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View Full Version : Resident Evil Revelations -Help Hex Editing some values



michmaster
05-31-2013, 07:43 AM
I'm trying to use the infinite rocket launcher in raid mode but I'm not sure how to find the values to put it there, I believe the ID for the launcher is 051610, how can I put it into the Raid mode Weapon box?

zeick
06-02-2013, 11:20 AM
Buy normal rocket launcher from shop
open save in hex editor
search for 05160080
change to 05161080

ninjadope
06-02-2013, 12:26 PM
Buy normal rocket launcher from shop
open save in hex editor
search for 05160080
change to 05161080

i hate to say it but you are the best

toomainstream
06-02-2013, 09:58 PM
i hate to say it but you are the best

So that worked for you? I brought my save into the editor and there are three sets of "05160080". Which one do I change? I tried the first one but nothing changed in the game. Can anyone help?

T H U G L U V
06-05-2013, 08:12 AM
maybe all of them?

michmaster
06-06-2013, 02:32 AM
Buy normal rocket launcher from shop
open save in hex editor
search for 05160080
change to 05161080

Thanks!! I could kiss you right now lol

toomainstream
06-07-2013, 07:06 AM
maybe all of them?

Yeah, that did it. Anyone else know any of the other weapon values? (Rifle, Machine Gun, etc)

T H U G L U V
06-07-2013, 10:06 AM
I've been trying to unlock rare weapons and or wishing someone else will and put them in a editor

edit: i was also wondering if I could dupe a weapon i already have

zeick
06-07-2013, 10:08 AM
Yeah, that did it. Anyone else know any of the other weapon values? (Rifle, Machine Gun, etc)

0510 00 80 M92F
0511 10 80 L.Hawk
0512 00 80 MP5
0513 10 80 M3
0513 20 80 Hydra
0514 00 80 M40A1
0514 10 80 PSG1

If you want to edit lvl or mod slots
In the example below
L Hawk LVL50 with 6 mod slots
Red is LVL
Blue is mod slots

051110800000000000000100003C06

Gahar21
06-07-2013, 03:10 PM
Pale Rider 0511 20 80
P90 0512 10 80

toomainstream
06-07-2013, 04:06 PM
0510 00 80 M92F
0511 10 80 L.Hawk
0512 00 80 MP5
0513 10 80 M3
0513 20 80 Hydra
0514 00 80 M40A1
0514 10 80 PSG1

If you want to edit lvl or mod slots
In the example below
L Hawk LVL50 with 6 mod slots
Red is LVL
Blue is mod slots

051110800000000000000100003C06


Pale Rider 0511 20 80
P90 0512 10 80

Sweet, thanks for the info!

dragonrising
06-08-2013, 03:48 PM
thank you very much for guns.

You know what the ID of the Windham, g18, Muramasa, python and drake?

Greetings!

farmerjay
06-08-2013, 06:20 PM
05110080 Python
05130080 Windham
05133080 Drake
05125080 High Roller
05101080 Government

dragonrising
06-08-2013, 06:47 PM
thank you very much mate is appreciated enough.
if you know some more please contribute them.
Greetings!

zeick
06-08-2013, 10:12 PM
Handguns
05100080 M92F
05101080 Government
05104080 G18
05106080 PC356

Magnums
05110080 Python
05111080 L.Hawk
05112080 Pale Rider

Machineguns/Assault Rifles
05120080 MP5
05121080 P90
05122080 AUG
05123080 G36
05125080 High Roller

Shotguns
05130080 Windham
05131080 M3
05132080 Hydra
05133080 Drake

Rifles
05140080 Level 50 M40A1
05141080 Level 50 PSG1
05142080 Level 50 Muramasa

zeick
06-08-2013, 10:13 PM
Double post please delete

robertobaggio
06-09-2013, 03:55 AM
Hello Staff! I would like to add much power to P90 . As you see I have P90 to max Level 50 ( 05121080 00 00 00 00 00 00 01 00 00 3C 06 ) but it is still very weak for the " GHOST SHIP " .......

With the Hex Editor how can I do to increase the power of this weapons? Is already at level 50 .....
I would like to increase the power of fire of P90 ----> like the power of fire of " L Hawk LVL50 " or " LVL50 Pale Rider " ---> there is a way to do this ?

Wait your answer ! Thanks in advance guys !!

robertobaggio
06-09-2013, 06:14 AM
Excuse me gentle Staff : is possible to know the " value " to increase the Herbs in RAID Mode with Hex Editor ???
I don't know the correct " value " to have 999 herbs ( Raid Mode ) :°(
You have speek about the editing of " weapons " ...

yugito
06-10-2013, 01:21 AM
Quick question, how do you actually add the level 50 weapons or change the level and slots for it? im using HxD to hex edit.

Naraku
06-11-2013, 04:38 AM
Quick question, how do you actually add the level 50 weapons or change the level and slots for it? im using HxD to hex edit.
Check this example
If you want to edit lvl or mod slots
In the example below
L Hawk LVL50 with 6 mod slots
Red is LVL
Blue is mod slots

05 11 10 80 00 00 00 00 00 00 01 00 00 3C 06

L.Hawk is 05 11 10 80, then count 6 pairs of 0 then 01 and then 4 more ceros and the next pair will be Lvl if u want lvl 50 change it for 3C and the next pair are the slots in the weapon, just change it to 06

Now we only need the part of the code for the rarity of the weapon - white,green,yellow,blue,red,pink,violet

or to gt the Named weapons like the Muramasa "Zeroth" or Government "Dictator"

yugito
06-11-2013, 06:20 PM
Anyone know the values for the DLC weapons (Samurai Edge, Parkers Government, Jessica's G18)?

yugito
06-11-2013, 09:10 PM
I figured it out, but something is strange to me. Say I have more than one L hawk. When i search for the value and change it only one would be changed. is there way to specifically target a certain weapon if you have more than one?

bloodysnow
06-11-2013, 09:48 PM
jills samurai edge 05107080

parkers govern 0510a080

jessicas g18 0510b080



fire rate-capacity-damage specified in code as ff

0510B0800000000000000100003C0600FFFFFF80

Naraku
06-11-2013, 09:49 PM
I figured it out, but something is strange to me. Say I have more than one L hawk. When i search for the value and change it only one would be changed. is there way to specifically target a certain weapon if you have more than one?
i just endup working on that, if u are using the HxD hex editor use the search and Find it will send u to the first result, then use the Search again but this time use the Find Again option,it will send u to ur 2nd gun of that type, i just edited 3 pythons using this method. If u only want to edit one of them check the number of slots,u can identify ur gun easily that way.

Im currently tying to figure out the exactp art of the code that changes a gun into his unique named version.ill put the values here if i get it right

zeick
06-11-2013, 10:29 PM
The code below is A lvl 50 Revelator
The ID of the weapon is the same as M92f
3C is lvl 50
06 is weapon mod slots
So the only thing left is the 09 or 0B that can make it A special weapon


051000800000000000000100003C06000000008009000B8000 00008000000080000000
80000000800000008000000080000000800000008000000080 000000800000008000000080

Naraku
06-12-2013, 12:43 AM
The code below is A lvl 50 Revelator
The ID of the weapon is the same as M92f
3C is lvl 50
06 is weapon mod slots
So the only thing left is the 09 or 0B that can make it A special weapon


051000800000000000000100003C06000000008009000B8000 00008000000080000000
80000000800000008000000080000000800000008000000080 000000800000008000000080
Thks mate i endup changing the 0B part in my test guns and it worked i got aggresion, dictator and raider, thks.
So now the new version of the formula its:
Red is LVL ----- 3C = 50
Blue is mod slots
Orange for stats ( Fire Rate – Capacity – Damage) (im using 1E x3 it gives a +90 weapon I need more details)
Grenn is special tag (Named weapons)

8 first numbers for ID weapon
05 11 10 80 00 00 00 00 00 00 01 00 00 3C 06 00 00 00 00 80 09 00 0B
WARNING : Only change the Green code in blank weapons,like a government white from the store, if u dont the game will freeze

zeick
06-12-2013, 06:48 PM
Thks mate i endup changing the 0B part in my test guns and it worked i got aggresion, dictator and raider, thks.
So now the new version of the formula its:
Red is LVL ----- 3C = 50
Blue is mod slots
Orange for stats ( Fire Rate – Capacity – Damage) (im using 1E x3 it gives a +90 weapon I need more details)
Grenn is special tag (Named weapons)

8 first numbers for ID weapon
05 11 10 80 00 00 00 00 00 00 01 00 00 3C 06 00 00 00 00 80 09 00 0B
WARNING : Only change the Green code in blank weapons,like a government white from the store, if u dont the game will freeze

Thats some good information.

Any Idea what the 09 does?

raffamoreno
06-12-2013, 09:20 PM
galera qual editor usar e como achar esses numeros que nao acho de jeito nenhum aqui alguem poderia me ajudar nisso? agradeço

raffamoreno
06-12-2013, 09:24 PM
personnel which editor to use and how to find the numbers that do not think in any way someone here could help me with this? thank

NatalieRankin
06-13-2013, 05:20 AM
as far as i have tested 9F is the best you can get on a weapons stats gives you around +477

LurA
06-13-2013, 05:44 AM
resident evil es lo mejor el mejor juego la verdad

ninjadope
06-13-2013, 03:36 PM
FF is the best you can get on a weapons stats gives you around +765

Prosodemic
06-13-2013, 05:02 PM
I'm beyond confused, I have a Level 47 Thunder Raptor +30 that I'd like to make level 50 with 6 slot but I can't find it. Can I get some help?

raffamoreno
06-13-2013, 08:38 PM
hello friend what program I use for edition? if you can answer me thanks

CptJackRabbit
06-13-2013, 09:43 PM
Im not sure where I am going wrong. Open .dat in HxD. Then search strings to find the weapons.. ok. Change the apropriate items to desired sets (Slots, level, et cetera) ... ok. Find 6 instances of the rocket launcher, change it to infinite.. ok. I do all of that part without an issue. Save the file. Replace it into the save. Rehash Resign... Load... nothing has changed.

Why not?

robertobaggio
06-13-2013, 10:21 PM
I miss the correct values ​​to have 999 Herbs in raid mode any heeeeeelp ????? PLEASEEEE:122:

Naraku
06-14-2013, 02:11 AM
Thats some good information.

Any Idea what the 09 does?
yeah edit the 09 tooo,some weapons will only have 00 u need to edit it to 09 for the 0B part to work

raffamoreno
06-14-2013, 11:19 PM
my weapons station very heavy character runs very slow q I switch on the special weapons 0b, which I put in place?

raffamoreno
06-15-2013, 06:21 PM
staff what is the code to make weapons lighter?

Azala
06-15-2013, 09:00 PM
Hey guys, I was wondering if anyone knew which offset to use to change the character level. I know how to mod experience but I'd like to jump back to 49, and then get over to 50 legit.

bloodysnow
06-15-2013, 11:07 PM
Anyone able to find ammo upgrades for weapons yet like ammo pouch upgrades or inf ammo mainly pistol?

superdaz89
06-16-2013, 08:22 AM
i have been messing around with my resi save on hxd for a bit and i have found some weapons
05110080 - python
05130080 - windham
05125080 - highroller
05112080 - palerider

after changing the specific numbers to 3C 06 i cant remember if someone said but after them are 8 0's after the first 2 you can change the last 6 all to F to max them out.
If you do all 6 you weapon will be +765 but i didnt want incredible fire rate on my magnums or shotguns so the last 4 change to F will do fine and put your weapon to +510 as they go in the order of fire rate,capacity,damage as Naraku had mentioned.
After the weapon code are 12 0's and then 01 which mean they are the guns that you have equiped in raid mode which made them easier to find.
I also found out you can switch weapons which i done accidentally i changed the python code from 05110080 to 50111080 which is the code for lightning hawk which will be helpful for you Prosodemic since you said you couldnt find yours, if you have it equiped in raid mode then search the code 05111080 the you should find it it will look like 0511108000000000000001 since the 01 at the end means equiped sorry im repeating.
To get the rare versions of the weapons i dont think it will freeze if its not store bought as i found a muramasa on a level and done a mod test on it to see if it would freeze so i changed the level mod slots capacity and fire power then after the 00 FF FF FF coding there should be 80 change the numbers after that to 09 00 0B and it should work as it did for me i hope this has helped

ford mustang
06-16-2013, 08:38 AM
how to hex editing ammo in campaign thank u

ford mustang
06-16-2013, 11:09 PM
delete double posts

rpggamemaster
06-17-2013, 09:05 AM
The code below is A lvl 50 Revelator
The ID of the weapon is the same as M92f
3C is lvl 50
06 is weapon mod slots
So the only thing left is the 09 or 0B that can make it A special weapon


051000800000000000000100003C06000000008009000B8000 00008000000080000000
80000000800000008000000080000000800000008000000080 000000800000008000000080

So we know "051000800000000000000100003C06000000008009000B" is for the weapon id, etc. but what about the rest "800000008000000080000000
80000000800000008000000080000000800000008000000080 000000800000008000000080"? Well these vales are for customs parts. So first custom I want to list Damage 6. So if I put this into slot 1 it will look like this

051000800000000000000100003C06000000008009000B8007 00058000000080070005800000008007000580000000800700 05800000008000000080070005800000008007000580

The bold parts are a custom slot and the custom part Damage 6.

dragonrising
06-17-2013, 01:41 PM
very good info perfect then. So more or less knows what Autoloader IDs and gluttony?

rpggamemaster
06-17-2013, 03:00 PM
very good info perfect then. So more or less knows what Autoloader IDs and gluttony?
07 10 00 - Auto-reload pistol
07 10 01 - Auto-reload shotgun
07 10 02 - Auto-reload machine gun
07 10 03 - Auto-reload rifle
07 10 04 - Auto-reload magnum
07 14 00 - Gluttony pistol
07 14 01 - Gluttony shotgun
07 14 02 - Gluttony machine gun
07 14 03 - Gluttony rifle
07 14 04 - Gluttony magnum
07 00 05 - Damage 6
07 0F 00 - Cornucopia 1
07 0F 01 - Cornucopia 2
07 0F 02 - Cornucopia 3
07 0F 03 - Cornucopia 4
07 0F 04 - Cornucopia 5

diegoramon
06-18-2013, 11:21 AM
Hola a todos hay alguien por hay que lo pueda explicar en castellano mi traductor no va bien...lo del daño 6 y lla recargar el arma

Muchas Gracias y un placer

Didac35

Naraku
06-18-2013, 03:51 PM
07 10 00 - Auto-reload pistol
07 10 01 - Auto-reload shotgun
07 10 02 - Auto-reload machine gun
07 10 03 - Auto-reload rifle
07 10 04 - Auto-reload magnum
07 14 00 - Gluttony pistol
07 14 01 - Gluttony shotgun
07 14 02 - Gluttony machine gun
07 14 03 - Gluttony rifle
07 14 04 - Gluttony magnum
07 00 05 - Damage 6
07 0F 00 - Cornucopia 1
07 0F 01 - Cornucopia 2
07 0F 02 - Cornucopia 3
07 0F 03 - Cornucopia 4
07 0F 04 - Cornucopia 5
Awesome info, but someone knows how to add these parts to the weapon box(i mean not equiped in any weapons),and how to edit the amount of each part?

bugsyboy
06-18-2013, 10:20 PM
thanks alot

rpggamemaster
06-19-2013, 12:42 AM
Awesome info, but someone knows how to add these parts to the weapon box(i mean not equiped in any weapons),and how to edit the amount of each part?
it's easier just to add them to any weapon then just un-equip in-game.

Treatment
06-20-2013, 02:15 AM
Oh..too dope!

raffamoreno
06-20-2013, 11:24 PM
6 damage is the largest value ?

yugito
06-21-2013, 06:21 AM
anyone know the offsets for raid mode levels? i used the editor to go from level 40 to 50 and now my re.net raid mode level is stuck at 46. it won't sync to level 50 but every other stat will correctly sync. the editor won't reset my xp to 0 either

AdaWongLover
06-22-2013, 02:30 AM
I'm trying to find out the main level too lol I know it takes 949,000 exp to hit 50. I did a new save and made my exp 948,900 so I was 49 and 100 exp til next level lol but on my original save I was already 50 even lowering the exp didn't decrease the main level. any idea how to fix the main level?

I've been messing around with a save and I've found (using HxD)
offset(h) 0001AD50 under 0A I had 30 which made my level show 49 and 31 made my level show 50. I think 49 is 31 in hex and 50 is 32 in hex but some reason it's 30 = 49 and 31 = 50 for this.

This worked for my save, I have no idea if it'll work for others.. I'm totally new at this and just trying to learn it. lol

so what I'd do (if this works) is change level to 49, change exp to 948,900 (modded exp with idlehands editor on this site, so credits to him.) start a raid and retire immediately so it sets your exp right at 49 then play a stage and get that 100 to ding 50.

anyways hoping this works. :)

rpggamemaster
06-22-2013, 03:17 AM
I'm trying to find out the main level too lol I know it takes 949,000 exp to hit 50. I did a new save and made my exp 948,900 so I was 49 and 100 exp til next level lol but on my original save I was already 50 even lowering the exp didn't decrease the main level. any idea how to fix the main level?

I've been messing around with a save and I've found (using HxD)
offset(h) 0001AD50 under 0A I had 30 which made my level show 49 and 31 made my level show 50. I think 49 is 31 in hex and 50 is 32 in hex but some reason it's 30 = 49 and 31 = 50 for this.

This worked for my save, I have no idea if it'll work for others.. I'm totally new at this and just trying to learn it. lol

so what I'd do (if this works) is change level to 49, change exp to 948,900 (modded exp with idlehands editor on this site, so credits to him.) start a raid and retire immediately so it sets your exp right at 49 then play a stage and get that 100 to ding 50.

anyways hoping this works. :)
Testing this out now...

AdaWongLover
06-22-2013, 03:24 AM
this is what it looks like in my HxD.

https://imageshack.com/a/img266/4005/evx6.jpg (http://imageshack.com/i/7eevx6j/)

rpggamemaster
06-22-2013, 03:55 AM
It fixed my Raid level on RE.net, thanks. It now properly says 50.

AdaWongLover
06-22-2013, 03:58 AM
glad to know it worked :)

superdaz89
06-23-2013, 01:21 PM
i have found your equipped weapons on campaign and the code for damage 7 for it.
if you have a pale rider for campaign then on hxd type in the code which is 05112080 and clicked find next until it says cannot find anymore then go to the one found before the last find and that should be your weapon in campaign i dont know about mod slots but how ever many you have in one of the previous post someone post someone has explained the mod slots so for campaign if you in the mod slot put the code 07 80 06 and that should give you damage 7 and if you put that on every slot for 6 slots it should be like one hit kill mostly especially with the pale rider hope this helps

rpggamemaster
06-25-2013, 06:58 PM
i have found your equipped weapons on campaign and the code for damage 7 for it.
if you have a pale rider for campaign then on hxd type in the code which is 05112080 and clicked find next until it says cannot find anymore then go to the one found before the last find and that should be your weapon in campaign i dont know about mod slots but how ever many you have in one of the previous post someone post someone has explained the mod slots so for campaign if you in the mod slot put the code 07 80 06 and that should give you damage 7 and if you put that on every slot for 6 slots it should be like one hit kill mostly especially with the pale rider hope this helps

First, thank you for the info. But unfortunately your info is not complete, depending on how many of the 12 save slots you have and which one you are currently using will decide which one you edit. So what from what I've been messing around with I've found that after finding my campaign guns I edit the first one with a campaign custom part and that is the auto-save slot.

As a bonus I shall you that putting Damage 7(07 80 06) in raid mode will provide a Damage 1 -4% bonus in Raid mode. So far no campaign parts work in raid but raid parts work(?) in campaign. For example cornucopia 4 shows up and 10 ammo every 30sec equitable to all guns, but it's effect never goes off. Others may work(?) tho, have not tested them all...

yugito
06-26-2013, 04:09 AM
It worked. thanks a lot =)

yugito
06-26-2013, 05:41 AM
Anyone know the hex value for burst 4? its the last part in raid mode i'm missing

rpggamemaster
06-27-2013, 03:01 PM
Anyone know the hex value for burst 4? its the last part in raid mode i'm missing
There is no Burst 4, after Burst 3 is Full Burst.

Prosodemic
06-27-2013, 03:42 PM
Is there a value that can make my Samurai Edge shoot fast but not as fast as a G18? Right know I have it at 9f, I like it but it shoots too fast.

yugito
06-29-2013, 01:28 AM
There is no Burst 4, after Burst 3 is Full Burst.

Sorry not burst 4, I meant Charge shot 4. does anyone know the value?

Boomshot
06-29-2013, 09:53 AM
First, thank you for the info. But unfortunately your info is not complete, depending on how many of the 12 save slots you have and which one you are currently using will decide which one you edit. So what from what I've been messing around with I've found that after finding my campaign guns I edit the first one with a campaign custom part and that is the auto-save slot.


Where exactly did you find the guns from the campaign in the auto-save slot?
That might be useful to improve Parker's weapons in episode 3 where you are in Terragrigia on infernal difficulty. He just always has the goverment and the P90 equipped.
So if I would search for a P90 (05121080), the first one found will be always from the auto-save slot? (my current auto-save is in Terragrigia)

Or did somebody figure it out how to equip the infinite rocket launcher in episode 3? And yes, I already tried Idlehands88's editor, it doesn't work in episode 3...

rpggamemaster
07-02-2013, 06:32 AM
Where exactly did you find the guns from the campaign in the auto-save slot?
That might be useful to improve Parker's weapons in episode 3 where you are in Terragrigia on infernal difficulty. He just always has the goverment and the P90 equipped.
So if I would search for a P90 (05121080), the first one found will be always from the auto-save slot? (my current auto-save is in Terragrigia)

Or did somebody figure it out how to equip the infinite rocket launcher in episode 3? And yes, I already tried Idlehands88's editor, it doesn't work in episode 3...
I have not tried editing other characters guns as I don't know which offset would be theirs since they have no custom parts on their guns. That is the key to finding which campaign gun is for what save when I found out which was for auto-save etc.

Nastyweasel
07-02-2013, 09:00 AM
Where exactly did you find the guns from the campaign in the auto-save slot?
That might be useful to improve Parker's weapons in episode 3 where you are in Terragrigia on infernal difficulty. He just always has the goverment and the P90 equipped.
So if I would search for a P90 (05121080), the first one found will be always from the auto-save slot? (my current auto-save is in Terragrigia)

Or did somebody figure it out how to equip the infinite rocket launcher in episode 3? And yes, I already tried Idlehands88's editor, it doesn't work in episode 3...

i don't believe you can change the weapons you use for parker, other than changing the outfit he is wearing. i found it easier to goto character select screen and check off parker's outfit when he has the axe to use for campaign and melee most of the enemies. on infernal you pretty much have to melee 80-85% of the enemies with parks since you do not have much ammo from the start and his axe will take out most enemies with 2 hits

peekatpanda
07-02-2013, 06:58 PM
When i put 7F on pistols, it still shoots them too fast. same with my high rollers. Anyone know how to make them even slower? like half speed? I'm trying to get my high roller and pistols down to about 15 fire rate speed.

rpggamemaster
07-03-2013, 01:58 AM
When i put 7F on pistols, it still shoots them too fast. same with my high rollers. Anyone know how to make them even slower? like half speed? I'm trying to get my high roller and pistols down to about 15 fire rate speed.
All guns have certain max firing speed, and then after it immediately jumps to 30.

Nastyweasel
07-03-2013, 07:16 PM
instead of editing the fire rate, why not just give your self BP, then jut add the fire rate you want from within the games store?

Boomshot
07-04-2013, 02:27 PM
i don't believe you can change the weapons you use for parker, other than changing the outfit he is wearing. i found it easier to goto character select screen and check off parker's outfit when he has the axe to use for campaign and melee most of the enemies. on infernal you pretty much have to melee 80-85% of the enemies with parks since you do not have much ammo from the start and his axe will take out most enemies with 2 hits

I actually want to keep those hunters at distance and never though about melee^^
thanks, I will give a try. A 2-hits kill sounds quite good and effective.

pacozam
07-04-2013, 04:02 PM
I actually want to keep those hunters at distance and never though about melee^^
thanks, I will give a try. A 2-hits kill sounds quite good and effective.
abrir partida con editor hexadecimal, buscar codigos government y p 90 de parker y sustituir por codigos de lanzacohetes infinito y cualquier otra arma.
funciona en episodio 3

Nastyweasel
07-04-2013, 05:21 PM
I actually want to keep those hunters at distance and never though about melee^^
thanks, I will give a try. A 2-hits kill sounds quite good and effective.

the only melee of parkers that work good against them is the axe melee because it usually knocks them to the ground with the first hit giving you the change to breath for the kill hit, so you have to make sure to equipe the outfit. his other outfits use a knife which i very uneffective against the hunters.

rpggamemaster
07-04-2013, 08:18 PM
The save editors Max Ammo works on side characters so I just used that and passed it easy :)

Nastyweasel
07-05-2013, 12:09 AM
The save editors Max Ammo works on side characters so I just used that and passed it easy :)

yes it does, but you still need to get to the first check point in order to edit the save since the save editor edits the auto save. on the infernal setting you need to make it past allot of enemies to get to the first auto save point which is why i suggested the axe

rpggamemaster
07-06-2013, 10:54 PM
The first area on Infernal is meant to be hard to scare you, the rest of the game is simple. Also, as soon as you start an Infernal run it auto-saves at the beginning of the game, it has to in case you die it knows where to start you.

peekatpanda
07-07-2013, 05:27 AM
instead of editing the fire rate, why not just give your self BP, then jut add the fire rate you want from within the games store? I was too lazy lols. but From looking at store bought weapons, i see that 09 gives me an excellent firerate for shotguns and pistols :) so you did help. its about g18 speed perhaps a little slower.

kellymartin
07-08-2013, 02:56 AM
is there infinite ammo on this game or infinite lifes
?

rpggamemaster
07-10-2013, 07:08 AM
is there infinite ammo on this game or infinite lifes
?
That question is not really suited for this topic....but no. The game has an innate "infinite lives" system anyhow, how you ever played an RE game before?*sarcasm* Also there is no infinite ammo, only "max" ammo.

Boomshot
07-13-2013, 09:27 AM
the only melee of parkers that work good against them is the axe melee because it usually knocks them to the ground with the first hit giving you the change to breath for the kill hit, so you have to make sure to equipe the outfit. his other outfits use a knife which i very uneffective against the hunters.

This strategy worked fine for me. I finally managed to get trough this mission. thanks again.

Diva
07-15-2013, 10:43 AM
How do i changed the damage on my Government? everything on it is perfect, speed, capacity and stuff like that, but i would like it to have like 40.000 Fire power instead of my small 5.230 that it topped for my lvl 49

Could anyone please help me ? i dont know how to do all this but..

00 00 00 00 00 00 00 00 00 80 01 10 00 0F 80 "05 10 10 80" 00 00 00 00 00 00 01 00 00 39 04 00 05

"05 10 10 80" This is the part from the Government that i got thru here, and searched the numbers in my HxD,
but im so dumb with numbers, or blind? i dont know, i just see a bunch of numbers and cant decide or read it all

Please someone help me :DD. and if this didnt explain it to good then atleast i can send my save file and you can add it for me :3 ..
*hugs* Anne :3

Diva
07-16-2013, 10:26 AM
LEVEL + SLOTS & GUN STATS

Well actually nevermind, i managed to figure it out :D .. and in stats?
well the 6 number parts after 0100 - 00 00 00 , well the first 2 numbers is for fire speed, then the next is for fire power, and then last capacity.
so its all good, just if people want to leave the guns without having super fire speed then lets take this example here:

Government Upgraded (Pistol) = 05 10 10 80 00 00 00 00 00 00 01 00 00 3C 06 00 08 FF FF 80 09

LEVEL SLOTS FIRE SPEED CAPACITY FIRE POWER
Then you know, and this is my Government Pistol with about 14k Firepower, 5 Fire speed, and 200Capacity, which is really powerful its level 50 and has 6 slots. just what i need.
Hope info helps the people that wanted to find out this, like i had to read EVERY single posts to find out how to do it

So first in your Hex editor example: 05 10 10 80 00 00 00 00 00 00 01 00 00 and the 4 next numbers XX XX is where u change level and slots, the next numbers are 00 skip those bcus now you are getting to the stats XX XX XX so here you change lets say if u want normal speed just keep the next 2 number 00, and then change the next 4 to FF FF for max fire power ad capacity, and your done..
save it rehash it in your Horizon and put it into your game and enjoy :-)


ANOTHER QUESTION IF ANYONE COULD HELP ME WITH THIS
Is it possible to edit your main movement speed?, because i gave myself weapons specials
like "Dictator" and it recudes my Movement speed and Recoil while firing
So if Anyone knows how to change the main Recoil of shooting and the movement of the characters?
then please tell me because that slow movement makes me like crazy xD..
Dont know if others have it like that.

Pain To Thus
07-23-2013, 08:21 AM
Can anyone help me on how to even use this? I grab the codes for the gun I want. Like Pale Rider for instance is: 05112080. I paste that code into the search under Hex-Values and get: 00 00 80 05 11 20 80 00 00 00 00 00 00 01 00 00. How do I even mod this gun? I don't even know where to begin. Everyone posting on here says the gun codes pop up first, but for me it's 0's and an 80?

rpggamemaster
07-23-2013, 11:56 AM
Can anyone help me on how to even use this? I grab the codes for the gun I want. Like Pale Rider for instance is: 05112080. I paste that code into the search under Hex-Values and get: 00 00 80 05 11 20 80 00 00 00 00 00 00 01 00 00. How do I even mod this gun? I don't even know where to begin. Everyone posting on here says the gun codes pop up first, but for me it's 0's and an 80?
...the anmswer to your question is within this topic and sadly has been answered in the post right above yours, pls read the topic before asking questions.

Nastyweasel
07-23-2013, 04:10 PM
Can anyone help me on how to even use this? I grab the codes for the gun I want. Like Pale Rider for instance is: 05112080. I paste that code into the search under Hex-Values and get: 00 00 80 05 11 20 80 00 00 00 00 00 00 01 00 00. How do I even mod this gun? I don't even know where to begin. Everyone posting on here says the gun codes pop up first, but for me it's 0's and an 80?


you can goto this post i made and it will explain it fairly easy for you:
http://www.360haven.com/forums/threads/26029-resident-evil-revelations-hex-values-weapons-parts/

T H U G L U V
08-02-2013, 07:29 AM
Testing this out now...
I tried to do what you and AdaWongLover talked about but no luck.. when I booted my game back up after modding the offset and the xp with idlehands editor i started a game retired but my level was still 50.

rpggamemaster
08-09-2013, 01:40 AM
I tried to do what you and AdaWongLover talked about but no luck.. when I booted my game back up after modding the offset and the xp with idlehands editor i started a game retired but my level was still 50.
After you modded the correct offset and made sure to check it again, you made sure the editor saved the changes and then you added the modded save back to xbox? If so please show a screen of what changes you made.

T H U G L U V
08-09-2013, 11:46 PM
this is what it looks like in my HxD.

https://imageshack.com/a/img266/4005/evx6.jpg (http://imageshack.com/i/7eevx6j/)
This is what I do. Except with hexworkshop. I find the offset with the offset finder at the top and change it, And then I save/exit out of hex workshop and go into idlehands editor to give myself the amount of xp needed to gain 50 with 100 xp. Save and put it into horizon and rehash.

rpggamemaster
08-10-2013, 03:24 PM
This is what I do. Except with hexworkshop. I find the offset with the offset finder at the top and change it, And then I save/exit out of hex workshop and go into idlehands editor to give myself the amount of xp needed to gain 50 with 100 xp. Save and put it into horizon and rehash.
Well if your certain you changed the correct value, as you've not shown a screen so I can't be sure, then the problem would be that you must double check how much xp you set in the save editor. If you want this over quickly please provide a screenshot of your changes so we can better help you. Or at the very least, try using the save editor the we used to make certain you are changing the right value. I have 2 hex editors and the lines are not the same, technically they are but it's easy to how different they are, visually anyway.

T H U G L U V
08-11-2013, 01:33 AM
Well if your certain you changed the correct value, as you've not shown a screen so I can't be sure, then the problem would be that you must double check how much xp you set in the save editor. If you want this over quickly please provide a screenshot of your changes so we can better help you. Or at the very least, try using the save editor the we used to make certain you are changing the right value. I have 2 hex editors and the lines are not the same, technically they are but it's easy to how different they are, visually anyway.
thanks for the tip im downloading HxD now and will test it out ill take screens this time. What should I do though first idle hands editor or HxD and do the offset first?

edit: scratch that. It seems hex workshop was the problem because HxD it worked. Thank you and Ada for the help! You da man!

rpggamemaster
08-13-2013, 01:15 PM
Glad to see it worked.:053:

AndreBarros
08-23-2013, 04:39 PM
How I can get all bonuses in raid mode (all trinities)? Does exist a code for this?

AndreBarros
08-23-2013, 04:42 PM
When I use the Hex Editor in Bruteforce Save Data to change the values of firerate, capacity and firepower the game freezes. If I change a custom part to a ultra rare custom part (ex: change Auto Shot to Gluttony 5) the game freezes to. What´s wrong?

rpggamemaster
08-23-2013, 10:01 PM
How I can get all bonuses in raid mode (all trinities)? Does exist a code for this?
No such code, unless you pay for it from that KG guy.


When I use the Hex Editor in Bruteforce Save Data to change the values of firerate, capacity and firepower the game freezes. If I change a custom part to a ultra rare custom part (ex: change Auto Shot to Gluttony 5) the game freezes to. What´s wrong?
...As always, post a picture of your hex values when you want help.

HarbingerOfDeath
10-24-2013, 08:50 PM
I've been using the PC version of this game. Got it though a Steam sale for $12. I've searched elsewhere, but nobody knows the answer to the question I have. I believe the hex values are different in the PC version, so i cannot figure out how to mod anything. Even the basic 05160080 rocket launcher code cannot be found in my DAT file. Does anybody know what numbers I should be looking for in this version?

mahmoudh
01-02-2014, 11:54 AM
thanx bro:029:

matthewjohn
01-08-2014, 02:01 AM
thank u ppl this really helped me out alot

AntoineDoni
03-16-2014, 07:51 PM
Hello guys! Could anyone help out a guy playing PS3 RE REV ?

cukkiara
08-17-2014, 03:42 AM
I did it, thanks guys :)

jblisken
08-22-2014, 12:24 PM
Hi guys.
I just want to thank you all for this work.
I managed to enjoy the game.

jedeon
02-17-2015, 02:29 AM
nice job, thanks