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View Full Version : Borderlands 2, starring Salvador the dwarf and a dump of new details



jkipp82
08-08-2011, 03:00 PM
1830
Borderlands 2 is bumpin' up the brutality with new details, courtesy of the latest issue of GameInformer.
Co-op will remain four-player, but the enemy and NPC AI has been revved to support a more interactive environment, with friendlies offering dialogue and bandits carrying weapons unique to their class. Eridium, a new element, will serve as currency and a means of upgrading weapons and vehicles, we assume by duct-taping it to whichever item you wish to improve.

The original Borderlands characters will be NPCs in the Gearbox sequel, but we do have a small amount of details on a new character, the dwarf Salvador, who is pictured above. A Gunzerker, Salvador will be able to dual-wield any weapon, all while sporting a sweet beard. Borderlands 2 will use all new weapons, each designed to fit the personalities of their in-game manufacturers, and the story will feature dynamic missions, making factors such as time critical to your success.

Borderlands 2 is expected to launch in Take-Two's fiscal year 2013, which begins April 1, 2012. But most importantly, Claptrap will be back, we hope with some new dance moves.

Serious_M
08-08-2011, 07:29 PM
Great character , and now the other 3 , can,t wait to see them to

MadeGuy
08-08-2011, 09:40 PM
Haha, check out the small box. What a "dump", of new information.

reapermech
08-08-2011, 09:48 PM
(cheatcc.com )Each manufacturer will have their own visual styling/theme. The purpose of this is to be able to easily identify a weapon's manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun
NPC's will be fully animated and move around their locations, interacting with objects within their locations
Gearbox wants to make 4 seating standard on each vehicle
Class mods and Artifacts will be returning
BL2's skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch.
2 Gunzerker Skills were mentioned. One, increases the fire rate of any weapon the longer the trigger is held down. A second, while Dual-wielding, increases accuracy with same class weapons, or doubles damage for different class weapons. this is what i have found so far on the new stuff in borderlands 2