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View Full Version : KoA Reckoning hex editing



benjamin2029
11-03-2013, 04:13 PM
I know this is late for this game but ive been awhile from this site and games in general for some time taking care of obligations. But i got his game awhile ago and now trying to mod it but having trouble finding instructions for the hex editor. I had no problems editing the gold on my game but everywhere I look for instructions for skill/ability points i hit a dead end. I dont know where to look in the hex editor and when i tried to load my savefile.bin from horizon into Cybersams Fate's Veil editor i get the error msg "Invalid FTSF File". Anyone have any advice and tips?

Jappi88
11-03-2013, 04:20 PM
I know this is late for this game but ive been awhile from this site and games in general for some time taking care of obligations. But i got his game awhile ago and now trying to mod it but having trouble finding instructions for the hex editor. I had no problems editing the gold on my game but everywhere I look for instructions for skill/ability points i hit a dead end. I dont know where to look in the hex editor and when i tried to load my savefile.bin from horizon into Cybersams Fate's Veil editor i get the error msg "Invalid FTSF File". Anyone have any advice and tips?

instead of extracting the savedata from the stfs container, extract the whole stfs package with horizon and open that with Fate's Veil Editor.
If your savefile magic is "CON " then you have extracted the correct file.

benjamin2029
11-03-2013, 04:51 PM
instead of extracting the savedata from the stfs container, extract the whole stfs package with horizon and open that with Fate's Veil Editor.
If your savefile magic is "CON " then you have extracted the correct file.

Once again I have you to thank sir.