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Noctis Caelum
01-17-2012, 11:47 PM
I forget the correct word to use when discussing this but can some one take the time to teamview me and show me how to find and code Moving offsets..I watched the youtube vid on the guy modding a racing game with moving offsets/values....But based on that one vid im still pretty lost...any help from whoever of course would be appreciated thanks....

godzcheater
01-18-2012, 12:02 AM
It is completely different for each game, you should research the file as much as possible.
The best way to mod dynamic files it to make it as advanced as possible.

cybersam
01-18-2012, 12:03 AM
well i doubt you will get much help on this topic...
as it always depends on how the game handles this...
how games use pointest... some references and some others just depend on text length...

edit...
uh... someone was a bit faster ^-^

Noctis Caelum
01-18-2012, 12:11 AM
thanks to both of u guys i guess i have to just keep messing around with it and see wat happens...

cybersam
01-18-2012, 12:14 AM
well what game are you trying to mod ?!...

Noctis Caelum
01-18-2012, 12:16 AM
assassins creed rev

cybersam
01-18-2012, 01:12 AM
well i downloaded a few save files and had a quick look in to this... (as i don't have the game)
there is one offset really looks suspicious...
i don't have much time to get deeper in to this but maybe it might help you out a bit...
if you extract the save from the con file and open it in the hex editor
go to 0x8
there you will find a value which is 4bytes long
it always led me to a value which was the exact same value in 2 different save files
it doesn't get you very far... but it might be a starting point
and i'm seeing a pattern here...

i don't know how good you are with this kind of stuff but it might help you
and i have to say this looks like a tough one

can't help you much atm... first i need to finish the editor i'm working on atm and then get this game to test this stuff out ^_^'''

Noctis Caelum
01-18-2012, 03:51 AM
well i downloaded a few save files and had a quick look in to this... (as i don't have the game)
there is one offset really looks suspicious...
i don't have much time to get deeper in to this but maybe it might help you out a bit...
if you extract the save from the con file and open it in the hex editor
go to 0x8
there you will find a value which is 4bytes long

it always led me to a value which was the exact same value in 2 different save files
it doesn't get you very far... but it might be a starting point
and i'm seeing a pattern here...

i don't know how good you are with this kind of stuff but it might help you
and i have to say this looks like a tough one

can't help you much atm... first i need to finish the editor i'm working on atm and then get this game to test this stuff out ^_^'''
thank you for it help cyber