my SPH-L900 using Tapatalk 2
Apocalyptic
04-24-2013, 03:45 AM
does anyone have a save made with these ios mods for download?
Idlehands88
04-24-2013, 04:03 AM
does anyone have a save made with these ios mods for download?
95% of the ISO mods on here can only be used with the modded ISO. The only thing a save would be able to do is have items (default ones, no modded ones), level and skill points.
In order to have the mods that the ISO mods have, you NEED the ISO.
zMATeR
04-24-2013, 07:38 PM
Anything cooking for a 1.6? I'd like to learn how to edit the files to mod the ISO myself, but I'm overwhelmed and I don't even know where to begin.
Sent from my SGNote II.
aden34
04-24-2013, 10:06 PM
Anything cooking for a 1.6? I'd like to learn how to edit the files to mod the ISO myself, but I'm overwhelmed and I don't even know where to begin.
Sent from my SGNote II.
only thing left to be done with this game that i could find is dev menu (if still possible but prob wont work) and then being able to toggle the mods, sorta
im making it so once you consume something like a small health pack it will toggle super jump for 5 mins, then large health pack will do super sprint/crouch for 5 mins, and then medium health pack for 1 hit kill for 5 mins. ill add like 50 of each in your inventory so if you want to keep using it you can just take it again
thats all thats really left and wont update for a few days, just to see if i can find a few other things and do a little more testing with it
TwztdKaos
04-24-2013, 11:03 PM
only thing left to be done with this game that i could find is dev menu (if still possible but prob wont work) and then being able to toggle the mods, sorta
im making it so once you consume something like a small health pack it will toggle super jump for 5 mins, then large health pack will do super sprint/crouch for 5 mins, and then medium health pack for 1 hit kill for 5 mins. ill add like 50 of each in your inventory so if you want to keep using it you can just take it again
thats all thats really left and wont update for a few days, just to see if i can find a few other things and do a little more testing with it
What file did you mod for the jump and run speed, i like the other mods but when i play with friends i dont want to have to wait for them all the time to catch up.
zMATeR
04-24-2013, 11:04 PM
only thing left to be done with this game that i could find is dev menu (if still possible but prob wont work) and then being able to toggle the mods, sorta
im making it so once you consume something like a small health pack it will toggle super jump for 5 mins, then large health pack will do super sprint/crouch for 5 mins, and then medium health pack for 1 hit kill for 5 mins. ill add like 50 of each in your inventory so if you want to keep using it you can just take it again
thats all thats really left and wont update for a few days, just to see if i can find a few other things and do a little more testing with it
Well I have a few more discs so I'll wait patiently. Hopefully you can get the dev menu working. Great job on everything so far.
Sent from my SGNote II.
Idlehands88
04-25-2013, 01:30 AM
What file did you mod for the jump and run speed, i like the other mods but when i play with friends i dont want to have to wait for them all the time to catch up.
Open the Data0.pak file, Then Data>Skills and open the default_levels.xml file. In there you will find JumpMaxHeight and JumpMinHeight and MoveSprintSpeed.
Apocalyptic
04-25-2013, 01:42 AM
well their was this guy that had a save, he claimed to have a iso mod on their, and when i used it it had one modded weapon, the M60 pistol with 1000000000 bullets, and like 8888888 dps. although that was the only thing modded on the save, so i was curious if anything else can be used
zMATeR
04-25-2013, 01:42 AM
Open the Data0.pak file, Then Data>Skills and open the default_levels.xml file. In there you will find JumpMaxHeight and JumpMinHeight and MoveSprintSpeed.
Sorry to be a complete noob, but what do I open it with?
Edit: Figured it out.
Idlehands88
04-25-2013, 01:51 AM
Sorry to be a complete noob, but what do I open it with?
Winrar or Winzip.
zMATeR
04-25-2013, 01:58 AM
Winrar or Winzip.
One more quick question, how do I repack the file?
Idlehands88
04-25-2013, 02:01 AM
One more quick question, how do I repack the file?
Just drag and drop the modded file back into the .pak file (make sure you put it in the correct folder).
zMATeR
04-25-2013, 02:26 AM
Just drag and drop the modded file back into the .pak file (make sure you put it in the correct folder).
I think I did everything correct. If not I'll throw the disc to my dog and try again haha.
Sent from my SGNote II.
aden34
04-25-2013, 02:53 AM
Just to let everyone know, next update will be soon (few days give or take) with toggable mods for speed, jump, 1 hit kill, god mode, and stamina. ill have a video uploaded late tonight
doket
04-25-2013, 05:13 AM
Open the Data0.pak file, Then Data>Skills and open the default_levels.xml file. In there you will find JumpMaxHeight and JumpMinHeight and MoveSprintSpeed.
thanks for the info, i learned a lot.... also can just use 7 zip to open it and edit it and save. thats more simple...
Idlehands88
04-25-2013, 05:49 AM
thanks for the info, i learned a lot.... also can just use 7 zip to open it and edit it and save. thats more simple...
That's because any zip program works.
Apocalyptic
04-25-2013, 06:57 AM
great share man
Idlehands88
04-25-2013, 07:26 AM
Here is a video showing my Nailgun and Taser :P I didn't mod the damage on them, because there is no need for it lol
http://www.youtube.com/watch?v=Lp8J58ISVOc
technoobie
04-26-2013, 02:11 AM
for some reason i cant get the mod to work. i replace both files, burn game and tried to play it but no luck. the game runs just like the original (no mod). any ideas what i did wrong? ps.....i install the original game into the harddrive and then try to run the mod iso game. could that be the reason?
EDIT: YES. THATS THE ISSUE. ORIGINAL GAME WAS INSTALL IN HARD DRIVE. AFTER I DELETE IT, MOD ISO DISC WORKS.
technoobie
04-26-2013, 02:44 AM
Open the Data0.pak file, Then Data>Skills and open the default_levels.xml file. In there you will find JumpMaxHeight and JumpMinHeight and MoveSprintSpeed.
HEY IDLE, SO I GOT THIS FAR BUT I DONT KNOW WHAT TO DO. DO I DELETE JUMP MAX HIGHT AND MOVE SPRINTSPEED? IF SO HOW DO I DELETE IT?
zMATeR
04-26-2013, 03:17 AM
HEY IDLE, SO I GOT THIS FAR BUT I DONT KNOW WHAT TO DO. DO I DELETE JUMP MAX HIGHT AND MOVE SPRINTSPEED? IF SO HOW DO I DELETE IT?
You don't delete them, you edit them. I'm using Notepad++.
Sent from my SGNote II.
technoobie
04-26-2013, 03:31 AM
You don't delete them, you edit them. I'm using Notepad++.
Sent from my SGNote II.
so what do i edit it to to remove the max hight and sprint speed?
can you help me with the process or maybe you can do it for me and send me the file? standard kill no 70. that will be awesome and very helpful
technoobie
04-26-2013, 04:19 AM
Or does anyone knows the original number for max height and sprint speed?
Sent from my SPH-L710 using Tapatalk 2
Idlehands88
04-26-2013, 04:24 AM
Or does anyone knows the original number for max height and sprint speed?
Sent from my SPH-L710 using Tapatalk 2
Original Sprint Speed:
<prop n="MoveSprintSpeed" v="550"/>
Original Jump Height:
<prop n="JumpMaxHeight" v="85"/>
<prop n="JumpMinHeight" v="85"/>
technoobie
04-26-2013, 04:32 AM
Original Sprint Speed:
<prop n="MoveSprintSpeed" v="550"/>
Original Jump Height:
<prop n="JumpMaxHeight" v="85"/>
<prop n="JumpMinHeight" v="85"/>
IDLE always come thru in the clutch. THANKS HOMIE. AS ALWAYS RESPECT TO YOU HOMIE.
zMATeR
04-26-2013, 04:42 AM
Original Sprint Speed:
<prop n="MoveSprintSpeed" v="550"/>
Original Jump Height:
<prop n="JumpMaxHeight" v="85"/>
<prop n="JumpMinHeight" v="85"/>
I was going to post this, but my dad called me and I got side tracked.
Sent from my SGNote II.
technoobie
04-26-2013, 06:21 AM
I was going to post this, but my dad called me and I got side tracked.
Sent from my SGNote II.
Its ok. Thanks for your reply tho. You help me by telling to edit the file and not deleting it. I was stuck Lol. Anyway I like the I so mod. But I don't like the health bar across the screen also the stamina bar. So do you happen to know what's the original numbers for those are? Or maybe idlehands know.
Hey idle, do you know?
Sent from my SPH-L710 using Tapatalk 2
Idlehands88
04-26-2013, 06:31 AM
Its ok. Thanks for your reply tho. You help me by telling to edit the file and not deleting it. I was stuck Lol. Anyway I like the I so mod. But I don't like the health bar across the screen also the stamina bar. So do you happen to know what's the original numbers for those are? Or maybe idlehands know.
Hey idle, do you know?
Sent from my SPH-L710 using Tapatalk 2
You have to mod the individual character levels files (john_levels.xml, logan_levels.xml, purna_levels.xml, samb_levels.xml and xian_levels.xml) to mod the Health and Stamina back to defaults. You can also mod the characters Inventory size too :D
JOHN:
<level id="1">
<prop n="ExpToNextLevel" v="2000"/>
<prop n="MaxStamina" v="0.80"/>
<prop n="InventorySize" v="12"/>
<prop n="MaxHealth" v="110"/>
<prop n="FuryPointsRegain" v="1.0"/>
<prop n="UnarmedImpactForce" v="60.0"/>
<prop n="FlayingKickImpactForce" v="60.0"/>
<prop n="QuickSlotsCount" v="4"/>
</level>
<level id="2">
<prop n="ExpToNextLevel" v="2220"/>
<prop n="AllowedSkillsCount" v="1"/>
<prop n="MaxHealth" v="120"/>
</level>
<level id="3">
<prop n="ExpToNextLevel" v="2464"/>
<prop n="AllowedSkillsCount" v="2"/>
<prop n="MaxHealth" v="130"/>
</level>
<level id="4">
<prop n="ExpToNextLevel" v="2735"/>
<prop n="AllowedSkillsCount" v="3"/>
<prop n="MaxHealth" v="140"/>
</level>
<level id="5">
<prop n="ExpToNextLevel" v="3036"/>
<prop n="AllowedSkillsCount" v="4"/>
<prop n="MaxHealth" v="150"/>
</level>
<level id="6">
<prop n="ExpToNextLevel" v="3371"/>
<prop n="AllowedSkillsCount" v="5"/>
<prop n="MaxHealth" v="160"/>
</level>
<level id="7">
<prop n="ExpToNextLevel" v="3741"/>
<prop n="AllowedSkillsCount" v="6"/>
<prop n="MaxHealth" v="170"/>
</level>
<level id="8">
<prop n="ExpToNextLevel" v="4153"/>
<prop n="AllowedSkillsCount" v="7"/>
<prop n="MaxHealth" v="180"/>
</level>
<level id="9">
<prop n="ExpToNextLevel" v="4610"/>
<prop n="AllowedSkillsCount" v="8"/>
<prop n="MaxHealth" v="190"/>
</level>
<level id="10">
<prop n="ExpToNextLevel" v="5117"/>
<prop n="AllowedSkillsCount" v="9"/>
<prop n="MaxHealth" v="200"/>
</level>
<level id="11">
<prop n="ExpToNextLevel" v="5680"/>
<prop n="AllowedSkillsCount" v="10"/>
<prop n="MaxHealth" v="205"/>
</level>
<level id="12">
<prop n="ExpToNextLevel" v="6305"/>
<prop n="AllowedSkillsCount" v="11"/>
<prop n="MaxHealth" v="210"/>
</level>
<level id="13">
<prop n="ExpToNextLevel" v="6999"/>
<prop n="AllowedSkillsCount" v="12"/>
<prop n="MaxHealth" v="215"/>
</level>
<level id="14">
<prop n="ExpToNextLevel" v="7769"/>
<prop n="AllowedSkillsCount" v="13"/>
<prop n="MaxHealth" v="220"/>
</level>
<level id="15">
<prop n="ExpToNextLevel" v="8624"/>
<prop n="AllowedSkillsCount" v="14"/>
<prop n="MaxHealth" v="225"/>
</level>
<level id="16">
<prop n="ExpToNextLevel" v="9573"/>
<prop n="AllowedSkillsCount" v="15"/>
<prop n="MaxHealth" v="230"/>
</level>
<level id="17">
<prop n="ExpToNextLevel" v="10627"/>
<prop n="AllowedSkillsCount" v="16"/>
<prop n="MaxHealth" v="235"/>
</level>
<level id="18">
<prop n="ExpToNextLevel" v="11796"/>
<prop n="AllowedSkillsCount" v="17"/>
<prop n="MaxHealth" v="240"/>
<prop n="QuickSlotsCount" v="5"/>
</level>
<level id="19">
<prop n="ExpToNextLevel" v="13094"/>
<prop n="AllowedSkillsCount" v="18"/>
<prop n="MaxHealth" v="245"/>
</level>
<level id="20">
<prop n="ExpToNextLevel" v="14534"/>
<prop n="AllowedSkillsCount" v="19"/>
<prop n="MaxHealth" v="250"/>
</level>
<level id="21">
<prop n="ExpToNextLevel" v="16134"/>
<prop n="AllowedSkillsCount" v="20"/>
<prop n="QuickSlotsCount" v="6"/>
</level>
<level id="22">
<prop n="ExpToNextLevel" v="17909"/>
<prop n="AllowedSkillsCount" v="21"/>
</level>
<level id="23">
<prop n="ExpToNextLevel" v="19879"/>
<prop n="AllowedSkillsCount" v="22"/>
</level>
<level id="24">
<prop n="ExpToNextLevel" v="22067"/>
<prop n="AllowedSkillsCount" v="23"/>
<prop n="QuickSlotsCount" v="7"/>
</level>
<level id="25">
<prop n="ExpToNextLevel" v="24495"/>
<prop n="AllowedSkillsCount" v="24"/>
</level>
<level id="26">
<prop n="ExpToNextLevel" v="27190"/>
<prop n="AllowedSkillsCount" v="25"/>
</level>
<level id="27">
<prop n="ExpToNextLevel" v="30182"/>
<prop n="AllowedSkillsCount" v="26"/>
<prop n="QuickSlotsCount" v="8"/>
</level>
<level id="28">
<prop n="ExpToNextLevel" v="33503"/>
<prop n="AllowedSkillsCount" v="27"/>
</level>
<level id="29">
<prop n="ExpToNextLevel" v="37189"/>
<prop n="AllowedSkillsCount" v="28"/>
</level>
<level id="30">
<prop n="ExpToNextLevel" v="41281"/>
<prop n="AllowedSkillsCount" v="29"/>
</level>
<level id="31">
<prop n="ExpToNextLevel" v="45823"/>
<prop n="AllowedSkillsCount" v="30"/>
</level>
<level id="32">
<prop n="ExpToNextLevel" v="50865"/>
<prop n="AllowedSkillsCount" v="31"/>
</level>
<level id="33">
<prop n="ExpToNextLevel" v="56462"/>
<prop n="AllowedSkillsCount" v="32"/>
</level>
<level id="34">
<prop n="ExpToNextLevel" v="62675"/>
<prop n="AllowedSkillsCount" v="33"/>
</level>
<level id="35">
<prop n="ExpToNextLevel" v="69571"/>
<prop n="AllowedSkillsCount" v="34"/>
</level>
<level id="36">
<prop n="ExpToNextLevel" v="77226"/>
<prop n="AllowedSkillsCount" v="35"/>
</level>
<level id="37">
<prop n="ExpToNextLevel" v="85723"/>
<prop n="AllowedSkillsCount" v="36"/>
</level>
<level id="38">
<prop n="ExpToNextLevel" v="95155"/>
<prop n="AllowedSkillsCount" v="37"/>
</level>
<level id="39">
<prop n="ExpToNextLevel" v="105626"/>
<prop n="AllowedSkillsCount" v="38"/>
</level>
<level id="40">
<prop n="ExpToNextLevel" v="117248"/>
<prop n="AllowedSkillsCount" v="39"/>
</level>
<level id="41">
<prop n="ExpToNextLevel" v="130149"/>
<prop n="AllowedSkillsCount" v="40"/>
</level>
<level id="42">
<prop n="ExpToNextLevel" v="144469"/>
<prop n="AllowedSkillsCount" v="41"/>
</level>
<level id="43">
<prop n="ExpToNextLevel" v="160365"/>
<prop n="AllowedSkillsCount" v="42"/>
</level>
<level id="44">
<prop n="ExpToNextLevel" v="178010"/>
<prop n="AllowedSkillsCount" v="43"/>
</level>
<level id="45">
<prop n="ExpToNextLevel" v="197597"/>
<prop n="AllowedSkillsCount" v="44"/>
</level>
<level id="46">
<prop n="ExpToNextLevel" v="219339"/>
<prop n="AllowedSkillsCount" v="45"/>
</level>
<level id="47">
<prop n="ExpToNextLevel" v="243473"/>
<prop n="AllowedSkillsCount" v="46"/>
</level>
<level id="48">
<prop n="ExpToNextLevel" v="270263"/>
<prop n="AllowedSkillsCount" v="47"/>
</level>
<level id="49">
<prop n="ExpToNextLevel" v="300000"/>
<prop n="AllowedSkillsCount" v="48"/>
</level>
<level id="50">
<prop n="ExpToNextLevel" v="333009"/>
<prop n="AllowedSkillsCount" v="49"/>
</level>
<level id="51">
<prop n="ExpToNextLevel" v="369651"/>
<prop n="AllowedSkillsCount" v="50"/>
</level>
<level id="52">
<prop n="ExpToNextLevel" v="410324"/>
<prop n="AllowedSkillsCount" v="51"/>
</level>
<level id="53">
<prop n="ExpToNextLevel" v="455473"/>
<prop n="AllowedSkillsCount" v="52"/>
</level>
<level id="54">
<prop n="ExpToNextLevel" v="505589"/>
<prop n="AllowedSkillsCount" v="53"/>
</level>
<level id="55">
<prop n="ExpToNextLevel" v="561219"/>
<prop n="AllowedSkillsCount" v="54"/>
</level>
<level id="56">
<prop n="ExpToNextLevel" v="622971"/>
<prop n="AllowedSkillsCount" v="55"/>
</level>
<level id="57">
<prop n="ExpToNextLevel" v="691517"/>
<prop n="AllowedSkillsCount" v="56"/>
</level>
<level id="58">
<prop n="ExpToNextLevel" v="767606"/>
<prop n="AllowedSkillsCount" v="57"/>
</level>
<level id="59">
<prop n="ExpToNextLevel" v="852067"/>
<prop n="AllowedSkillsCount" v="58"/>
</level>
<level id="60">
<prop n="ExpToNextLevel" v="945821"/>
<prop n="AllowedSkillsCount" v="59"/>
</level>
<level id="61">
<prop n="ExpToNextLevel" v="1049891"/>
<prop n="AllowedSkillsCount" v="60"/>
</level>
<level id="62">
<prop n="ExpToNextLevel" v="1165412"/>
<prop n="AllowedSkillsCount" v="61"/>
</level>
<level id="63">
<prop n="ExpToNextLevel" v="1293988"/>
<prop n="AllowedSkillsCount" v="62"/>
</level>
<level id="64">
<prop n="ExpToNextLevel" v="1435985"/>
<prop n="AllowedSkillsCount" v="63"/>
</level>
<level id="65">
<prop n="ExpToNextLevel" v="1593988"/>
<prop n="AllowedSkillsCount" v="64"/>
</level>
<level id="66">
<prop n="ExpToNextLevel" v="1769376"/>
<prop n="AllowedSkillsCount" v="65"/>
</level>
<level id="67">
<prop n="ExpToNextLevel" v="1964063"/>
<prop n="AllowedSkillsCount" v="66"/>
</level>
<level id="68">
<prop n="ExpToNextLevel" v="2180172"/>
<prop n="AllowedSkillsCount" v="67"/>
</level>
<level id="69">
<prop n="ExpToNextLevel" v="2420059"/>
<prop n="AllowedSkillsCount" v="68"/>
</level>
<level id="70">
<prop n="AllowedSkillsCount" v="69"/>
</level>
LOGAN:
<level id="1">
<prop n="ExpToNextLevel" v="2000"/>
<prop n="MaxStamina" v="0.80"/>
<prop n="QuickSlotsCount" v="4"/>
<prop n="InventorySize" v="12"/>
<prop n="MaxHealth" v="110"/>
</level>
<level id="2">
<prop n="ExpToNextLevel" v="2220"/>
<prop n="AllowedSkillsCount" v="1"/>
<prop n="MaxHealth" v="120"/>
</level>
<level id="3">
<prop n="ExpToNextLevel" v="2464"/>
<prop n="AllowedSkillsCount" v="2"/>
<prop n="MaxHealth" v="130"/>
</level>
<level id="4">
<prop n="ExpToNextLevel" v="2735"/>
<prop n="AllowedSkillsCount" v="3"/>
<prop n="MaxHealth" v="140"/>
</level>
<level id="5">
<prop n="ExpToNextLevel" v="3036"/>
<prop n="AllowedSkillsCount" v="4"/>
<prop n="MaxHealth" v="150"/>
</level>
<level id="6">
<prop n="ExpToNextLevel" v="3371"/>
<prop n="AllowedSkillsCount" v="5"/>
<prop n="MaxHealth" v="160"/>
</level>
<level id="7">
<prop n="ExpToNextLevel" v="3741"/>
<prop n="AllowedSkillsCount" v="6"/>
<prop n="MaxHealth" v="170"/>
</level>
<level id="8">
<prop n="ExpToNextLevel" v="4153"/>
<prop n="AllowedSkillsCount" v="7"/>
<prop n="MaxHealth" v="180"/>
</level>
<level id="9">
<prop n="ExpToNextLevel" v="4610"/>
<prop n="AllowedSkillsCount" v="8"/>
<prop n="MaxHealth" v="190"/>
</level>
<level id="10">
<prop n="ExpToNextLevel" v="5117"/>
<prop n="AllowedSkillsCount" v="9"/>
<prop n="MaxHealth" v="200"/>
</level>
<level id="11">
<prop n="ExpToNextLevel" v="5680"/>
<prop n="AllowedSkillsCount" v="10"/>
<prop n="MaxHealth" v="205"/>
</level>
<level id="12">
<prop n="ExpToNextLevel" v="6305"/>
<prop n="AllowedSkillsCount" v="11"/>
<prop n="MaxHealth" v="210"/>
</level>
<level id="13">
<prop n="ExpToNextLevel" v="6999"/>
<prop n="AllowedSkillsCount" v="12"/>
<prop n="MaxHealth" v="215"/>
</level>
<level id="14">
<prop n="ExpToNextLevel" v="7769"/>
<prop n="AllowedSkillsCount" v="13"/>
<prop n="MaxHealth" v="220"/>
</level>
<level id="15">
<prop n="ExpToNextLevel" v="8624"/>
<prop n="AllowedSkillsCount" v="14"/>
<prop n="MaxHealth" v="225"/>
</level>
<level id="16">
<prop n="ExpToNextLevel" v="9573"/>
<prop n="AllowedSkillsCount" v="15"/>
<prop n="MaxHealth" v="230"/>
</level>
<level id="17">
<prop n="ExpToNextLevel" v="10627"/>
<prop n="AllowedSkillsCount" v="16"/>
<prop n="MaxHealth" v="235"/>
</level>
<level id="18">
<prop n="ExpToNextLevel" v="11796"/>
<prop n="AllowedSkillsCount" v="17"/>
<prop n="MaxHealth" v="240"/>
<prop n="QuickSlotsCount" v="5"/>
</level>
<level id="19">
<prop n="ExpToNextLevel" v="13094"/>
<prop n="AllowedSkillsCount" v="18"/>
<prop n="MaxHealth" v="245"/>
</level>
<level id="20">
<prop n="ExpToNextLevel" v="14534"/>
<prop n="AllowedSkillsCount" v="19"/>
<prop n="MaxHealth" v="250"/>
</level>
<level id="21">
<prop n="ExpToNextLevel" v="16134"/>
<prop n="AllowedSkillsCount" v="20"/>
<prop n="QuickSlotsCount" v="6"/>
</level>
<level id="22">
<prop n="ExpToNextLevel" v="17909"/>
<prop n="AllowedSkillsCount" v="21"/>
</level>
<level id="23">
<prop n="ExpToNextLevel" v="19879"/>
<prop n="AllowedSkillsCount" v="22"/>
</level>
<level id="24">
<prop n="ExpToNextLevel" v="22067"/>
<prop n="AllowedSkillsCount" v="23"/>
<prop n="QuickSlotsCount" v="7"/>
</level>
<level id="25">
<prop n="ExpToNextLevel" v="24495"/>
<prop n="AllowedSkillsCount" v="24"/>
</level>
<level id="26">
<prop n="ExpToNextLevel" v="27190"/>
<prop n="AllowedSkillsCount" v="25"/>
</level>
<level id="27">
<prop n="ExpToNextLevel" v="30182"/>
<prop n="AllowedSkillsCount" v="26"/>
<prop n="QuickSlotsCount" v="8"/>
</level>
<level id="28">
<prop n="ExpToNextLevel" v="33503"/>
<prop n="AllowedSkillsCount" v="27"/>
</level>
<level id="29">
<prop n="ExpToNextLevel" v="37189"/>
<prop n="AllowedSkillsCount" v="28"/>
</level>
<level id="30">
<prop n="ExpToNextLevel" v="41281"/>
<prop n="AllowedSkillsCount" v="29"/>
</level>
<level id="31">
<prop n="ExpToNextLevel" v="45823"/>
<prop n="AllowedSkillsCount" v="30"/>
</level>
<level id="32">
<prop n="ExpToNextLevel" v="50865"/>
<prop n="AllowedSkillsCount" v="31"/>
</level>
<level id="33">
<prop n="ExpToNextLevel" v="56462"/>
<prop n="AllowedSkillsCount" v="32"/>
</level>
<level id="34">
<prop n="ExpToNextLevel" v="62675"/>
<prop n="AllowedSkillsCount" v="33"/>
</level>
<level id="35">
<prop n="ExpToNextLevel" v="69571"/>
<prop n="AllowedSkillsCount" v="34"/>
</level>
<level id="36">
<prop n="ExpToNextLevel" v="77226"/>
<prop n="AllowedSkillsCount" v="35"/>
</level>
<level id="37">
<prop n="ExpToNextLevel" v="85723"/>
<prop n="AllowedSkillsCount" v="36"/>
</level>
<level id="38">
<prop n="ExpToNextLevel" v="95155"/>
<prop n="AllowedSkillsCount" v="37"/>
</level>
<level id="39">
<prop n="ExpToNextLevel" v="105626"/>
<prop n="AllowedSkillsCount" v="38"/>
</level>
<level id="40">
<prop n="ExpToNextLevel" v="117248"/>
<prop n="AllowedSkillsCount" v="39"/>
</level>
<level id="41">
<prop n="ExpToNextLevel" v="130149"/>
<prop n="AllowedSkillsCount" v="40"/>
</level>
<level id="42">
<prop n="ExpToNextLevel" v="144469"/>
<prop n="AllowedSkillsCount" v="41"/>
</level>
<level id="43">
<prop n="ExpToNextLevel" v="160365"/>
<prop n="AllowedSkillsCount" v="42"/>
</level>
<level id="44">
<prop n="ExpToNextLevel" v="178010"/>
<prop n="AllowedSkillsCount" v="43"/>
</level>
<level id="45">
<prop n="ExpToNextLevel" v="197597"/>
<prop n="AllowedSkillsCount" v="44"/>
</level>
<level id="46">
<prop n="ExpToNextLevel" v="219339"/>
<prop n="AllowedSkillsCount" v="45"/>
</level>
<level id="47">
<prop n="ExpToNextLevel" v="243473"/>
<prop n="AllowedSkillsCount" v="46"/>
</level>
<level id="48">
<prop n="ExpToNextLevel" v="270263"/>
<prop n="AllowedSkillsCount" v="47"/>
</level>
<level id="49">
<prop n="ExpToNextLevel" v="300000"/>
<prop n="AllowedSkillsCount" v="48"/>
</level>
<level id="50">
<prop n="ExpToNextLevel" v="333009"/>
<prop n="AllowedSkillsCount" v="49"/>
</level>
<level id="51">
<prop n="ExpToNextLevel" v="369651"/>
<prop n="AllowedSkillsCount" v="50"/>
</level>
<level id="52">
<prop n="ExpToNextLevel" v="410324"/>
<prop n="AllowedSkillsCount" v="51"/>
</level>
<level id="53">
<prop n="ExpToNextLevel" v="455473"/>
<prop n="AllowedSkillsCount" v="52"/>
</level>
<level id="54">
<prop n="ExpToNextLevel" v="505589"/>
<prop n="AllowedSkillsCount" v="53"/>
</level>
<level id="55">
<prop n="ExpToNextLevel" v="561219"/>
<prop n="AllowedSkillsCount" v="54"/>
</level>
<level id="56">
<prop n="ExpToNextLevel" v="622971"/>
<prop n="AllowedSkillsCount" v="55"/>
</level>
<level id="57">
<prop n="ExpToNextLevel" v="691517"/>
<prop n="AllowedSkillsCount" v="56"/>
</level>
<level id="58">
<prop n="ExpToNextLevel" v="767606"/>
<prop n="AllowedSkillsCount" v="57"/>
</level>
<level id="59">
<prop n="ExpToNextLevel" v="852067"/>
<prop n="AllowedSkillsCount" v="58"/>
</level>
<level id="60">
<prop n="ExpToNextLevel" v="945821"/>
<prop n="AllowedSkillsCount" v="59"/>
</level>
<level id="61">
<prop n="ExpToNextLevel" v="1049891"/>
<prop n="AllowedSkillsCount" v="60"/>
</level>
<level id="62">
<prop n="ExpToNextLevel" v="1165412"/>
<prop n="AllowedSkillsCount" v="61"/>
</level>
<level id="63">
<prop n="ExpToNextLevel" v="1293988"/>
<prop n="AllowedSkillsCount" v="62"/>
</level>
<level id="64">
<prop n="ExpToNextLevel" v="1435985"/>
<prop n="AllowedSkillsCount" v="63"/>
</level>
<level id="65">
<prop n="ExpToNextLevel" v="1593988"/>
<prop n="AllowedSkillsCount" v="64"/>
</level>
<level id="66">
<prop n="ExpToNextLevel" v="1769376"/>
<prop n="AllowedSkillsCount" v="65"/>
</level>
<level id="67">
<prop n="ExpToNextLevel" v="1964063"/>
<prop n="AllowedSkillsCount" v="66"/>
</level>
<level id="68">
<prop n="ExpToNextLevel" v="2180172"/>
<prop n="AllowedSkillsCount" v="67"/>
</level>
<level id="69">
<prop n="ExpToNextLevel" v="2420059"/>
<prop n="AllowedSkillsCount" v="68"/>
</level>
<level id="70">
<prop n="AllowedSkillsCount" v="69"/>
</level>
PURNA:
<level id="1">
<prop n="ExpToNextLevel" v="2000"/>
<prop n="MaxStamina" v="0.8"/>
<prop n="QuickSlotsCount" v="4"/>
<prop n="InventorySize" v="12"/>
<prop n="MaxHealth" v="110"/>
<prop n="MaxAmmoPistol" v="75"/>
<prop n="MaxAmmoRifle" v="90"/>
<prop n="MaxAmmoShotgun" v="30"/>
</level>
<level id="2">
<prop n="ExpToNextLevel" v="2220"/>
<prop n="AllowedSkillsCount" v="1"/>
<prop n="MaxHealth" v="120"/>
</level>
<level id="3">
<prop n="ExpToNextLevel" v="2464"/>
<prop n="AllowedSkillsCount" v="2"/>
<prop n="MaxHealth" v="130"/>
</level>
<level id="4">
<prop n="ExpToNextLevel" v="2735"/>
<prop n="AllowedSkillsCount" v="3"/>
<prop n="MaxHealth" v="140"/>
</level>
<level id="5">
<prop n="ExpToNextLevel" v="3036"/>
<prop n="AllowedSkillsCount" v="4"/>
<prop n="MaxHealth" v="150"/>
</level>
<level id="6">
<prop n="ExpToNextLevel" v="3371"/>
<prop n="AllowedSkillsCount" v="5"/>
<prop n="MaxHealth" v="160"/>
</level>
<level id="7">
<prop n="ExpToNextLevel" v="3741"/>
<prop n="AllowedSkillsCount" v="6"/>
<prop n="MaxHealth" v="170"/>
</level>
<level id="8">
<prop n="ExpToNextLevel" v="4153"/>
<prop n="AllowedSkillsCount" v="7"/>
<prop n="MaxHealth" v="180"/>
</level>
<level id="9">
<prop n="ExpToNextLevel" v="4610"/>
<prop n="AllowedSkillsCount" v="8"/>
<prop n="MaxHealth" v="190"/>
</level>
<level id="10">
<prop n="ExpToNextLevel" v="5117"/>
<prop n="AllowedSkillsCount" v="9"/>
<prop n="MaxHealth" v="200"/>
</level>
<level id="11">
<prop n="ExpToNextLevel" v="5680"/>
<prop n="AllowedSkillsCount" v="10"/>
<prop n="MaxHealth" v="205"/>
</level>
<level id="12">
<prop n="ExpToNextLevel" v="6305"/>
<prop n="AllowedSkillsCount" v="11"/>
<prop n="MaxHealth" v="210"/>
</level>
<level id="13">
<prop n="ExpToNextLevel" v="6999"/>
<prop n="AllowedSkillsCount" v="12"/>
<prop n="MaxHealth" v="215"/>
</level>
<level id="14">
<prop n="ExpToNextLevel" v="7769"/>
<prop n="AllowedSkillsCount" v="13"/>
<prop n="MaxHealth" v="220"/>
</level>
<level id="15">
<prop n="ExpToNextLevel" v="8624"/>
<prop n="AllowedSkillsCount" v="14"/>
<prop n="MaxHealth" v="225"/>
</level>
<level id="16">
<prop n="ExpToNextLevel" v="9573"/>
<prop n="AllowedSkillsCount" v="15"/>
<prop n="MaxHealth" v="230"/>
</level>
<level id="17">
<prop n="ExpToNextLevel" v="10627"/>
<prop n="AllowedSkillsCount" v="16"/>
<prop n="MaxHealth" v="235"/>
</level>
<level id="18">
<prop n="ExpToNextLevel" v="11796"/>
<prop n="AllowedSkillsCount" v="17"/>
<prop n="MaxHealth" v="240"/>
<prop n="QuickSlotsCount" v="5"/>
</level>
<level id="19">
<prop n="ExpToNextLevel" v="13094"/>
<prop n="AllowedSkillsCount" v="18"/>
<prop n="MaxHealth" v="245"/>
</level>
<level id="20">
<prop n="ExpToNextLevel" v="14534"/>
<prop n="AllowedSkillsCount" v="19"/>
<prop n="MaxHealth" v="250"/>
</level>
<level id="21">
<prop n="ExpToNextLevel" v="16134"/>
<prop n="AllowedSkillsCount" v="20"/>
<prop n="QuickSlotsCount" v="6"/>
</level>
<level id="22">
<prop n="ExpToNextLevel" v="17909"/>
<prop n="AllowedSkillsCount" v="21"/>
</level>
<level id="23">
<prop n="ExpToNextLevel" v="19879"/>
<prop n="AllowedSkillsCount" v="22"/>
</level>
<level id="24">
<prop n="ExpToNextLevel" v="22067"/>
<prop n="AllowedSkillsCount" v="23"/>
<prop n="QuickSlotsCount" v="7"/>
</level>
<level id="25">
<prop n="ExpToNextLevel" v="24495"/>
<prop n="AllowedSkillsCount" v="24"/>
</level>
<level id="26">
<prop n="ExpToNextLevel" v="27190"/>
<prop n="AllowedSkillsCount" v="25"/>
</level>
<level id="27">
<prop n="ExpToNextLevel" v="30182"/>
<prop n="AllowedSkillsCount" v="26"/>
<prop n="QuickSlotsCount" v="8"/>
</level>
<level id="28">
<prop n="ExpToNextLevel" v="33503"/>
<prop n="AllowedSkillsCount" v="27"/>
</level>
<level id="29">
<prop n="ExpToNextLevel" v="37189"/>
<prop n="AllowedSkillsCount" v="28"/>
</level>
<level id="30">
<prop n="ExpToNextLevel" v="41281"/>
<prop n="AllowedSkillsCount" v="29"/>
</level>
<level id="31">
<prop n="ExpToNextLevel" v="45823"/>
<prop n="AllowedSkillsCount" v="30"/>
</level>
<level id="32">
<prop n="ExpToNextLevel" v="50865"/>
<prop n="AllowedSkillsCount" v="31"/>
</level>
<level id="33">
<prop n="ExpToNextLevel" v="56462"/>
<prop n="AllowedSkillsCount" v="32"/>
</level>
<level id="34">
<prop n="ExpToNextLevel" v="62675"/>
<prop n="AllowedSkillsCount" v="33"/>
</level>
<level id="35">
<prop n="ExpToNextLevel" v="69571"/>
<prop n="AllowedSkillsCount" v="34"/>
</level>
<level id="36">
<prop n="ExpToNextLevel" v="77226"/>
<prop n="AllowedSkillsCount" v="35"/>
</level>
<level id="37">
<prop n="ExpToNextLevel" v="85723"/>
<prop n="AllowedSkillsCount" v="36"/>
</level>
<level id="38">
<prop n="ExpToNextLevel" v="95155"/>
<prop n="AllowedSkillsCount" v="37"/>
</level>
<level id="39">
<prop n="ExpToNextLevel" v="105626"/>
<prop n="AllowedSkillsCount" v="38"/>
</level>
<level id="40">
<prop n="ExpToNextLevel" v="117248"/>
<prop n="AllowedSkillsCount" v="39"/>
</level>
<level id="41">
<prop n="ExpToNextLevel" v="130149"/>
<prop n="AllowedSkillsCount" v="40"/>
</level>
<level id="42">
<prop n="ExpToNextLevel" v="144469"/>
<prop n="AllowedSkillsCount" v="41"/>
</level>
<level id="43">
<prop n="ExpToNextLevel" v="160365"/>
<prop n="AllowedSkillsCount" v="42"/>
</level>
<level id="44">
<prop n="ExpToNextLevel" v="178010"/>
<prop n="AllowedSkillsCount" v="43"/>
</level>
<level id="45">
<prop n="ExpToNextLevel" v="197597"/>
<prop n="AllowedSkillsCount" v="44"/>
</level>
<level id="46">
<prop n="ExpToNextLevel" v="219339"/>
<prop n="AllowedSkillsCount" v="45"/>
</level>
<level id="47">
<prop n="ExpToNextLevel" v="243473"/>
<prop n="AllowedSkillsCount" v="46"/>
</level>
<level id="48">
<prop n="ExpToNextLevel" v="270263"/>
<prop n="AllowedSkillsCount" v="47"/>
</level>
<level id="49">
<prop n="ExpToNextLevel" v="300000"/>
<prop n="AllowedSkillsCount" v="48"/>
</level>
<level id="50">
<prop n="ExpToNextLevel" v="333009"/>
<prop n="AllowedSkillsCount" v="49"/>
</level>
<level id="51">
<prop n="ExpToNextLevel" v="369651"/>
<prop n="AllowedSkillsCount" v="50"/>
</level>
<level id="52">
<prop n="ExpToNextLevel" v="410324"/>
<prop n="AllowedSkillsCount" v="51"/>
</level>
<level id="53">
<prop n="ExpToNextLevel" v="455473"/>
<prop n="AllowedSkillsCount" v="52"/>
</level>
<level id="54">
<prop n="ExpToNextLevel" v="505589"/>
<prop n="AllowedSkillsCount" v="53"/>
</level>
<level id="55">
<prop n="ExpToNextLevel" v="561219"/>
<prop n="AllowedSkillsCount" v="54"/>
</level>
<level id="56">
<prop n="ExpToNextLevel" v="622971"/>
<prop n="AllowedSkillsCount" v="55"/>
</level>
<level id="57">
<prop n="ExpToNextLevel" v="691517"/>
<prop n="AllowedSkillsCount" v="56"/>
</level>
<level id="58">
<prop n="ExpToNextLevel" v="767606"/>
<prop n="AllowedSkillsCount" v="57"/>
</level>
<level id="59">
<prop n="ExpToNextLevel" v="852067"/>
<prop n="AllowedSkillsCount" v="58"/>
</level>
<level id="60">
<prop n="ExpToNextLevel" v="945821"/>
<prop n="AllowedSkillsCount" v="59"/>
</level>
<level id="61">
<prop n="ExpToNextLevel" v="1049891"/>
<prop n="AllowedSkillsCount" v="60"/>
</level>
<level id="62">
<prop n="ExpToNextLevel" v="1165412"/>
<prop n="AllowedSkillsCount" v="61"/>
</level>
<level id="63">
<prop n="ExpToNextLevel" v="1293988"/>
<prop n="AllowedSkillsCount" v="62"/>
</level>
<level id="64">
<prop n="ExpToNextLevel" v="1435985"/>
<prop n="AllowedSkillsCount" v="63"/>
</level>
<level id="65">
<prop n="ExpToNextLevel" v="1593988"/>
<prop n="AllowedSkillsCount" v="64"/>
</level>
<level id="66">
<prop n="ExpToNextLevel" v="1769376"/>
<prop n="AllowedSkillsCount" v="65"/>
</level>
<level id="67">
<prop n="ExpToNextLevel" v="1964063"/>
<prop n="AllowedSkillsCount" v="66"/>
</level>
<level id="68">
<prop n="ExpToNextLevel" v="2180172"/>
<prop n="AllowedSkillsCount" v="67"/>
</level>
<level id="69">
<prop n="ExpToNextLevel" v="2420059"/>
<prop n="AllowedSkillsCount" v="68"/>
</level>
<level id="70">
<prop n="AllowedSkillsCount" v="69"/>
</level>
SAMB:
<level id="1">
<prop n="ExpToNextLevel" v="2000"/>
<prop n="MaxStamina" v="1"/>
<prop n="QuickSlotsCount" v="4"/>
<prop n="InventorySize" v="12"/>
<prop n="MaxHealth" v="120"/>
</level>
<level id="2">
<prop n="ExpToNextLevel" v="2220"/>
<prop n="AllowedSkillsCount" v="1"/>
<prop n="MaxHealth" v="130"/>
</level>
<level id="3">
<prop n="ExpToNextLevel" v="2464"/>
<prop n="AllowedSkillsCount" v="2"/>
<prop n="MaxHealth" v="140"/>
</level>
<level id="4">
<prop n="ExpToNextLevel" v="2735"/>
<prop n="AllowedSkillsCount" v="3"/>
<prop n="MaxHealth" v="150"/>
</level>
<level id="5">
<prop n="ExpToNextLevel" v="3036"/>
<prop n="AllowedSkillsCount" v="4"/>
<prop n="MaxHealth" v="160"/>
</level>
<level id="6">
<prop n="ExpToNextLevel" v="3371"/>
<prop n="AllowedSkillsCount" v="5"/>
<prop n="MaxHealth" v="170"/>
</level>
<level id="7">
<prop n="ExpToNextLevel" v="3741"/>
<prop n="AllowedSkillsCount" v="6"/>
<prop n="MaxHealth" v="180"/>
</level>
<level id="8">
<prop n="ExpToNextLevel" v="4153"/>
<prop n="AllowedSkillsCount" v="7"/>
<prop n="MaxHealth" v="190"/>
</level>
<level id="9">
<prop n="ExpToNextLevel" v="4610"/>
<prop n="AllowedSkillsCount" v="8"/>
<prop n="MaxHealth" v="200"/>
</level>
<level id="10">
<prop n="ExpToNextLevel" v="5117"/>
<prop n="AllowedSkillsCount" v="9"/>
<prop n="MaxHealth" v="210"/>
</level>
<level id="11">
<prop n="ExpToNextLevel" v="5680"/>
<prop n="AllowedSkillsCount" v="10"/>
<prop n="MaxHealth" v="220"/>
</level>
<level id="12">
<prop n="ExpToNextLevel" v="6305"/>
<prop n="AllowedSkillsCount" v="11"/>
<prop n="MaxHealth" v="230"/>
</level>
<level id="13">
<prop n="ExpToNextLevel" v="6999"/>
<prop n="AllowedSkillsCount" v="12"/>
<prop n="MaxHealth" v="240"/>
</level>
<level id="14">
<prop n="ExpToNextLevel" v="7769"/>
<prop n="AllowedSkillsCount" v="13"/>
<prop n="MaxHealth" v="250"/>
</level>
<level id="15">
<prop n="ExpToNextLevel" v="8624"/>
<prop n="AllowedSkillsCount" v="14"/>
<prop n="MaxHealth" v="260"/>
</level>
<level id="16">
<prop n="ExpToNextLevel" v="9573"/>
<prop n="AllowedSkillsCount" v="15"/>
<prop n="MaxHealth" v="270"/>
</level>
<level id="17">
<prop n="ExpToNextLevel" v="10627"/>
<prop n="AllowedSkillsCount" v="16"/>
<prop n="MaxHealth" v="280"/>
</level>
<level id="18">
<prop n="ExpToNextLevel" v="11796"/>
<prop n="AllowedSkillsCount" v="17"/>
<prop n="MaxHealth" v="240"/>
<prop n="QuickSlotsCount" v="5"/>
</level>
<level id="19">
<prop n="ExpToNextLevel" v="13094"/>
<prop n="AllowedSkillsCount" v="18"/>
<prop n="MaxHealth" v="245"/>
</level>
<level id="20">
<prop n="ExpToNextLevel" v="14534"/>
<prop n="AllowedSkillsCount" v="19"/>
<prop n="MaxHealth" v="250"/>
</level>
<level id="21">
<prop n="ExpToNextLevel" v="16134"/>
<prop n="AllowedSkillsCount" v="20"/>
<prop n="QuickSlotsCount" v="6"/>
</level>
<level id="22">
<prop n="ExpToNextLevel" v="17909"/>
<prop n="AllowedSkillsCount" v="21"/>
</level>
<level id="23">
<prop n="ExpToNextLevel" v="19879"/>
<prop n="AllowedSkillsCount" v="22"/>
</level>
<level id="24">
<prop n="ExpToNextLevel" v="22067"/>
<prop n="AllowedSkillsCount" v="23"/>
<prop n="QuickSlotsCount" v="7"/>
</level>
<level id="25">
<prop n="ExpToNextLevel" v="24495"/>
<prop n="AllowedSkillsCount" v="24"/>
</level>
<level id="26">
<prop n="ExpToNextLevel" v="27190"/>
<prop n="AllowedSkillsCount" v="25"/>
</level>
<level id="27">
<prop n="ExpToNextLevel" v="30182"/>
<prop n="AllowedSkillsCount" v="26"/>
<prop n="QuickSlotsCount" v="8"/>
</level>
<level id="28">
<prop n="ExpToNextLevel" v="33503"/>
<prop n="AllowedSkillsCount" v="27"/>
</level>
<level id="29">
<prop n="ExpToNextLevel" v="37189"/>
<prop n="AllowedSkillsCount" v="28"/>
</level>
<level id="30">
<prop n="ExpToNextLevel" v="41281"/>
<prop n="AllowedSkillsCount" v="29"/>
</level>
<level id="31">
<prop n="ExpToNextLevel" v="45823"/>
<prop n="AllowedSkillsCount" v="30"/>
</level>
<level id="32">
<prop n="ExpToNextLevel" v="50865"/>
<prop n="AllowedSkillsCount" v="31"/>
</level>
<level id="33">
<prop n="ExpToNextLevel" v="56462"/>
<prop n="AllowedSkillsCount" v="32"/>
</level>
<level id="34">
<prop n="ExpToNextLevel" v="62675"/>
<prop n="AllowedSkillsCount" v="33"/>
</level>
<level id="35">
<prop n="ExpToNextLevel" v="69571"/>
<prop n="AllowedSkillsCount" v="34"/>
</level>
<level id="36">
<prop n="ExpToNextLevel" v="77226"/>
<prop n="AllowedSkillsCount" v="35"/>
</level>
<level id="37">
<prop n="ExpToNextLevel" v="85723"/>
<prop n="AllowedSkillsCount" v="36"/>
</level>
<level id="38">
<prop n="ExpToNextLevel" v="95155"/>
<prop n="AllowedSkillsCount" v="37"/>
</level>
<level id="39">
<prop n="ExpToNextLevel" v="105626"/>
<prop n="AllowedSkillsCount" v="38"/>
</level>
<level id="40">
<prop n="ExpToNextLevel" v="117248"/>
<prop n="AllowedSkillsCount" v="39"/>
</level>
<level id="41">
<prop n="ExpToNextLevel" v="130149"/>
<prop n="AllowedSkillsCount" v="40"/>
</level>
<level id="42">
<prop n="ExpToNextLevel" v="144469"/>
<prop n="AllowedSkillsCount" v="41"/>
</level>
<level id="43">
<prop n="ExpToNextLevel" v="160365"/>
<prop n="AllowedSkillsCount" v="42"/>
</level>
<level id="44">
<prop n="ExpToNextLevel" v="178010"/>
<prop n="AllowedSkillsCount" v="43"/>
</level>
<level id="45">
<prop n="ExpToNextLevel" v="197597"/>
<prop n="AllowedSkillsCount" v="44"/>
</level>
<level id="46">
<prop n="ExpToNextLevel" v="219339"/>
<prop n="AllowedSkillsCount" v="45"/>
</level>
<level id="47">
<prop n="ExpToNextLevel" v="243473"/>
<prop n="AllowedSkillsCount" v="46"/>
</level>
<level id="48">
<prop n="ExpToNextLevel" v="270263"/>
<prop n="AllowedSkillsCount" v="47"/>
</level>
<level id="49">
<prop n="ExpToNextLevel" v="300000"/>
<prop n="AllowedSkillsCount" v="48"/>
</level>
<level id="50">
<prop n="ExpToNextLevel" v="333009"/>
<prop n="AllowedSkillsCount" v="49"/>
</level>
<level id="51">
<prop n="ExpToNextLevel" v="369651"/>
<prop n="AllowedSkillsCount" v="50"/>
</level>
<level id="52">
<prop n="ExpToNextLevel" v="410324"/>
<prop n="AllowedSkillsCount" v="51"/>
</level>
<level id="53">
<prop n="ExpToNextLevel" v="455473"/>
<prop n="AllowedSkillsCount" v="52"/>
</level>
<level id="54">
<prop n="ExpToNextLevel" v="505589"/>
<prop n="AllowedSkillsCount" v="53"/>
</level>
<level id="55">
<prop n="ExpToNextLevel" v="561219"/>
<prop n="AllowedSkillsCount" v="54"/>
</level>
<level id="56">
<prop n="ExpToNextLevel" v="622971"/>
<prop n="AllowedSkillsCount" v="55"/>
</level>
<level id="57">
<prop n="ExpToNextLevel" v="691517"/>
<prop n="AllowedSkillsCount" v="56"/>
</level>
<level id="58">
<prop n="ExpToNextLevel" v="767606"/>
<prop n="AllowedSkillsCount" v="57"/>
</level>
<level id="59">
<prop n="ExpToNextLevel" v="852067"/>
<prop n="AllowedSkillsCount" v="58"/>
</level>
<level id="60">
<prop n="ExpToNextLevel" v="945821"/>
<prop n="AllowedSkillsCount" v="59"/>
</level>
<level id="61">
<prop n="ExpToNextLevel" v="1049891"/>
<prop n="AllowedSkillsCount" v="60"/>
</level>
<level id="62">
<prop n="ExpToNextLevel" v="1165412"/>
<prop n="AllowedSkillsCount" v="61"/>
</level>
<level id="63">
<prop n="ExpToNextLevel" v="1293988"/>
<prop n="AllowedSkillsCount" v="62"/>
</level>
<level id="64">
<prop n="ExpToNextLevel" v="1435985"/>
<prop n="AllowedSkillsCount" v="63"/>
</level>
<level id="65">
<prop n="ExpToNextLevel" v="1593988"/>
<prop n="AllowedSkillsCount" v="64"/>
</level>
<level id="66">
<prop n="ExpToNextLevel" v="1769376"/>
<prop n="AllowedSkillsCount" v="65"/>
</level>
<level id="67">
<prop n="ExpToNextLevel" v="1964063"/>
<prop n="AllowedSkillsCount" v="66"/>
</level>
<level id="68">
<prop n="ExpToNextLevel" v="2180172"/>
<prop n="AllowedSkillsCount" v="67"/>
</level>
<level id="69">
<prop n="ExpToNextLevel" v="2420059"/>
<prop n="AllowedSkillsCount" v="68"/>
</level>
<level id="70">
<prop n="AllowedSkillsCount" v="69"/>
</level>
XIAN:
<level id="1">
<prop n="ExpToNextLevel" v="2000"/>
<prop n="MaxStamina" v="1"/>
<prop n="QuickSlotsCount" v="4"/>
<prop n="InventorySize" v="12"/>
<prop n="MaxHealth" v="100"/>
<prop n="JumpStaminaCost" v="0.04"/>
<prop n="MoveSprintStaminaConsumption" v="0.033"/>
</level>
<level id="2">
<prop n="ExpToNextLevel" v="2220"/>
<prop n="AllowedSkillsCount" v="1"/>
<prop n="MaxHealth" v="110"/>
</level>
<level id="3">
<prop n="ExpToNextLevel" v="2464"/>
<prop n="AllowedSkillsCount" v="2"/>
<prop n="MaxHealth" v="120"/>
</level>
<level id="4">
<prop n="ExpToNextLevel" v="2735"/>
<prop n="AllowedSkillsCount" v="3"/>
<prop n="MaxHealth" v="130"/>
</level>
<level id="5">
<prop n="ExpToNextLevel" v="3036"/>
<prop n="AllowedSkillsCount" v="4"/>
<prop n="MaxHealth" v="140"/>
</level>
<level id="6">
<prop n="ExpToNextLevel" v="3371"/>
<prop n="AllowedSkillsCount" v="5"/>
<prop n="MaxHealth" v="150"/>
</level>
<level id="7">
<prop n="ExpToNextLevel" v="3741"/>
<prop n="AllowedSkillsCount" v="6"/>
<prop n="MaxHealth" v="160"/>
</level>
<level id="8">
<prop n="ExpToNextLevel" v="4153"/>
<prop n="AllowedSkillsCount" v="7"/>
<prop n="MaxHealth" v="165"/>
</level>
<level id="9">
<prop n="ExpToNextLevel" v="4610"/>
<prop n="AllowedSkillsCount" v="8"/>
<prop n="MaxHealth" v="170"/>
</level>
<level id="10">
<prop n="ExpToNextLevel" v="5117"/>
<prop n="AllowedSkillsCount" v="9"/>
<prop n="MaxHealth" v="175"/>
</level>
<level id="11">
<prop n="ExpToNextLevel" v="5680"/>
<prop n="AllowedSkillsCount" v="10"/>
<prop n="MaxHealth" v="180"/>
</level>
<level id="12">
<prop n="ExpToNextLevel" v="6305"/>
<prop n="AllowedSkillsCount" v="11"/>
<prop n="MaxHealth" v="185"/>
</level>
<level id="13">
<prop n="ExpToNextLevel" v="6999"/>
<prop n="AllowedSkillsCount" v="12"/>
<prop n="MaxHealth" v="190"/>
</level>
<level id="14">
<prop n="ExpToNextLevel" v="7769"/>
<prop n="AllowedSkillsCount" v="13"/>
<prop n="MaxHealth" v="195"/>
</level>
<level id="15">
<prop n="ExpToNextLevel" v="8624"/>
<prop n="AllowedSkillsCount" v="14"/>
<prop n="MaxHealth" v="200"/>
</level>
<level id="16">
<prop n="ExpToNextLevel" v="9573"/>
<prop n="AllowedSkillsCount" v="15"/>
<prop n="MaxHealth" v="205"/>
</level>
<level id="17">
<prop n="ExpToNextLevel" v="10627"/>
<prop n="AllowedSkillsCount" v="16"/>
<prop n="MaxHealth" v="210"/>
</level>
<level id="18">
<prop n="ExpToNextLevel" v="11796"/>
<prop n="AllowedSkillsCount" v="17"/>
<prop n="MaxHealth" v="240"/>
<prop n="QuickSlotsCount" v="5"/>
</level>
<level id="19">
<prop n="ExpToNextLevel" v="13094"/>
<prop n="AllowedSkillsCount" v="18"/>
<prop n="MaxHealth" v="245"/>
</level>
<level id="20">
<prop n="ExpToNextLevel" v="14534"/>
<prop n="AllowedSkillsCount" v="19"/>
<prop n="MaxHealth" v="250"/>
</level>
<level id="21">
<prop n="ExpToNextLevel" v="16134"/>
<prop n="AllowedSkillsCount" v="20"/>
<prop n="QuickSlotsCount" v="6"/>
</level>
<level id="22">
<prop n="ExpToNextLevel" v="17909"/>
<prop n="AllowedSkillsCount" v="21"/>
</level>
<level id="23">
<prop n="ExpToNextLevel" v="19879"/>
<prop n="AllowedSkillsCount" v="22"/>
</level>
<level id="24">
<prop n="ExpToNextLevel" v="22067"/>
<prop n="AllowedSkillsCount" v="23"/>
<prop n="QuickSlotsCount" v="7"/>
</level>
<level id="25">
<prop n="ExpToNextLevel" v="24495"/>
<prop n="AllowedSkillsCount" v="24"/>
</level>
<level id="26">
<prop n="ExpToNextLevel" v="27190"/>
<prop n="AllowedSkillsCount" v="25"/>
</level>
<level id="27">
<prop n="ExpToNextLevel" v="30182"/>
<prop n="AllowedSkillsCount" v="26"/>
<prop n="QuickSlotsCount" v="8"/>
</level>
<level id="28">
<prop n="ExpToNextLevel" v="33503"/>
<prop n="AllowedSkillsCount" v="27"/>
</level>
<level id="29">
<prop n="ExpToNextLevel" v="37189"/>
<prop n="AllowedSkillsCount" v="28"/>
</level>
<level id="30">
<prop n="ExpToNextLevel" v="41281"/>
<prop n="AllowedSkillsCount" v="29"/>
</level>
<level id="31">
<prop n="ExpToNextLevel" v="45823"/>
<prop n="AllowedSkillsCount" v="30"/>
</level>
<level id="32">
<prop n="ExpToNextLevel" v="50865"/>
<prop n="AllowedSkillsCount" v="31"/>
</level>
<level id="33">
<prop n="ExpToNextLevel" v="56462"/>
<prop n="AllowedSkillsCount" v="32"/>
</level>
<level id="34">
<prop n="ExpToNextLevel" v="62675"/>
<prop n="AllowedSkillsCount" v="33"/>
</level>
<level id="35">
<prop n="ExpToNextLevel" v="69571"/>
<prop n="AllowedSkillsCount" v="34"/>
</level>
<level id="36">
<prop n="ExpToNextLevel" v="77226"/>
<prop n="AllowedSkillsCount" v="35"/>
</level>
<level id="37">
<prop n="ExpToNextLevel" v="85723"/>
<prop n="AllowedSkillsCount" v="36"/>
</level>
<level id="38">
<prop n="ExpToNextLevel" v="95155"/>
<prop n="AllowedSkillsCount" v="37"/>
</level>
<level id="39">
<prop n="ExpToNextLevel" v="105626"/>
<prop n="AllowedSkillsCount" v="38"/>
</level>
<level id="40">
<prop n="ExpToNextLevel" v="117248"/>
<prop n="AllowedSkillsCount" v="39"/>
</level>
<level id="41">
<prop n="ExpToNextLevel" v="130149"/>
<prop n="AllowedSkillsCount" v="40"/>
</level>
<level id="42">
<prop n="ExpToNextLevel" v="144469"/>
<prop n="AllowedSkillsCount" v="41"/>
</level>
<level id="43">
<prop n="ExpToNextLevel" v="160365"/>
<prop n="AllowedSkillsCount" v="42"/>
</level>
<level id="44">
<prop n="ExpToNextLevel" v="178010"/>
<prop n="AllowedSkillsCount" v="43"/>
</level>
<level id="45">
<prop n="ExpToNextLevel" v="197597"/>
<prop n="AllowedSkillsCount" v="44"/>
</level>
<level id="46">
<prop n="ExpToNextLevel" v="219339"/>
<prop n="AllowedSkillsCount" v="45"/>
</level>
<level id="47">
<prop n="ExpToNextLevel" v="243473"/>
<prop n="AllowedSkillsCount" v="46"/>
</level>
<level id="48">
<prop n="ExpToNextLevel" v="270263"/>
<prop n="AllowedSkillsCount" v="47"/>
</level>
<level id="49">
<prop n="ExpToNextLevel" v="300000"/>
<prop n="AllowedSkillsCount" v="48"/>
</level>
<level id="50">
<prop n="ExpToNextLevel" v="333009"/>
<prop n="AllowedSkillsCount" v="49"/>
</level>
<level id="51">
<prop n="ExpToNextLevel" v="369651"/>
<prop n="AllowedSkillsCount" v="50"/>
</level>
<level id="52">
<prop n="ExpToNextLevel" v="410324"/>
<prop n="AllowedSkillsCount" v="51"/>
</level>
<level id="53">
<prop n="ExpToNextLevel" v="455473"/>
<prop n="AllowedSkillsCount" v="52"/>
</level>
<level id="54">
<prop n="ExpToNextLevel" v="505589"/>
<prop n="AllowedSkillsCount" v="53"/>
</level>
<level id="55">
<prop n="ExpToNextLevel" v="561219"/>
<prop n="AllowedSkillsCount" v="54"/>
</level>
<level id="56">
<prop n="ExpToNextLevel" v="622971"/>
<prop n="AllowedSkillsCount" v="55"/>
</level>
<level id="57">
<prop n="ExpToNextLevel" v="691517"/>
<prop n="AllowedSkillsCount" v="56"/>
</level>
<level id="58">
<prop n="ExpToNextLevel" v="767606"/>
<prop n="AllowedSkillsCount" v="57"/>
</level>
<level id="59">
<prop n="ExpToNextLevel" v="852067"/>
<prop n="AllowedSkillsCount" v="58"/>
</level>
<level id="60">
<prop n="ExpToNextLevel" v="945821"/>
<prop n="AllowedSkillsCount" v="59"/>
</level>
<level id="61">
<prop n="ExpToNextLevel" v="1049891"/>
<prop n="AllowedSkillsCount" v="60"/>
</level>
<level id="62">
<prop n="ExpToNextLevel" v="1165412"/>
<prop n="AllowedSkillsCount" v="61"/>
</level>
<level id="63">
<prop n="ExpToNextLevel" v="1293988"/>
<prop n="AllowedSkillsCount" v="62"/>
</level>
<level id="64">
<prop n="ExpToNextLevel" v="1435985"/>
<prop n="AllowedSkillsCount" v="63"/>
</level>
<level id="65">
<prop n="ExpToNextLevel" v="1593988"/>
<prop n="AllowedSkillsCount" v="64"/>
</level>
<level id="66">
<prop n="ExpToNextLevel" v="1769376"/>
<prop n="AllowedSkillsCount" v="65"/>
</level>
<level id="67">
<prop n="ExpToNextLevel" v="1964063"/>
<prop n="AllowedSkillsCount" v="66"/>
</level>
<level id="68">
<prop n="ExpToNextLevel" v="2180172"/>
<prop n="AllowedSkillsCount" v="67"/>
</level>
<level id="69">
<prop n="ExpToNextLevel" v="2420059"/>
<prop n="AllowedSkillsCount" v="68"/>
</level>
<level id="70">
<prop n="AllowedSkillsCount" v="69"/>
</level>
technoobie
04-26-2013, 02:28 PM
Once again, thank you idle. You a good dude. Much appreciated.
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