View Full Version : [Release] Chao Editor Redux
Emerald Lance
01-10-2012, 10:39 PM
NOTICE
I no longer own a 360, nor do I have the source code for this editor anymore. I also will no longer be (nor have I been for some time) working on or releasing any mods for the 360. Therefor, all of my editors are on permanent hiatus, including this one. I know I made a lot of grand promises with this editor, and now they will not be fulfilled, and for that I apologize.
To clarify, I am not leaving the modding scene entirely, as I plan to move on to modding the PS4 (quite possibly for this website if the scene is good for it). However, I will not be returning to the 360 modding scene in any large part. I am grateful for the admins for allowing me to remain a member despite my long absences, and I will continue to use that membership to help the community from time to time. Otherwise, I will no longer be working with the 360.
Please PM me with any questions or concerns, and I will do my best to address them as quickly as possible. Thank you for understanding, and I apologize for the inconvenience.
THAT HAVING BEEN SAID.
I do still have my hex workshop bookmarks for this editor, and will happily share them with anybody who wants them. Any developer that wants to carry on my work has my blessing. However, please give credit if you use my research to make a new editor, as I did put a LOT of time into it. http://www.mediafire.com/download/kxnb831z1gjxc63/Chao+Research.zip
VERSION 2.3
Chao Editor Redux is a save editor which edits the savedata.bin files found within Sonic Adventure 1 and 2's Chao saves. In order to use it, you will need to first extract savedata.bin from the main save. Load savedata.bin into the editor, change what you want edited, then click the Save button. If it's a Sonic Adventure 1 save, then that's it, you're good to go; if it's a Sonic Adventure 2 save, then you'll need to also load it into SA2C Hash Fixer and fix the hash. Once everything is all said and done, inject savedata.bin back into the save file, rehash/resign, then put it back on your USB/HDD and load it from the game menu. (Modio users read the notice at the end of my post.)
Now that SA2 functionality has been added, I will be updating this editor regularly. New functions will be added from time to time, so check often. Once all functions have been added, I will make a final update which will allow all 24 Chao in a save to be modded. Thank you for waiting patiently for SA2 compatibility, and for continuing to use my tools.
A word of advice. This editor can mod everything to its utmost maximum. The max stat achievable in-game is 3266 for each stat, but it can be modded to be as high as 65535. The game is not designed with values that high in mind, especially when it comes to races. Modding your fly, power, luck, and intelligence stats above a certain amount will cause some races to be unbeatable. Personally, I prefer to keep my stats around 3500; this avoids any issues with races.
Also, textures override colors. If you have a Chao that is both colored blue and textured gold, you will only see the gold. Model overrides everything.
http://i56.photobucket.com/albums/g163/Emerald_Lance/ChaoSplash.png
http://i56.photobucket.com/albums/g163/Emerald_Lance/ChaoEditor.png
Download 12373.
Special thanks to feudalnate for PackageIO.
Very special thanks to Dennis R for help writing the hash fixer.
Very special thanks to MainMemory for providing the hash source and support throughout.
Special thanks to Renegade for his help with the original editor.
Thanks to Idlehands88 for helping with setting up ComboBoxes.
__________________________________________________
Change Log
V0.1
*First beta release.
*Able to edit the five main stats of first Chao.
V0.2
*Able to mod higher than 9999 (up to 65535).
V0.3
*Added type changer.
*Added color changer.
*Added shiny toggle.
*Added highlights toggle.
*Added feet toggle (ghost Chao).
*Added ball changer.
V0.4
*Added tabs in preparation for 24 Chao.
*Added eye and mouth changer (still testing values).
*Added helmet and medal changer.
V0.5
*Ability to mod second Chao.
v0.5.1
*A few minor bug fixes.
*Added 360Haven link to GUI.
v1.0
*Official release.
*Complete redesign from scratch.
*Added a splash screen.
*Prettied up the GUI with a background image.
*Fixed a bug regarding unsigned integers. No longer returns "value too large" error.
*Many small bug fixes, resulting in a much more stable build.
*The editor now uses combo boxes instead of numbers. No more conversion charts!
*No garbage code, making for a comparatively more compact file.
*Added slots for the hidden stats (they don't do anything yet though).
v1.1
*Error screen now pops up when attempting to load an invalid file.
*Began work on ComboBoxes (needs fixes).
*Added ability to mod type, model, ball, feet, shiny, and highlight.
*Added space for color modding, though is currently not implemented.
v1.2
*Fixed ComboBoxes, so now they work (thanks Idlehands88). No color modding yet...
*Erased spot for personality modding (will implement it later once I'ver learned more).
*Modding luck and personality work now. Still beta.
*Added current version number to bottom-right of tool for easy reference.
v1.2.1
*Editor no longer default "Type" to an egg.
v2.0
*Added Sonic Adventure 2 support.
*Renamed from "SA1 Chao Editor Redux" to simply "Chao Editor Redux".
*The program now only edits the savedata/bin file within the save.
*Added SA2C Hash Fixer, a seperate tool made to fix SA2's hash after modding.
v2.1
*Color modding is now fully implimented.
*Texture modding has been added. Textures override colors.
v2.1.1
*Fixes to SA2 modding. Almost nothing worked, and now it is all fixed!
v2.2
*Added eyes and mouth modding.
*Started preparing for headgear, medal, and evolution modding.
*Added default file name (savedata.bin) to load window.
*Minor bug fixes.
v2.3 (current release)
*Added headgear, medal, personality, mate readiness, abilities, animal features, and evolution progress modding.
*Added happiness modding and combined it with reincarnation flag.
*Added all 24 tabs for next update.
*Made it so that the ASCII name of the chao appears in its tab.
*Cleaned the code to make it easier to navigate. Won't be noticeable to users, but will make future updates much quicker and cleaner.
NOTICE:
People have been reporting their saves getting corrupt after using the editor. One thing that I've noticed between them is that they all use Modio to rehash/resign their save, and switching to something else has almost always fixed the issue. Normally, I'd advise against Modio in any situation (specifically because it tends to cause problems like this). If you're getting a corrupt save and are using Modio, then switch to Horizon or Infinity.
Renegade
01-10-2012, 10:41 PM
Congrats on your first editor dude :) Glad you got it working fine and dandy. Can't wait to see more from you.
CloudStrife7x
01-10-2012, 10:43 PM
another developer in the making, congrats Emerald i also look forward to see want you can do in the future :)
Emerald Lance
01-10-2012, 10:54 PM
Congrats on your first editor dude :) Glad you got it working fine and dandy. Can't wait to see more from you.
I wouldn't have been able to get it to work without you. ^-^
another developer in the making, congrats Emerald i also look forward to see want you can do in the future :)
Thanks. Now that I've got the hang of it, I plan to continue making editors, especially for games that don't get much attention from modders.
Original Boss
01-10-2012, 11:17 PM
I might dedicate myself into getting into making editors and hopefully not back out this time on topic great work man keep it up!
Emerald Lance
01-11-2012, 12:13 AM
It is scary to start. But, if you use VB, it gets extremely easy. I made this editor over the course of three days (and a lot of breaks in between) and I started with literally no knowledge of programming aside from how to hex edit. I got a bit of help along the way, and now I'm comfortable making an editor for any game with static values and no security. I'm sure you can do it if you try.
slyfuldragon
01-11-2012, 12:32 AM
Way to go man. Keep up the good work.
Noctis Caelum
01-11-2012, 12:58 AM
Good job...hope to see more from u
Game Wizard
01-11-2012, 01:49 AM
Emerald i have one thing to say
THANK YOU SO MUCH AN KEEP GOOD JOB SIR
was really wanting to see 1 of these
since chaos or harder to edit can money be modded easier?
Emerald Lance
01-11-2012, 02:02 AM
You're very welcome. ^-^
Rings are easier to mod, but it isn't tied to the Chao save (it's in the main save). When I'm finished with this tool, the amount of rings you have will be obsolete, because you'll be able to just mod anything rings could buy.
EDIT: More features were added. Check the first post.
Noctis Caelum
01-11-2012, 05:27 AM
damn dude already a V3 shit....keep it coming..very impressive i must say for ur first editor
Emerald Lance
01-12-2012, 03:04 AM
I'm glad you think so. But don't get comfy yet, V0.5 is out now. It's now able to modify more appearance items, as well as mod the next Chao. Check the front page. ^-^
Noctis Caelum
01-12-2012, 03:09 AM
I'm glad you think so. But don't get comfy yet, V0.5 is out now. It's now able to modify more appearance items, as well as mod the next Chao. Check the front page. ^-^
to help u more should really post a pic of the current editor..cause i downloaded it and it looks nothing like the photo on the first page....Damn this tool is goin to have like 20 versions...Thats good keep updating i love sonic...lol
Emerald Lance
01-12-2012, 03:22 AM
I thought about the screen shot. But, with as rapidly as I'm editing the GUI at the moment, it will take too long to crop a screenshot down to the right size for each version that comes out. Since this is a beta release, I figured I'd wait until the actual "release" release to update my screen shot. I might take one more screen shot down the line before it gets to that point, but it will probably be once I've settled on my GUI and don't plan to change it anymore (I plan to add a nifty little background at some point, so there's also that).
Noctis Caelum
01-12-2012, 03:27 AM
I thought about the screen shot. But, with as rapidly as I'm editing the GUI at the moment, it will take too long to crop a screenshot down to the right size for each version that comes out. Since this is a beta release, I figured I'd wait until the actual "release" release to update my screen shot. I might take one more screen shot down the line before it gets to that point, but it will probably be once I've settled on my GUI and don't plan to change it anymore (I plan to add a nifty little background at some point, so there's also that).
agreed didnt think of that...it would be pointless rite now lol...
Emerald Lance
01-12-2012, 03:41 AM
Actually, looking at it now, I think you're right: the screen shot and what's actually there are almost completely different. There's so much more in the current program than what the screenshot shows, I'd hate for a person to pass it up because they don't think it has enough bells and whistles.
Of course, I will stop here with the screens until I get to a final release, because until then the editor will pretty much look the same, give or take a few more text boxes here and there.
Noctis Caelum
01-12-2012, 03:54 AM
Actually, looking at it now, I think you're right: the screen shot and what's actually there are almost completely different. There's so much more in the current program than what the screenshot shows, I'd hate for a person to pass it up because they don't think it has enough bells and whistles.
Of course, I will stop here with the screens until I get to a final release, because until then the editor will pretty much look the same, give or take a few more text boxes here and there.
lol watever u choose to do i know it will be the best decision...Also ur tool kicks ass man seriously...Cant believe this is ur first tool...i would of thought u were doin this for years...cant wait for the final project...
Emerald Lance
01-12-2012, 07:09 AM
Aw shucks. You're making me blush. ^-^
I did all of the research in the Chao save, but most of the programming knowledge came from Ren; I just put it all together. The reason it might seem like I've been doing it for a while is because I had a lot of help from a guy who HAS been doing it a while.
Noctis Caelum
01-12-2012, 08:20 AM
either way good job...great work
DragonChalice
02-01-2012, 05:40 PM
Thanks so much for this cool editor. Very easy to use and awesome to see the different types of Chao in-game
Emerald Lance
02-08-2012, 04:45 AM
Just a note to anybody who may be wondering where the next release is, I'm having to take some time off from working on it. My computer finally bit the dust about a month ago and I am using a new one that doesn't have VB on it (though I did salvage my source). Once I can get started again, I'll update to a new version.
XajNyne
02-08-2012, 05:05 AM
Just a note to anybody who may be wondering where the next release is, I'm having to take some time off from working on it. My computer finally bit the dust about a month ago and I am using a new one that doesn't have VB on it (though I did salvage my source). Once I can get started again, I'll update to a new version.
No worries. You do whatever you need to do. I'm sure people will understand. These things happen.
Noctis Caelum
02-08-2012, 05:33 AM
take ur time no rush..
Emerald Lance
08-11-2012, 03:19 PM
I've revived this project, and have completely redesigned the editor. Also,this is the thread that I'm going to release my Sonic Adventure 2 Chao editor to, so I'm bumping it.
Emerald Lance
09-08-2012, 09:48 AM
Bumping for update. Modding grades is much easier now, and I've added a bunch of new features. Check it out.
thegutta
09-08-2012, 10:31 AM
Bumping for update. Modding grades is much easier now, and I've added a bunch of new features. Check it out.
Awesome update Emerald keep it up bro :)
Serious_M
09-08-2012, 10:35 AM
nice job on this editor Emerald Lance
AkuNoOuji
10-16-2012, 11:20 AM
This mod is pretty awesome. I'm also looking forward to the SA2 version. Any progress info for those of us who are overexcited?
Emerald Lance
10-16-2012, 05:09 PM
Thank you, I'm glad you like it. More updates will be made to the SA1 portion once I get the SA2 portion up and running. As for when that will be, I couldn't even guess at this point. It could be tomorrow, it could be a week from now, it could be next year.
SA2 saves are protected. I'm working together with Renegade on this, but between the two of us he's the only one capable of cracking the security, and he doesn't have a 360 at the moment. As soon as he is able to get up and running, I'll be helping him with his AIO Sonic tool, and that includes our Chao editor. I'll let you guys know as soon as I get an ETA.
K4rn4ge
10-17-2012, 11:37 AM
Awesome tool. Can't wait for the SA2 portion. I can upload a few saves with most of the different types of chao's (Colors/Eggs/Etc(buyable from Black Market)) if you would like? (I can farm a ton of gold rings xD (15K/2 mins))
LordSoth67
10-17-2012, 12:44 PM
Great job man, thanks a lot, keep up the great work.
Valadez
10-17-2012, 07:04 PM
SA2 saves are protected.
Ah, that's why I couldn't mod it. I could swear I was doing everything right but it just wasn't working.
Really looking forward to the SA2 portion, really want those unobtainable Chao.
Emerald Lance
10-17-2012, 08:26 PM
Awesome tool. Can't wait for the SA2 portion. I can upload a few saves with most of the different types of chao's (Colors/Eggs/Etc(buyable from Black Market)) if you would like? (I can farm a ton of gold rings xD (15K/2 mins))
Thanks for the offer, but we pretty much know where everything is. We just need to find out the security is all.
lickerout
10-22-2012, 11:02 AM
emerald do you have any eta on the sonic adventure 2 chao editor yet? if not do you know of a ring editor?
Sinful Shadow
10-22-2012, 08:39 PM
hmmm i just tried it out and it worked...well sorta even though i had hall of its stats set to max and highest grade and everything the stats were kinda all over the place instead of all of them being max
Emerald Lance
10-22-2012, 09:51 PM
emerald do you have any eta on the sonic adventure 2 chao editor yet? if not do you know of a ring editor?
Sorry, no. An update is being worked on, but it's not the SA2 update. As I said before, SA2 protects its saves; it is hackable, but I don't know how. Renegade and I are working to figure the protection type out, but he doesn't have an Xbox at the moment and I've never been any good at this sort of thing. As soon as I code a fix for the security, I promise to release the SA2 update. ;)
As for a ring editor, that's also a no go. At least for the moment. The rings are stored on the main save (as opposed to the Chao save) but it is all still protected. Somebody else might take up interest in the game and make a ring editor (which is what most devs makes for Sonic games) but there isn't one at the moment. Sorry.
hmmm i just tried it out and it worked...well sorta even though i had hall of its stats set to max and highest grade and everything the stats were kinda all over the place instead of all of them being max
The highest value you can mod for stats is 65535. However, the game will only show four digits (because the highest possible value you can reach in-game is 3266), so it will show 5535. Rest assured, it is max, it just doesn't show that 6.
szolcy
11-03-2012, 12:16 AM
do you think you could get this to work with sonic adventure 2?
Emerald Lance
11-03-2012, 06:30 AM
do you think you could get this to work with sonic adventure 2?
Working on it. :P
iRawr
11-18-2012, 05:23 AM
Gotta keep working at this one man, getting this to work with SA2 would be awesome! Best of luck for getting it done!
Caladius
11-24-2012, 11:51 PM
not sure how often everyone checks this thread, but i notice alot of members talking about the xbox version. curious if this program is only going to be used for the xbox versions, or if the pc versions will also be modable in the update as well? also i have some pc sa2b save files if needed for testing i could send.
Emerald Lance
11-25-2012, 01:30 AM
not sure how often everyone checks this thread, but i notice alot of members talking about the xbox version. curious if this program is only going to be used for the xbox versions, or if the pc versions will also be modable in the update as well? also i have some pc sa2b save files if needed for testing i could send.
That's a good question. As some of you may know, Renegade is working on an AIO Xbox Sonic editor, and I'm helping him here and there where I can. My biggest contribution to his AIO is my Chao editor. Since his AIO focuses on Xbox Sonic games, then first and foremost, my biggest goal is to get everything working for the Xbox. After all is said and done, I hope to somehow include PS3/PC compatibility with at least SA1, though I'll try for SA2 if possible.
TL;DR version, I want to include compatibility for all three current platforms, but only after I've finished Xbox compatibility, and even then only if it seems doable.
Gizonde
11-26-2012, 10:42 PM
It shouldn't be too hard to port, at least for 360 and PC. The save files look almost identical. I haven't figured out the encryption either, so I'm not sure if they're exactly the same, but...worth mentioning.
Caladius
11-27-2012, 07:29 AM
Agreed, I spent some time earlier today looking through the save files. the Sonic2B_ALF file is the Chao save on pc. So far it looks pretty straight forward, though I have not figured out where you change the grades at yet. I know PC isnt your priority, although I hope this helps for any systems that use the same structure. Ill include my Save File and a screen cap of my findings.10405
Emerald Lance
11-27-2012, 09:33 AM
Agreed, I spent some time earlier today looking through the save files. the Sonic2B_ALF file is the Chao save on pc. So far it looks pretty straight forward, though I have not figured out where you change the grades at yet. I know PC isnt your priority, although I hope this helps for any systems that use the same structure. Ill include my Save File and a screen cap of my findings.10405
It's pretty similar to the SA1 Chao data. For instance, I know that the Chao name doesn't start with a random symbol. Notice how the other three letters are capital? Go to the fortune teller, look at the first letter of your Chao's name, and move up two spaces: that's the symbol! For some reason, the game moves the letters two spaces above what you actually picked. Based on what I see, I'd say your Chao's name is Cala?
Really what I need is for somebody to figure out the details of the checksum in the save. Once I know how to fix it, I'll be able to start work immediately. It's the only thing holding me back right now, and it's got me at a standstill.
Gizonde
11-27-2012, 04:18 PM
0x0000FAA4 - 0x0000FAAB
if anyone else wants to take a shot at it
Emerald Lance
11-27-2012, 08:55 PM
0x0000FAA4 - 0x0000FAAB
if anyone else wants to take a shot at it
Thanks. I'm looking into it now. I'll let you know if something comes up.
EDIT: I don't think that's the check.
Gizonde
11-28-2012, 01:19 AM
it's the only string different at a fixed location in my saves that looks like a typical hash of some sort (changes completely at the same location)
F936 B85E F2DA 7400
DEE7 D22D 1B68 33DC
2DF6 BFB4 A562 667F
A393 F4FE F957 8A2D
are you looking at the extracted file? the offset is different if you aren't (probably doesn't matter for this game but it does in another I was looking at, so I started extracting the save out of habit...)
every other difference between the four files is typically chao data differences or too short/similar to be a hash
Emerald Lance
11-28-2012, 01:31 AM
Yeah, I'm looking at the extracted file. I figure if a hash is calculated, it would probably only encompass that.
I'm having trouble matching it to anything. If I knew what was checked, I might be able to figure out the algorithm.
Gizonde
11-30-2012, 06:52 PM
lolllllllllllll
so I woke up today and had a really stupid idea that actually works. It's pretty gimped but hey. You know how I said the PC save looks similar? Well, try "exactly the same with a different name."
1. Use a memory editor to change your Chao data in game on PC. Save and quit. Addresses to care about are all static to boot with no pointer searching involved.
2. Go to the save data folder and rename the file savedata.bin.
3. Replace the file in the container file on your 360 save with that one.
4. (probably not required) select storage device instead of continue when loading up Chao garden.
Verified by making a baby Chao into Amy chao on my 360.
:029:
You can probably reverse the encryption with stack traces but this is way easier for me.
for really lazy, chao type on chao 1 (basically a starting point) is 019F7744
edit: well, almost the exact same
reverse importing had some side effects
10443
(yooooo)
10444
Metalbew
12-04-2012, 06:02 AM
it keeps saying its not the chao data and i know it is
VoltManEXE
12-15-2012, 11:33 PM
@OP
The program works for Sonic Adventure 1 chao data, but it will not open SA2 chao data. I'm not sure if you've implemented SA2 support yet, as your post suggests you have. If it is supposed to, am I doing something wrong? Horizon was entirely too buggy to use to extract the saves, so I used Modio instead to extract the saves from a USB flash drive. Sonic Adventure 1 works, and Sonic Adventure 2 does not.
Emerald Lance
12-16-2012, 06:31 AM
lolllllllllllll
so I woke up today and had a really stupid idea that actually works. It's pretty gimped but hey. You know how I said the PC save looks similar? Well, try "exactly the same with a different name."
1. Use a memory editor to change your Chao data in game on PC. Save and quit. Addresses to care about are all static to boot with no pointer searching involved.
2. Go to the save data folder and rename the file savedata.bin.
3. Replace the file in the container file on your 360 save with that one.
4. (probably not required) select storage device instead of continue when loading up Chao garden.
Verified by making a baby Chao into Amy chao on my 360.
:029:
You can probably reverse the encryption with stack traces but this is way easier for me.
for really lazy, chao type on chao 1 (basically a starting point) is 019F7744
edit: well, almost the exact same
reverse importing had some side effects
10443
(yooooo)
10444
Everything is already found. I just don't have a fix for the checksum yet. It's going very slowly.
it keeps saying its not the chao data and i know it is
Which game?
@OP
The program works for Sonic Adventure 1 chao data, but it will not open SA2 chao data. I'm not sure if you've implemented SA2 support yet, as your post suggests you have. If it is supposed to, am I doing something wrong? Horizon was entirely too buggy to use to extract the saves, so I used Modio instead to extract the saves from a USB flash drive. Sonic Adventure 1 works, and Sonic Adventure 2 does not.
Sonic Adventure 2 isn't implemented yet. It only works for SA1 at the moment. I'm working hard to break security. I'm sure it's a simple check, but I've never coded a fix for security before. I promise that I'm working hard to get it out. Please be patient.
Emerald Lance
12-29-2012, 07:15 AM
Sonic Adventure 2 compatibility has been added. It is NOT a simple check! In fact, it is a custom hash. However, with the help of a few others (listed in the credits), the hash fixer is now out! Updates will be much more regular now. ;)
lickerout
12-29-2012, 08:04 AM
getting an error on loading the save
10790
it's a brand new chao file
i get the same from my other file aswell
Edit: never mind i forgot to extract the sabedata from the con file
Emerald Lance
12-29-2012, 08:39 AM
getting an error on loading the save
10790
it's a brand new chao file
i get the same from my other file aswell
Edit: never mind i forgot to extract the sabedata from the con file
Right. That is one of the changes. The program now requires that you extract savedata.bin from the save file. It's just all around more stable that way. It's also the only way to fix the hash for SA2.
lickerout
12-29-2012, 09:33 AM
can you mark with boxes do what i know the second line down is the fly stat and i think the bottom two are the luck and inteligence
also you might want to limit the luck and inteligence stats to 100 or whatever their normal maximum is in game as when i had them set to 9999 and he was stupid as hell (with the jack in the box he just refused to open it like he had zero inteligence).
also limit fly to about 3500 - 4000 as when i set it to 9999 he flies right out of the race's area everytime
Edit: yeah looks like 100 for luck and inteligence is just about perfect but i guess the strength is now too high as it shakes trees for too long aswell.
Emerald Lance
12-29-2012, 09:40 AM
If I limit it, anybody loading a save with modded values (higher than the limit) will get an error. Besides, limiting it defeats the purpose of modding the save (which is to push the abilities of the game past its limits). In all games, there's a risk when modding values to be insanely high. I'll leave it up to the user to decide if he wants to take that risk.
I will, however, mention good values to stop at in my original post.
lickerout
12-29-2012, 09:52 AM
testing now with 4000 as the maximum for strength stat.
Edit seem's to be perfect for it now though i'm now not sure about the luck and inteligence it migh be a maximum of 255 or something (he just doesn't seem lucky at all).
Emerald Lance
12-29-2012, 10:13 AM
Luck and intelligence still need to be ironed out. They can definitely go as high as 65355, but they aren't meant to. Staying in the 200s with those two is the best way to go.
justonthemon
12-29-2012, 10:21 PM
I'm experimenting with some values, myself. But I would like to say thank you very much for releasing this editor. It's truly a big help to those who want to just mess around with their chao. You did an amazing job. =D
Emerald Lance
12-30-2012, 11:58 PM
Version 2.1 is out now. It allows color and texture modding.
sn1pergod
12-31-2012, 11:51 AM
Hey, great tool, I just had some things to say. Not sure if anything should be on the "2" tab in the editor but I'm getting a blank white screen, also the textures/colors/shiny don't seem to work for me. If it helps I'm running the editor on Windows 8.
Again, THANK YOU for the tool.
Emerald Lance
12-31-2012, 12:51 PM
Hey, great tool, I just had some things to say. Not sure if anything should be on the "2" tab in the editor but I'm getting a blank white screen, also the textures/colors/shiny don't seem to work for me. If it helps I'm running the editor on Windows 8.
Again, THANK YOU for the tool.
The "2" tab is meant to be blank, as I haven't gotten around to setting it up yet. I just have it there so that I don't have to fix the tabs for when multiple Chao modding becomes a possibility.
Could I get more details about your problem? Which options are you setting for your Chao? What are the results? Color and textures are new features and are bound to have bugs, but there's no reason for shiny not to work. Also, which game are you trying it on, SA1 or SA2?
lickerout
12-31-2012, 01:42 PM
Hey, great tool, I just had some things to say. Not sure if anything should be on the "2" tab in the editor but I'm getting a blank white screen, also the textures/colors/shiny don't seem to work for me. If it helps I'm running the editor on Windows 8.
Again, THANK YOU for the tool.
did you use the latest one that was uploaded today or the one that was uploaded yesterday before texture stuff was implimented?
Hyper Sights
01-01-2013, 09:36 AM
Hey, I am confused. Does this create a new Chao, or what?
Hyper Sights
01-01-2013, 09:52 AM
Hey, could you please tell me how to extract the savedata.bin file from my save? It looks great, I can't wait to try it!
lickerout
01-01-2013, 11:04 AM
Hey, I am confused. Does this create a new Chao, or what?
no just edits your current chao.
and you have to extract the savedata from the content of the main save via something like horizon just open the save and go to the content tab and right click the savedata in there and extract to where ever you want.
Hyper Sights
01-01-2013, 11:07 AM
Dude it doesn't work for me, it says that the file is corrupted :/ please help
Hyper Sights
01-01-2013, 11:07 AM
But how do I choose which chao I want to edit?
Hyper Sights
01-01-2013, 11:09 AM
no just edits your current chao.
But how do I choose which chao I want to edit?
lickerout
01-01-2013, 11:15 AM
at the moment you can't until emerald decides to impliment the multiple chao tabs it will just do whichever is first in the save
Hyper Sights
01-01-2013, 09:14 PM
Ok, ok, now I have extracet savedata.bin, and when I edit my chaos (for SA2) sometimes it says that the file is corrupted, and when it doesn't, my chao doesn't change. He is the same as before. I have tried JUST changing it to a Chaos chao, and not changing the stats, but still, no effect.
Please help me someone =(
Emerald Lance
01-01-2013, 09:50 PM
Ok, ok, now I have extracet savedata.bin, and when I edit my chaos (for SA2) sometimes it says that the file is corrupted, and when it doesn't, my chao doesn't change. He is the same as before. I have tried JUST changing it to a Chaos chao, and not changing the stats, but still, no effect.
Please help me someone =(
Did you fix the hash with SA2C Hash Fixer after editing it? The save will always come up as corrupt unless you do. Instructions on how to properly use the editor are in the first post.
EDIT: Also, are you rehashing/resigning your save in Horizon (or whatever you're using to handle saves) before using it? Because not doing that will also result in a corrupt file.
Hyper Sights
01-01-2013, 10:46 PM
Did you fix the hash with SA2C Hash Fixer after editing it? The save will always come up as corrupt unless you do. Instructions on how to properly use the editor are in the first post.
EDIT: Also, are you rehashing/resigning your save in Horizon (or whatever you're using to handle saves) before using it? Because not doing that will also result in a corrupt file.
Yeah, I used the SA2C Hash Fixer and I also rehashed and resigned in Modio, (I think it should work in Modio too, it's basicly the same thing) but now it doesn't say corrupted file, the problem is that nothing happens, the chao doesn't change
Emerald Lance
01-02-2013, 01:19 AM
Yeah, I used the SA2C Hash Fixer and I also rehashed and resigned in Modio, (I think it should work in Modio too, it's basicly the same thing) but now it doesn't say corrupted file, the problem is that nothing happens, the chao doesn't change
Try changing other things as well and see if anything changes on any of your Chao. Remember that the tool only edits the first Chao spawned in the garden (on a new Chao save, it's usually the one that spawns on the waterfall above the pool). If you erased that Chao, it will edit whichever one takes its place in the save file. People have told me that they have issues using the tool, only to learn that they thought they were editing a different Chao than the one that was actually getting changed. Something else you could try is to start a new save, mod it, and see if anything changes.
Modio has problems resigning/rehashing files correctly. It's really a hit-or-miss with it. While it wouldn't make it so that no changes are made, it often causes a save to become corrupt. Try using Horizon or Infinity.
Hyper Sights
01-02-2013, 05:22 AM
Yeah, when I open savedata.bin, and I see the stats, I know which chao I am editing, and I try to change it to a chaos chao. That is what I do.
but I will do it with Horizon to see how it goes
Hyper Sights
01-02-2013, 06:34 AM
Try changing other things as well and see if anything changes on any of your Chao. Remember that the tool only edits the first Chao spawned in the garden (on a new Chao save, it's usually the one that spawns on the waterfall above the pool). If you erased that Chao, it will edit whichever one takes its place in the save file. People have told me that they have issues using the tool, only to learn that they thought they were editing a different Chao than the one that was actually getting changed. Something else you could try is to start a new save, mod it, and see if anything changes.
Modio has problems resigning/rehashing files correctly. It's really a hit-or-miss with it. While it wouldn't make it so that no changes are made, it often causes a save to become corrupt. Try using Horizon or Infinity.
It worked! And it is very good!
But there is an error, the textures don't work, and changing the ball doesn't either
And the Omochao option doesn't either :/
Emerald Lance
01-02-2013, 09:14 AM
It worked! And it is very good!
But there is an error, the textures don't work, and changing the ball doesn't either
And the Omochao option doesn't either :/
I just tested it (I was unable to do so until now) and you're right, those options don't work. I'll release an update with a fix as soon as I'm able. Thanks for letting me know.
Hyper Sights
01-03-2013, 12:20 AM
No problem! And thanks to you! You've made some awesome work!
Hyper Sights
01-03-2013, 12:22 AM
I just tested it (I was unable to do so until now) and you're right, those options don't work. I'll release an update with a fix as soon as I'm able. Thanks for letting me know.
No problem! And thanks to you! You've made some awesome work!
(Damn, I am still getting used to remember that I should reply with quote)
Emerald Lance
01-03-2013, 12:37 AM
lol. You don't have to reply with a quote. Though it is helpful in that I'm notified when I'm quoted; if I want somebody to see my response, I'll quote them. But quotes aren't necessary to reply. A regular reply works fine. ;)
sn1pergod
01-03-2013, 10:44 AM
The "2" tab is meant to be blank, as I haven't gotten around to setting it up yet. I just have it there so that I don't have to fix the tabs for when multiple Chao modding becomes a possibility.
Could I get more details about your problem? Which options are you setting for your Chao? What are the results? Color and textures are new features and are bound to have bugs, but there's no reason for shiny not to work. Also, which game are you trying it on, SA1 or SA2?
I am doing this on SA2, I tried to make my chaos chao an Onyx texture and that didn't seem to work as it was still a normal color. Then I loaded another save into the editor and tried to make my chao a shiny black and that also didn't work. When I say these didn't work I mean the save loaded fine, but there were no visible results.
sn1pergod
01-03-2013, 10:47 AM
did you use the latest one that was uploaded today or the one that was uploaded yesterday before texture stuff was implimented?
I think it might have been just the 2.0 and not 2.1 now that I think about it. Sorry if I inconvenienced you guys.
Emerald Lance
01-03-2013, 01:44 PM
I think it might have been just the 2.0 and not 2.1 now that I think about it. Sorry if I inconvenienced you guys.
2.0 didn't have textures, so it had to be 2.1. I've been getting a lot of reports about it, and I'm working on fixing it.
Sethiscool
01-05-2013, 06:05 PM
Is there any chance I might be able to use this program for my ps3 chao garden? Or if not, if you could link me to a ps3 chai editor?
Emerald Lance
01-05-2013, 06:32 PM
Is there any chance I might be able to use this program for my ps3 chao garden? Or if not, if you could link me to a ps3 chai editor?
Unfortunately, the answer is no. The PS3 is all but impossible to mod for, as its save files are encrypted and the encryption key hasn't been figured out yet. If you had a modded console that could dump the save before encryption then it would work, but that's impossible at the moment because games that are released for the PS3 require whatever firmware was the latest at the time of release in order to play, and the PS3 custom firmwares aren't even close to today's official firmware; you wouldn't even be able to start SA2 with a modded console (assuming it follows the rules).
Short answer: no. While I'm sure there are hoops that a PS3 owner could jump through to make their saves moddable, it isn't universally common enough to warrant developing an editor for (not to mention that such a project is entirely out of my league). Sorry.
Emerald Lance
01-05-2013, 07:32 PM
But there is an error, the textures don't work, and changing the ball doesn't either
And the Omochao option doesn't either :/
I am doing this on SA2, I tried to make my chaos chao an Onyx texture and that didn't seem to work as it was still a normal color. Then I loaded another save into the editor and tried to make my chao a shiny black and that also didn't work. When I say these didn't work I mean the save loaded fine, but there were no visible results.
Version 2.1.1 is out, and with it the fixes to your problems. Everything works as it should now.
sn1pergod
01-06-2013, 04:09 PM
Version 2.1.1 is out, and with it the fixes to your problems. Everything works as it should now.
Thanks for the quick update, I will test it later :)
Emerald Lance
01-10-2013, 01:51 PM
Version 2.2 is out now. Eye and mouth type can now be modded. And I left a special type of mouth available, just because I could. ;)
TheContender
01-10-2013, 07:13 PM
I shall have fun with this! Great job.
Leogelol
01-13-2013, 04:48 AM
Hey idk if i missed it somewhere but when it comes to editing the chaos, how can i switch to my other chaos of my garden and edit them as well?
Emerald Lance
01-13-2013, 11:53 AM
Hey idk if i missed it somewhere but when it comes to editing the chaos, how can i switch to my other chaos of my garden and edit them as well?
You can't just yet. Once all of the features have been implemented, I will add the ability to edit more. It's getting close though, so you shouldn't have to wait for much longer.
UberFate85
01-15-2013, 06:09 PM
Any idea if this will work with PS3? (sorry if its already been asked i just got to post quick so i dont lose my account again lol didnt have time to look in thread)
Emerald Lance
01-15-2013, 06:33 PM
Any idea if this will work with PS3? (sorry if its already been asked i just got to post quick so i dont lose my account again lol didnt have time to look in thread)
No, it won't. PS3 encrypts all of its save with a proprietary format that hasn't been cracked yet. This editor will only work for the 360 (there is already a vastly superior editor for the PC version made my Fusion over at Chao Island, so I won't be making it work for PC either).
UberFate85
01-15-2013, 08:17 PM
Emerald Lance Please read your Private messages you mite be interested to read what i have found!
ViciousLithium
01-19-2013, 01:37 AM
Thank you SO MUCH! I miss the old days of using an action replay to get the best looking chaos. You sir are awesome!
ShaimingLong
01-19-2013, 03:03 AM
Thank you for such a fantastic tool! I can't wait until all the features are implemented.
I do have one request, and I have no idea how much trouble it would be, but seeing as there's no way to race or have duels with friend's Chao from other consoles by default, do you suppose it would be possible to implement a way to easily copy all stats from a Chao from one save, and then paste that Chao into a different save?
Essentially a 1:1 clone of the original?
Emerald Lance
01-21-2013, 02:09 AM
Thank you for such a fantastic tool! I can't wait until all the features are implemented.
I do have one request, and I have no idea how much trouble it would be, but seeing as there's no way to race or have duels with friend's Chao from other consoles by default, do you suppose it would be possible to implement a way to easily copy all stats from a Chao from one save, and then paste that Chao into a different save?
Essentially a 1:1 clone of the original?
Short answer: no.
Long answer. It would definitely be DOABLE, but it's a bit beyond my abilities. I'm using PackageIO to load from the save, and I've never heard of it being used to read two separate saves into two separate arrays simultaneously. Not saying it can't do it, just that I've never heard of it. And I can't imagine doing it in a way that doesn't involve two separate arrays (that might be my general lack of experience talking), and arrays and I don't get along all that well. In fact, my difficulty in working with arrays is part of the reason the hash fixer took so long to make. So, in the end, such a feature won't be added. Sorry.
That said, it wouldn't be much of a thing to just manually copy the stats from one chao to the other. You can easily get the same effect without such a feature. The only thing I won't be adding modding ability for is personality, which is just too much of a hassle to try and figure out (and which also does not influence races or karate in any way).
xxaugyxx
01-24-2013, 06:20 AM
it says i do not have the permission to open the editor.
Emerald Lance
01-27-2013, 06:54 AM
it says i do not have the permission to open the editor.
That's strange. Try right clicking the editor and opening as administrator. If that doesn't work, then chances are your anti-virus is keeping you from accessing the it because it's not a licensed product; the editor is 100% safe and is NOT a virus, but depending on the anti-virus suite, even software that is simply unlicensed may be treated as a threat. If opening as administrator doesn't work, add an exception for it with your anti-virus suite, then try opening as administrator again.
Of course, this all assumes that you're actually signed in as the administrator.
ViciousLithium
01-27-2013, 10:53 PM
So by default, which chao does this edit?
lickerout
01-28-2013, 12:40 AM
So by default, which chao does this edit?
whichever one you raised out of the egg first
stoner bonr
02-03-2013, 09:08 AM
works thanks
ricky9999
02-03-2013, 09:28 AM
thanks for your editor, Lance! ^^
Grifshot Mk. VI
02-03-2013, 10:22 PM
Okay so I opened my sa2 gamesave in Horizon, extracted it opened it in the editor and it said the chao wasn't there, then when I made the changes, the chao remained unchanged in game, btw I'm using sa2b xbox 360 edition. My question is, am I doing something wrong? Also how is the save.bin file properly extracted just the chao save in the menu on Horizon right?
Paradox
02-03-2013, 10:33 PM
Nice share.
Emerald Lance
02-06-2013, 03:40 AM
Okay so I opened my sa2 gamesave in Horizon, extracted it opened it in the editor and it said the chao wasn't there, then when I made the changes, the chao remained unchanged in game, btw I'm using sa2b xbox 360 edition. My question is, am I doing something wrong? Also how is the save.bin file properly extracted just the chao save in the menu on Horizon right?
No, you have to do more than that. The file you get from the USB is SonicAdventure2ChaoGarden (no extension). Start Horizon's package manager and open that file, then extract savedata.bin from it. Once you're done modding and have fixed the hash, inject it back into the main file, rehash/resign, then load it back into your USB. That should fix the issue.
Greendogs
02-09-2013, 10:03 PM
Thank you sooo much!:029:
CYBERTRON
02-10-2013, 01:10 AM
Thanks for this awesome editor your doing an amazing job with it. :D
ktacozz
02-10-2013, 06:11 PM
This tool rocks! I can finally mod my chao
Emerald Lance
02-22-2013, 03:28 AM
I'm sorry that it's taking a long time to update. I've run into a few snags with the research (a few values are floats and I don't know what the in-game max is). So, as a sort of "thank you" for everybody sticking with me and being patient thus far, I've updated my first post with something that might make you feel better. I hope you like it! ;)
parkinz
03-04-2013, 08:31 AM
This is great! thanx for the editor!
bangaaz
03-06-2013, 10:38 PM
Great Editor! Thanks!! Can't wait for the next update!!
l Genaro l
03-07-2013, 04:11 AM
:o this is freaking cool!
bangaaz
03-10-2013, 12:29 AM
Hey Emerald. Just wondering when to expect the new release so I won't be up here checking every day lol.
Emerald Lance
03-10-2013, 08:34 AM
Hey Emerald. Just wondering when to expect the new release so I won't be up here checking every day lol.
That's a good question, and I apologize for the lack of updates. I just finished my research on everything (emotional state, personality, etc), and am working on an update now. And after this update, I will begin work on allowing users to modify more than a single chao. That said, I don't have a set ETA. It's one of those "it'll be done when it's done" sort of deals. I'm experimenting with different ways to make the editor light and compact, as well as cleaning up the code so that Renegade can read it when he imports it onto his AIO; it isn't as easy as just writing the new stuff in, because I'm going back and rewriting a lot of it all. So, again, no ETA just yet, but rest assured that it is being worked on.
On a side note, if you want your file edited right away, feel free to follow the link on my first post and request a mod. I'll be happy to edit your file for you. ;)
bangaaz
03-10-2013, 10:28 PM
Thanks for actually responding lol. But, I'm no hurry. Perfection always takes time. I'll be waiting.
Distortionx
03-10-2013, 10:59 PM
hey. I'm having trouble with actually getting the file onto the chao editor itself and i extract the savedata.bin file and try to put into the program but won't start up for me idk if its the computer or my fault but it keeps giving an "unhandled exception in your application" and closes the program, can i get any help,plz n thank you
Emerald Lance
03-11-2013, 06:21 AM
hey. I'm having trouble with actually getting the file onto the chao editor itself and i extract the savedata.bin file and try to put into the program but won't start up for me idk if its the computer or my fault but it keeps giving an "unhandled exception in your application" and closes the program, can i get any help,plz n thank you
That's bizarre. The only time I've ever had that issue was when I clicked cancel instead of opening a file. There should be a sentence or two right above "continue" and "quit" on the error message; what does it say?
hello my names bob
03-11-2013, 09:09 PM
great editor, i look forward to seeing what you produce in the future, especially when this editor is fully updated, well done
hello my names bob
03-11-2013, 09:14 PM
That's bizarre. The only time I've ever had that issue was when I clicked cancel instead of opening a file. There should be a sentence or two right above "continue" and "quit" on the error message; what does it say? if its when it starts up, go to the winzip thing and in the corer it will say "repair" if you click that you will be given a new file called "rebuilt chao editor redux..." if you use that it should work
bangaaz
03-13-2013, 03:33 AM
hey. I'm having trouble with actually getting the file onto the chao editor itself and i extract the savedata.bin file and try to put into the program but won't start up for me idk if its the computer or my fault but it keeps giving an "unhandled exception in your application" and closes the program, can i get any help,plz n thank you
It's probably because you still have it open in Horizon. Once you extract the savedata.bin file, click the X to close the box in Horizon, then open it up in the save editor. Should work then.
hello my names bob
03-15-2013, 07:44 PM
is there anyway to mod more than one chao? or does it automatically hack the first chao there?
bangaaz
03-16-2013, 03:39 PM
is there anyway to mod more than one chao? or does it automatically hack the first chao there?
One of the updates that Emerald is working on will allow for all chao to be modified.
ShaimingLong
03-20-2013, 10:16 AM
I've had another idea for the cloning a Chao suggestion I had before. Rather than making it complicated by having two save files open at once, could it be maybe a viable option for you to have a text export and import of a Chao's data that can be either kept as backup or shared with others.
Just a thought, it's not a feature I need as I can always just copy the stats out as you suggested and I'm grateful for the time you're taking to develop this tool.
Be well, friend!
Emerald Lance
03-20-2013, 11:26 AM
I've had another idea for the cloning a Chao suggestion I had before. Rather than making it complicated by having two save files open at once, could it be maybe a viable option for you to have a text export and import of a Chao's data that can be either kept as backup or shared with others.
Just a thought, it's not a feature I need as I can always just copy the stats out as you suggested and I'm grateful for the time you're taking to develop this tool.
Be well, friend!
That might be viable once work on the tool is done. Also, expect an update late into Thursday or Friday. ;)
bassmaster
03-23-2013, 09:47 AM
hey i tried the redux and my saves got currupted and the redux said changes saved successfully soo would the custom chao be there?
Bennijin
03-23-2013, 02:43 PM
Hey Emerald Lance, I just had to join the forum because it wouldn't let me download if I didn't and say thank you for the work you've put into this, takes me back to Chao Editor 2 on the Dreamcast.
I did notice one weird quirk though after I gave it a first run last night. When I take the chao I edited to the daycare and have it see the doctor it'll fall through the chair and it seems to start walking around beneath the floor as the shadow starts moving around. Then when I see the fortune teller she tells me the chao is an egg and she cannot name it. Any idea why that may be? The races seem to work fine though. Here's the stats:
Swim/Fly/Run/Power/Stamina: S, Lv99, 3266, 100exp
Luck/Int: S, Lv99, 200, 100exp
(Oddly enough Hippotank and a couple other sources claim Luck and Int max at 4000. Might give those a try later, I take it 200 is the legitimate max?)
Knuckles
Red colour
Chao model
Flame Ball
Ruby texture
Mad eyes
MUSTACHE!!
+Highlights
+Shiny
+Feet
(Oh also you spelled cause wrong on the Evolution box, not nitpicking just pointing out for the next release. :p)
Again, thanks for doing this. Much appreciated.
Emerald Lance
03-23-2013, 04:27 PM
hey i tried the redux and my saves got currupted and the redux said changes saved successfully soo would the custom chao be there?
It should be. Did you extract savedata.bin from the save file? Did you fix the hash (assuming you're playing SA2)? Did you rehash/resign the save? And are you using Modio to handle your save files??
Hey Emerald Lance, I just had to join the forum because it wouldn't let me download if I didn't and say thank you for the work you've put into this, takes me back to Chao Editor 2 on the Dreamcast.
I did notice one weird quirk though after I gave it a first run last night. When I take the chao I edited to the daycare and have it see the doctor it'll fall through the chair and it seems to start walking around beneath the floor as the shadow starts moving around. Then when I see the fortune teller she tells me the chao is an egg and she cannot name it. Any idea why that may be? The races seem to work fine though. Here's the stats:
Swim/Fly/Run/Power/Stamina: S, Lv99, 3266, 100exp
Luck/Int: S, Lv99, 200, 100exp
(Oddly enough Hippotank and a couple other sources claim Luck and Int max at 4000. Might give those a try later, I take it 200 is the legitimate max?)
Knuckles
Red colour
Chao model
Flame Ball
Ruby texture
Mad eyes
MUSTACHE!!
+Highlights
+Shiny
+Feet
(Oh also you spelled cause wrong on the Evolution box, not nitpicking just pointing out for the next release. :p)
Again, thanks for doing this. Much appreciated.
I'm glad you're enjoying the tool. And wouldn't you know it, as I'm coding the next update, I come across that "cuase" thing? lol
I can't imagine why your chao might be showing those behaviors. The only reason I could possibly picture causing the issue would be the mustache, since it's essentially a glitched mouth that I found and decided to include for giggles and teehees (there's no way to get it without modding). I'll test it before the next update (which, due to an emergency the other day, won't be out until tomorrow), and if that is indeed the issue then I'll remove it from the editor. Otherwise, I'll replicate the chao you made and get back to you on why it might be doing that.
I've been having a really difficult time testing the legitimate max for intelligence and luck. In my Dreamcast hacking days, I would use a Gameshark to induce a debug screen so that I could just see when the stats would stop rising. But I don't have a JTAG/RGH console, so I have no way to see the memory in real time. I had a hard time finding any concrete values on Hippotank when I looked, so I decided to set it to 200 for the time being. That was some time ago, and looking back on it I think 200 is REALLY low. So I've decided to set the max to 65535 (with the rest of the stats) and I'll just explain that I don't know what the legitimate max is in the readme (again, due for the next update).
bangaaz
03-23-2013, 09:20 PM
Update tomorrow!?!? I'll be here! Thanks for your hard work Emerald!
Bennijin
03-23-2013, 11:58 PM
I modified that Chao again today and changed nearly every setting but it's still doing those weird little things. How odd.
And yay update woooo!
bangaaz
03-25-2013, 02:16 PM
Update not ready yet?? :011:
Emerald Lance
03-27-2013, 07:45 AM
I'm sorry for the long wait. A medical emergency has made it impossible to upload the update at the moment. It's more or less finished, but it's left on a separate hard drive (I leave all my important work on a separate hard drive in case my internal ever crashes) and I don't have it with me right now. I'm very sorry for the delay. As of right now, there's no ETA (I have no idea when I'll be able to get to my external), but I will upload it as soon as I can. Hopefully sometime this week.
Thank you for understanding and for sticking with me this long.
Bennijin
03-28-2013, 01:39 AM
You have nothing to apologise for, and besides good things come to those who wait.
bangaaz
03-29-2013, 03:12 AM
No need to apologize good sir!!! I hope everything is ok! Prayers for you.
zerocannon
04-02-2013, 04:45 AM
Hey emerald lance, I love the editor can't wait to be able to edit all 24 chao. I just wanted to ask something, u know the old chao island sight right, if not go check it out, but on there if u mix a jewel chao with a shiny it's supposed to give u a transparent or invisible chao called a shiny jewel chao, buuuut I'm guessing that's not the same with modded chao because when I had my silver modded chao with a non modded shiny chao it came out with the crazy "neon" white/ normal chao and I don't know if that's supposed to happen. I think it's neon I'm not sure all I know is its a really bright white incomparable game colors so I just wanted to know what's up with that and how long till the 24 chao modding
Emerald Lance
04-03-2013, 07:13 AM
Hey emerald lance, I love the editor can't wait to be able to edit all 24 chao. I just wanted to ask something, u know the old chao island sight right, if not go check it out, but on there if u mix a jewel chao with a shiny it's supposed to give u a transparent or invisible chao called a shiny jewel chao, buuuut I'm guessing that's not the same with modded chao because when I had my silver modded chao with a non modded shiny chao it came out with the crazy "neon" white/ normal chao and I don't know if that's supposed to happen. I think it's neon I'm not sure all I know is its a really bright white incomparable game colors so I just wanted to know what's up with that and how long till the 24 chao modding
Ahhh, Chao Island. My editor wouldn't be possible without that site. ^-^
Chao genetics are strange things. I'll take a guess and say that, if you were to mod your silver chao to take away the silver coat, you'd have a starter chao with highlights? With chao genetics, the jewel coat is recessive, so the odds of it showing up are slim. Even then, it has to have the jewel coat in the genes themselves, and my editor doesn't handle the genes, so you simply won't ever get a chao with jewel genes by breeding a chao that has been given its jewel coat through my editor. I know that your chao (sans the silver coat) is a normal starter chao (baby blue with yellow highlights). The second part of my answer will explain how I know. ;)
When you breed a chao that has highlights with a chao that is shiny, you'll be greeted with what recently been dubbed a bright chao (they look like this: http://farm9.staticflickr.com/8360/8292766652_382a666598.jpg). The bright chao is a new addition specific to the HD port of SA2, and it replaces the shiny two-tone chao (I'm convinced the bright chao is just a graphics glitch that Sega doesn't care to fix). The reason you got a bright chao is because the genetics that have been passed down are those of a regular two-tone chao and those of a shiny chao. Using my editor, you won't be able to get a shiny jewel chao through breeding; the only way is to modify the chao to have a jewel coat, a color coat, a shiny coat, and no highlights.
(You can learn more about bright chao here: http://chao.hippotank.com/forum/viewtopic.php?f=32&t=41340)
About when to expect the update, I'm really really really sorry for the wait. I expected to have it out a week ago. But my friend will be back in town this week, and he'll have my external with him. So I promise to upload the update as soon as I snag it from him. After that, adding more chao to be edited will be a piece of cake.
zerocannon
04-03-2013, 11:40 PM
Oh so it's segas fault for the bright chao ok sorry I fugured this out not to long ago I crossed a non modded shiny chao with a non modded regular and I got a bright chao too and thanks for the info also take ur time on the editor, u don't need to rush :)
zerocannon
04-03-2013, 11:53 PM
Also y doesn't sega want to fix this I mean does this mean no two tone shiny chao?!? ;(
Emerald Lance
04-04-2013, 02:58 PM
Also y doesn't sega want to fix this I mean does this mean no two tone shiny chao?!? ;(
That's exactly what it means. Two-tone shiny chao are still available on SA1, but Sega has no interest in fixing the bright chao glitch in SA2. When they ported it, it was a "release and forget" kind of deal that they only did in the first place for a quick buck. I wish they did care, but I don't think they do.
Emerald Lance
04-07-2013, 01:04 AM
I just got my external back today, and have posted the update. Thank you all for your patience. Next update will be multiple chao modding. ;)
There was a lot added to the editor with this update (part of why it took so long). The editor was less than 2MG in 2.2; as of 2.3, it is now just over 7MB! Because there is just so much extra code, I certainly wouldn't be surprised if I missed a thing or five. If you find any errors or bugs at all, let me know (either by posting them in this thread or in a PM) and I will fix them with the release of 3.0 (multiple chao modding). Thanks again for bearing with me through all the delay, and I hope you get the most out of the tool.
Again, if you find that the editor is taking too long to update for your tastes, please feel free to check out the thread I linked to in my first post. I will still happily mod any saves that are requested.
bangaaz
04-07-2013, 04:10 AM
Thanks for the update and your hard work Emerald! Great JOB!
finaldragon
04-08-2013, 02:22 AM
Thanks for the update.
DrRichtofen
04-08-2013, 10:44 PM
The only reason i am posting is to say thank you SOOO Much for this editor!!! Keep it up! i hope your updating is going well?
ShaimingLong
04-09-2013, 02:28 PM
I've been having a really difficult time testing the legitimate max for intelligence and luck. In my Dreamcast hacking days, I would use a Gameshark to induce a debug screen so that I could just see when the stats would stop rising. But I don't have a JTAG/RGH console, so I have no way to see the memory in real time. I had a hard time finding any concrete values on Hippotank when I looked, so I decided to set it to 200 for the time being. That was some time ago, and looking back on it I think 200 is REALLY low. So I've decided to set the max to 65535 (with the rest of the stats) and I'll just explain that I don't know what the legitimate max is in the readme (again, due for the next update).
Does this mean that the game doesn't autocorrect over capped values? I've dabbled in hex editing on a few games, certainly loved playing with the Action Replay back in the Mega Drive days, and I'd always notice that if I set a value beyond it's cap and then did something in game that would change it, it would almost always revert to the cap. I'm not saying it will work, but I'd try setting Intelligence to possibly 60,000 on a bunch of Chao and then trying to manipulate it on all of them.
If it doesn't work, and I'm sure you must have tried a good few possibilities to find out, then I'm certainly no better off than you are for figuring this little puzzle out.
Thanks again for the time you're putting in to make this! You have my eternal gratitude!
Emerald Lance
04-09-2013, 04:12 PM
Does this mean that the game doesn't autocorrect over capped values? I've dabbled in hex editing on a few games, certainly loved playing with the Action Replay back in the Mega Drive days, and I'd always notice that if I set a value beyond it's cap and then did something in game that would change it, it would almost always revert to the cap. I'm not saying it will work, but I'd try setting Intelligence to possibly 60,000 on a bunch of Chao and then trying to manipulate it on all of them.
If it doesn't work, and I'm sure you must have tried a good few possibilities to find out, then I'm certainly no better off than you are for figuring this little puzzle out.
Thanks again for the time you're putting in to make this! You have my eternal gratitude!
It works to some degree with certain things, like gradual/second evolution (and even then, it only auto-corrects to processable levels). It doesn't work for things like stats. All stats can be modded up to 65535. The highest maximum of the five regular stats is 3266, and that comes with all S grades, extreme luck, and multiple reincarnations. I'm not sure if the same rules apply to intelligence and luck though. That said, I think it's best to handle the two hidden stats the same as the five visible ones: that is, to let the user mod them up to 65535 and figure out for themselves what works and what doesn't, especially since different players prefer varying values (a person might want a chao for races and intentionally curb its stats to make the races winnable, or might want it for show and boost its stats all the way up there for giggles and teehees).
EDIT: I didn't think about it before, but the Dreamcast version uses an different chao system than the Gamecube version (which is the one we're using). The stats might have actually corrected themselves in the Dreamcast version.
ShaimingLong
04-15-2013, 04:52 PM
Aye, I know the other stats cap out and actually work at beyond their in game maximum, which is fine and makes sense.
I suppose, thinking about it a little more, if intelligence and luck don't work beyond a couple of thousand, then it makes sense it probably would get correct, or break horrifically, and since you've not had obvious signs of it breaking in testing, I can only surmise that allowing the stats to go to their programming cap makes perfect sense.
If it does break things, then when the 'masses' download and use the tool, they'll all be sure to let you know there's a problem and thankfully capping those stats is an easy one to implement.
I'm pretty certain they did fix themselves in the Dreamcast. at least upon saving within the game and then loading up fresh. No matter how high I'd try to get the stats, they'd revert back to 999, max.
Emerald Lance
04-19-2013, 01:34 AM
Well, they do sort of break at really high levels (ie stats that are too high make races unwinnable). If flying is set too high then the chao will fly off the track, if power is set too high then it won't be able to shake a fruit off of the trees, if intelligence is too high then the chao won't be able to figure out how to work the jack-in-the-box. As far as I know, those are the only ones. And racing is the only thing that gets "broken" from the stats being too high; everything else seems to work just fine, and one could even argue that certain things work a bit too well (I dare you to not pull your hair out while trying to catch a chao with 65535 running).
I remember something like that with the Dreamcast, too. I'm pretty sure they did fix themselves back then. But then again, some things (like second evolution, especially SA1) didn't really have caps in the Dreamcast version; I had an exaggerated adult running chao who's spikes went so far back and down that they went through the floor!
ShaimingLong
04-25-2013, 06:45 AM
Yeah, overpowering can cause some drastic effects in the races, even in the garden things can get a little out of hand with a few too many at once…
Although I almost want to take on that challenge! If Goku could catch Bubbles and Gregory, surely I can make Sonic or Shadow catch a sodding little Chao!! ..Right?
Aye, the Dreamcast did have odd enforced caps and other things that just weren't. I'm distinctly sure that I once set a Chao to have 65,535 on all four main stats back then and it managed to fix itself upon leaving the garden.
Y'know, while I did play with the evolution stuff back then, it never occurred to me to push the values to the limits. I broke more garden saves than I care to remember.. Though I wish I had of tried it now, to see what insane degrees of secondary evolutions could be created. Guess I'll just be waiting for when life gives you the time to get your work on this tool done before I can give that a try. Unless the GC version does a better job of capping those values..?
Apocalyptic
04-25-2013, 06:55 AM
great share ^.^
Emerald Lance
04-25-2013, 07:40 AM
Naw, when I'm talking about the exagerated second evolution chao I had in SA1, I mean legit. No modding. I don't think it DC SA1 caps second evolution at all.
XBLA SA1 and SA2 do have in-game caps for second evolution, but they can be bypassed through modding.
Duffmanx69x
04-27-2013, 07:34 PM
This editor is pretty sweet. Thanks.
The next update, will we be able to edit multiple chaos? I noticed we could just only do one in this editor.
Mattchew
05-09-2013, 05:30 PM
Hello guys. I'm fairly new the the forum, but I'm having trouble using this editor. I currently have Sonic Adventure 2 Battle from the Xbox 360 Marketplace. I extract the savedata.bin as instructed to do so and I edit it accordingly, but I notice no changes whatsoever. What could I be doing wrong? Some help would be appreciated. Thank you.
Emerald Lance
05-09-2013, 07:58 PM
The next update, will we be able to edit multiple chaos? I noticed we could just only do one in this editor.
Yes. That's what I'm working on now. There's a lot of code involved with editing multiple chao, and it takes a while to set it all up.
Hello guys. I'm fairly new the the forum, but I'm having trouble using this editor. I currently have Sonic Adventure 2 Battle from the Xbox 360 Marketplace. I extract the savedata.bin as instructed to do so and I edit it accordingly, but I notice no changes whatsoever. What could I be doing wrong? Some help would be appreciated. Thank you.
No worries.
Did you remember to fix the hash with the hash fixer after editing the save? Do you have at least one chao in the garden? If the answer to both of these questions is yes, try hatching a new chao and modding the resulting save. Also remember that you have to inject savedata.bin back into SonicAdventure2ChaoGarden and then rehash/resign the whole save before it'll work.
Mattchew
05-10-2013, 06:34 AM
Yes. That's what I'm working on now. There's a lot of code involved with editing multiple chao, and it takes a while to set it all up.
No worries.
Did you remember to fix the hash with the hash fixer after editing the save? Do you have at least one chao in the garden? If the answer to both of these questions is yes, try hatching a new chao and modding the resulting save. Also remember that you have to inject savedata.bin back into SonicAdventure2ChaoGarden and then rehash/resign the whole save before it'll work.
I use the hash fix on the savedata.bin, but no I never rehashed and resigned. My answer was yes to both questions though, so I'll try that now and then post back with some results. The only reason why I thought that wouldn't fix it was because the save was never corrupted or acting strange at all and usually saves become corrupt when you don't rehash / resign. At least from my experience so I'll do that now.
EDIT: Thank you so much Emerald Lance. You'd think I would've tried that already, but for some reason I forgot. Must have been because I haven't really modded and such in a long time. Forgot my basics. :P Thank you very much though.
ldreese
05-24-2013, 10:10 PM
Great Editor, can't wait until the multi chao update, keep up the good work
themightyevil
05-25-2013, 02:08 PM
Hey, the editor works fine...but im trying to make a chao like this http://th05.deviantart.net/fs27/200H/f/2008/103/6/9/A_true_Chaos_0_Chao_by_DarkMetaller.png However, it wont change color....and wont turn transparent..it stays the standard white and blue (I have checked shiny and it is shiny) Any idea on the combination of options to make the chaos 0 chao :x?
Iggdrasil
06-02-2013, 07:29 AM
Hey, the editor works fine...but im trying to make a chao like this http://th05.deviantart.net/fs27/200H/f/2008/103/6/9/A_true_Chaos_0_Chao_by_DarkMetaller.png However, it wont change color....and wont turn transparent..it stays the standard white and blue (I have checked shiny and it is shiny) Any idea on the combination of options to make the chaos 0 chao :x?If I remember right you need to mate a shiny blue and a jewel chao together. You should get a high translucent white twotone (blue tint) chao. If you mate shiny purple and a jewel chao together. You should get a low translucent sky blue twotone chao. The first one will make the one you want, if you can't do that one then you might want to go with the second option. Then you just need to make it a chaos chao and it should be complete.
Emerald Lance
06-04-2013, 09:58 PM
Hey, the editor works fine...but im trying to make a chao like this http://th05.deviantart.net/fs27/200H/f/2008/103/6/9/A_true_Chaos_0_Chao_by_DarkMetaller.png However, it wont change color....and wont turn transparent..it stays the standard white and blue (I have checked shiny and it is shiny) Any idea on the combination of options to make the chaos 0 chao :x?
That exact look won't work in the HD version of SA2. I'll explain why further down. If you want, you can send me your save at my modding service thread (http://www.360haven.com/forums/threads/22495-chao-modding-service/) and I'll try to make something as close to what you want as possible.
If I remember right you need to mate a shiny blue and a jewel chao together. You should get a high translucent white twotone (blue tint) chao. If you mate shiny purple and a jewel chao together. You should get a low translucent sky blue twotone chao. The first one will make the one you want, if you can't do that one then you might want to go with the second option. Then you just need to make it a chaos chao and it should be complete.
That's a great and extremely helpful answer! Unfortunately, in this case it's slightly off, as two-tone with the shiny gene doesn't work correctly with the HD version of SA2; they produce the bright chao, which really sucks because there are so many cool shiny two-tones. That said, through modding, it's possible to simply set the color to nearly any color you can imagine, so long as you're alright with it being transparent (which our guy actually wants). My editor only goes so high (it already has a few colors that can't be obtained in-game), but we're talking up in the triple digits of options (again, almost all of which are forced transparent). So yeah.
That said, the process can be nearly emulated with modding. With a combination of transparent colors and shiny OR two-tone, almost anything is possible.
Starx
07-01-2013, 08:46 PM
When is the new update going to be out
Chemetu
07-03-2013, 09:23 PM
Hey great work! I hope to see more of this
One question, How do I mode more than one chao?
Don't know if this as been already responded I just skimmed the thread sorry
Scorched Raven
07-04-2013, 12:44 PM
Okay. I was trying to use modio to do this because it is the program I am most familiar with out of modio, horizon, and infinity. The problem is that I cannot get the editor to make a change to my chao in the garden, and I don't know why. (Two others had this issue on this forum as well, and they got the issue fixed but I am still terribly confused.) The steps I have been taking to do this are as follows:
1) Open Modio.
2) Insert my USB drive and ensure it's connected.
3) Click on my USB drive and select the SA2 chao garden data.
4) I choose "Advanced" and click "Edit Package Contents" to bring up the "savedata.bin" file.
5) Right click the "savedata.bin" file and select "Save As..." to save the file on my computer.
6) Open the "Chao Editor" using "7-ZIP File Manager" and load the savedata file that was saved to my computer.
7) I edit my chao's (Tyki's) stats and save the file. (I have re-opened the file to check if the changes remained and they have...)
8) Open the SA2C Hash Fixer and open the saved chao edit. Click fix and close the box. (should autosave I believe.)
9) Bring Modio back up and right click the "savedata.bin" file again.
10) Click "Add File" and add the edited savedata back into the "savedata.bin" file to update the chao in my SA2 chao garden.
11) Click "Done" and then click "Save Changes"
12) Remove USB and plug it back into my xbox and enter the chao garden to see my new chao. (but, nothing happens...)
This is what I thought I was supposed to do, but I may be entirely wrong. Any help someone could provide would be greatly appreciated. Try to keep it simple, and, if necessary, inform me on how to do this using one of the other programs if it would be easier. Thank you!!
Emerald Lance
07-06-2013, 02:05 AM
When is the new update going to be out
I don't know yet. I've been working on it whenever I'm able, but I haven't been as able as I'd like to have been lately. So it could be out as soon as tomorrow and as late as a hundred years from now. I don't know at this point. But I'll bump the thread as soon as an update is released (as I always do).
Hey great work! I hope to see more of this
One question, How do I mode more than one chao?
Don't know if this as been already responded I just skimmed the thread sorry
It has, but that's ok. You can't yet. I'm still working on the update to allow for more than one chao to be edited, but there's a lot going on right now and I haven't been able to work on it at all lately. I appreciate your patience, and I promise the tool WILL be finished to allow for multiple chao eventually.
Okay. I was trying to use modio to do this because it is the program I am most familiar with out of modio, horizon, and infinity. The problem is that I cannot get the editor to make a change to my chao in the garden, and I don't know why. (Two others had this issue on this forum as well, and they got the issue fixed but I am still terribly confused.) The steps I have been taking to do this are as follows:
1) Open Modio.
2) Insert my USB drive and ensure it's connected.
3) Click on my USB drive and select the SA2 chao garden data.
4) I choose "Advanced" and click "Edit Package Contents" to bring up the "savedata.bin" file.
5) Right click the "savedata.bin" file and select "Save As..." to save the file on my computer.
6) Open the "Chao Editor" using "7-ZIP File Manager" and load the savedata file that was saved to my computer.
7) I edit my chao's (Tyki's) stats and save the file. (I have re-opened the file to check if the changes remained and they have...)
8) Open the SA2C Hash Fixer and open the saved chao edit. Click fix and close the box. (should autosave I believe.)
9) Bring Modio back up and right click the "savedata.bin" file again.
10) Click "Add File" and add the edited savedata back into the "savedata.bin" file to update the chao in my SA2 chao garden.
11) Click "Done" and then click "Save Changes"
12) Remove USB and plug it back into my xbox and enter the chao garden to see my new chao. (but, nothing happens...)
This is what I thought I was supposed to do, but I may be entirely wrong. Any help someone could provide would be greatly appreciated. Try to keep it simple, and, if necessary, inform me on how to do this using one of the other programs if it would be easier. Thank you!!
Instead of using 7Zip to open the editor and hash fixer, us it to extract the contents of the zip file into its own folder. The reason no changes are being made is because the editor doesn't have access to PackageIO, which is still in the zip file. When all of the contents are extracted into the same folder, it will work correctly. Also, while the programs themselves will work correctly using this method, Modio will tend to corrupt the save regardless; if the save either shows no changes or is corrupt after doing this method, then try using Horizon or Infinity.
Scorched Raven
07-06-2013, 09:50 AM
Yes!! It worked. Thank you so much, Emerald!
Joshbagosh
07-15-2013, 03:16 AM
Thank you Lace for a great mod tool, just wondering when you will be able to mod all 24 slots, Love to see your work in the near furture.
MarcoTheHedgehog
07-27-2013, 10:18 AM
anyone know were i can download the latest version of Horizon?
Emerald Lance
07-28-2013, 10:00 AM
anyone know were i can download the latest version of Horizon?
The website that made it is XboxMB, and they'll always have the latest version. http://www.xboxmb.com
MrJosephWeasley
08-18-2013, 12:09 AM
Please help. When i put it into my game, the chao doesnt have the wool hat on. hmm
Emerald Lance
08-20-2013, 06:51 AM
Please help. When i put it into my game, the chao doesnt have the wool hat on. hmm
Hmmm. It seems to be a bug with how the editor handles the hats. I'm sorry. It will be fixed. In the meantime, please feel free to make a request in the thread I linked to in my first post, and I'll be happy to make whichever changes you want.
Tropial
08-21-2013, 03:54 PM
I love how this editor works but I got a question. It only allows me to make 1 chao and if I want to make other ones such as a tails and amy to go along with a knuckles chao it won't let me. In order to make more chaos I have to keep changing around the 1 chao and it won't allow me to make multiple. Any idea on how I can make more without changing around the single chao?
yesnt
08-24-2013, 10:39 PM
I love how this editor works but I got a question. It only allows me to make 1 chao and if I want to make other ones such as a tails and amy to go along with a knuckles chao it won't let me. In order to make more chaos I have to keep changing around the 1 chao and it won't allow me to make multiple. Any idea on how I can make more without changing around the single chao?
I have a question for you then, when you say you have to change around 1 chao, what do you mean? I thought that with this editor one could only edit the first chao in the save, but it sounds like you have a way of editing them all, albeit a cumbersome one.
DirtyDude
09-15-2013, 05:52 AM
Thanks this is awsome.
Emman
10-12-2013, 07:23 PM
Hey lance i got the same probleme i can only edit one chao and if i want to edit an other one i need to overright the first one help please my sister cries because she was wanting me to mod her own chao please . Also what does the check box do at the ends
Emerald Lance
10-14-2013, 05:04 AM
Hey lance i got the same probleme i can only edit one chao and if i want to edit an other one i need to overright the first one help please my sister cries because she was wanting me to mod her own chao please . Also what does the check box do at the ends
At the moment, the program is designed to only mod a single chao, and the ability to mod more will be added later once I can find the time. Currently, I'm not working on the editor at all; my fiancé of nine years left me almost a month ago, and I'm still trying to pick up the pieces.
While my editor is, quite frankly, a piece a crap at the moment, I also have modding services (linked to in the first post of this thread) where I will mod your chao however you see fit. Remember to read the first post of that thread as well so that you know what I need you to do in order for me to mod your save.
CaptnSlap
10-20-2013, 06:37 AM
I pm'd Emerald Lance about how his editor can see the chao on the PS3 saves this is just a post to tell others how PS3 Bruteforce save data (program) will decrypt the save so it can be modded.
Emerald Lance
10-22-2013, 06:26 AM
I pm'd Emerald Lance about how his editor can see the chao on the PS3 saves this is just a post to tell others how PS3 Bruteforce save data (program) will decrypt the save so it can be modded.
This is true, and thanks for that. Anybody attempting to mod their PS3 chao data, remember that you have to do so while the PS3 bruteforce program is still open, as it will only recognize encrypted saves and thus will not recognize a decrypted save if it's been closed before the save has been re-encrypted. So decrypt the save, edit it with an editor, and then re-encrypt it (the PS3 bruteforce program must be open through the entire process).
lukeeyh94
01-15-2014, 11:31 PM
did this editor get updated?
darktwigs
02-07-2014, 11:32 PM
when will the next update come out? will it let you edit more then just one chao?
JerUchihaDCUO
05-20-2014, 04:08 PM
Hey dude i've been wondering,When will the editor get updated? I'm loving the editor so far :)
iamdeathferame
06-19-2014, 01:36 AM
https://www.mediafire.com/?hn6ktlipc2emmgx
Okay I want a All the Jewel chaos and for the stats randomize them I don't want them all S ranks and thank you if you do this...
Golden one:
Evil Smile
Name:Goldfish
Silver one: Evil Smile
Name:Josh
Moon one:
Evil Smile:
Name: Lunar
Blue One:
Evil Smile
Name: Nesmia
Red One:
Evil Smile
Name: Knucles
Green one:
Evil Smile
Name: Slade
and i would like the rest of my chaos to stay :O
Thank you very much for doing this and i am glad you are
moneytrees
06-19-2014, 03:12 PM
Wow brings back the memories of my gamecube (,:
iamdeathferame
06-20-2014, 02:03 AM
I miss Gamecube....
TheChespin
07-01-2014, 04:58 AM
Can you make an update to modify the second and third chao please? this is very awesome but i modify my 1st chao a lot of times... Please and thanks!! :D
dxpoo
07-07-2014, 08:16 PM
Please man continue this, this is an amazing tool, very greatful for it, but can you please add the functionality to modify more than 1 chao.
Also....what is that thing on chao 24 tab that says save it if you dare...i want to try it but i dont trust it haha.
Emerald Lance
08-09-2014, 10:32 AM
I no longer own a 360, nor do I have the source code for this editor anymore. I also will no longer be (nor have I been for some time) working on or releasing any mods for the 360. Therefor, all of my editors are on permanent hiatus, including this one. I know I made a lot of grand promises with this editor, and now they will not be fulfilled, and for that I apologize.
To clarify, I am not leaving the modding scene entirely, as I plan to move on to modding the PS4 (quite possibly for this website if the scene is good for it). However, I will not be returning to the 360 modding scene in any large part. I am grateful for the admins for allowing me to remain a member despite my long absences, and I will continue to use that membership to help the community from time to time. Otherwise, I will no longer be working with the 360.
Please PM me with any questions or concerns, and I will do my best to address them as quickly as possible. Thank you for understanding, and I apologize for the inconvenience.
THAT HAVING BEEN SAID.
I do still have my hex workshop bookmarks for this editor, and will happily share them with anybody who wants them. Any developer that wants to carry on my work has my blessing. However, please give credit if you use my research to make a new editor, as I did put a LOT of time into it. http://www.mediafire.com/download/kxnb831z1gjxc63/Chao+Research.zip
tbohner
08-10-2014, 01:05 PM
thank you for you work overall
rueta
08-26-2014, 01:36 PM
Just to let you guys know I've been doing this for a while. You can use the PC version save editor by renaming your savedata.bin to the corresponding PC save name to move the chao you want to edit to the first slot (since this editor only allows that slot to be editied). You will also need to download the PC version of SA2B.
sonicfan69
10-21-2014, 12:20 AM
the editor wont work help me please
sonicfan69
10-21-2014, 12:33 AM
i need help it keeps saying unhandled exception has occurred i need help please :(
CyKoX
01-28-2016, 08:51 PM
Congrats on your first editor dude :) Glad you got it working fine and dandy. Can't wait to see more from you.
Keep doing what your doing Hommie
Hydronomos
05-02-2016, 07:34 AM
I am trying to create a Knuckles chao in Sonic Adventure for the Xbox 360 and I can NOT get it to happen for the life of me. Can anyone tell me why this isn't working? I've tried every bin file there is and it just isn't giving me the Chao.
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